Wojtek Figat
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11dec8e868
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Fix incorrectly rendered transparency in Physics Colliders view mode
#3474
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2025-05-30 15:51:35 +02:00 |
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Wojtek Figat
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d6b1f06721
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Fix deprecated asset saving to skip temporary or virtual assets
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2025-05-30 15:31:10 +02:00 |
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Wojtek Figat
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14fcc593c7
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Fix various margins and spacings between UI elements in Editor to be consistent
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2025-05-30 15:28:56 +02:00 |
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Wojtek Figat
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08ed5ae483
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Add SCOPE_EXIT macro and use it in prefab tests to cleanup assets on test fail
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2025-05-30 11:16:17 +02:00 |
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Wojtek Figat
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b065e6c989
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Fix regression from 294dd3d363
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2025-05-30 11:15:47 +02:00 |
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Wojtek Figat
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b58aaccc53
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Fix missing Physics Colliders view if Debug Draw is disabled
#3498
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2025-05-30 00:46:09 +02:00 |
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Wojtek Figat
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294dd3d363
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Fix json guid parsing to check for correct hex characters
#3476
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2025-05-30 00:42:55 +02:00 |
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Chandler Cox
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ae9ded504d
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Add utility for if in play mode that returns true for shipped applications.
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2025-05-23 23:21:45 -05:00 |
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Chandler Cox
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4649298605
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Dont allow setting prefab root name from scene instance.
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2025-05-23 14:06:21 -05:00 |
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Wojtek Figat
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9ba1c4c338
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Fix typo in ec2957bf38
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2025-05-16 20:24:01 +02:00 |
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Wojtek Figat
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ec2957bf38
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Fix memory leak on sequential mesh buffers update
#3449
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2025-05-16 20:23:16 +02:00 |
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Wojtek Figat
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8bb5655b2f
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Fix error when using invalid camera ray
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2025-05-16 20:22:52 +02:00 |
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xxSeys1
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483a33996f
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fix atan2 to use default box value
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2025-05-15 11:43:38 +02:00 |
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Wiktor Żurawik
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6be8158209
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Fix timeout calculation in Task::Wait
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2025-05-13 23:10:57 +02:00 |
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559d17e6c3
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Reduce allocations in text rendering related functions
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2025-05-04 15:05:46 +03:00 |
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7c5628d47e
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Fix crash caused by conflicting tracy DbgHelp lock helper names
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2025-05-02 14:20:18 +03:00 |
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12dbf09164
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Fix tests
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2025-05-02 14:19:55 +03:00 |
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f09fd7ad34
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Use exact value comparison in caching related functions
(cherry picked from commit 9d7c6b26422e127719836944d8d473910190e7d4)
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2025-05-02 14:19:55 +03:00 |
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8986290b12
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Use exact component value equality checks in equality comparisons
(cherry picked from commit 2cddf3de97943844512b2d84aa6be122c6f0d409)
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2025-05-02 14:19:54 +03:00 |
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Wojtek Figat
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d6c6936f6d
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Merge branch 'fix-skel-mask-create' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-skel-mask-create
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2025-04-29 09:12:19 +02:00 |
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Chandler Cox
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059fe98c67
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Fix scroll bars not updating when dragging.
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2025-04-26 07:38:18 -05:00 |
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Chandler Cox
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e5b7e58a07
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Fix newly created skeleton mask from being able to be opened.
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2025-04-25 17:11:36 -05:00 |
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Wojtek Figat
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f0bcc70563
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Attempt to fix game cooking regression from ef188d06c4
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2025-04-22 23:44:34 +02:00 |
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Wojtek Figat
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992b08025f
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Attempt to fix game cooking regression from ef188d06c4
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2025-04-22 23:28:21 +02:00 |
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Wojtek Figat
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ac3c4a4b30
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Merge remote-tracking branch 'origin/master'
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2025-04-22 16:17:53 +02:00 |
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Wojtek Figat
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d77024bbf1
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Fix crash when existing engine while content streaming is active
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2025-04-22 16:16:46 +02:00 |
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Wojtek Figat
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4f3fbe89f2
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Cleanup code to share it for engine service profile event formatting
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2025-04-22 12:32:36 +02:00 |
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Wojtek Figat
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9ae1867c9e
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Fix crash when rendering bloom or lens flares in too small viewport
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2025-04-22 12:08:10 +02:00 |
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Wojtek Figat
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18a5c68b3e
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Merge branch 'large_worlds_camera_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-large_worlds_camera_fix
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2025-04-22 11:10:09 +02:00 |
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Wojtek Figat
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a2ff6e5c24
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Fix missing BoundsScale usage on AnimatedModel
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2025-04-22 11:02:53 +02:00 |
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834380ff05
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Cleanup
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2025-04-21 23:13:23 +03:00 |
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dd65fc2289
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Implement Wayland text clipboard data handling
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2025-04-21 23:13:23 +03:00 |
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86125bb625
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Add support for VK_EXT_metal_surface extension
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2025-04-21 23:13:23 +03:00 |
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86b223ec93
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Fix mouse relative mode activation triggering mouse move events on Mac
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2025-04-21 23:13:23 +03:00 |
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78f6080321
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Initial support for building and running SDL platform on macOS
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2025-04-21 23:13:23 +03:00 |
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c40c31fbb7
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Reduce lock usage during window events
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2025-04-19 21:14:13 +03:00 |
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f5fbc1e32d
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Fix handling of WindowsManager locks
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2025-04-19 21:14:13 +03:00 |
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0a20378acd
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Handle Wayland dragging actions ending prematurely
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2025-04-19 21:14:12 +03:00 |
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7eb7236b8a
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Fix occluded or hidden windows causing the engine to freeze on Wayland
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2025-04-19 21:14:11 +03:00 |
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86fe93943d
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Fix crash when relative mode was left active on removed window
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2025-04-19 21:14:10 +03:00 |
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3258113ef8
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Ensure mouse position is up-to-date during button down events
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2025-04-19 21:14:10 +03:00 |
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a1ccbbb5b9
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Use sensible window minimum size limits in editor windows
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2025-04-19 21:14:09 +03:00 |
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35072c40d8
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Fix build on Linux
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2025-04-19 21:14:08 +03:00 |
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5c51021388
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Fix merge
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2025-04-19 21:14:08 +03:00 |
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113d851cea
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Fix cursor escaping constrained area when initially outside on Windows
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2025-04-19 21:14:07 +03:00 |
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72f0c460f9
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Refix dragged maximized window generating wrong mouse position events
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2025-04-19 21:14:06 +03:00 |
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c9e24aaf5f
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Fix documentation generation
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2025-04-19 21:14:05 +03:00 |
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68c0ac0ffc
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Fix cursor locking bounds calculation
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2025-04-19 21:14:05 +03:00 |
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bebda275a9
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Fix crash when Game viewport was hidden
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2025-04-19 21:14:04 +03:00 |
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287eaae850
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Fix X11 external drag and drop not releasing consistently
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2025-04-19 21:14:04 +03:00 |
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