Wojtek Figat
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708fba5136
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Add variable rate update for shadow maps atlas based on distance to light
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2024-04-08 00:04:57 +02:00 |
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Wojtek Figat
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61323f8526
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Refactor shadows rendering to use Shadow Map Atlas
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2024-04-04 12:54:07 +02:00 |
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Wojtek Figat
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55af307c43
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Optimize env probes data storage in renderer
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2024-03-26 15:01:12 +01:00 |
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Wojtek Figat
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01d91bf102
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Optimize decals rendering
|
2024-03-26 14:05:24 +01:00 |
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Wojtek Figat
|
cdbb2cc813
|
Refactor shader structures naming with a prefix
|
2024-03-25 17:52:48 +01:00 |
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Wojtek Figat
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0e00f1e0eb
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Refactor lights data in renderer storage
|
2024-03-25 17:13:40 +01:00 |
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Wojtek Figat
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a3c088bb05
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Fix Bone Socket transform when Animated Model pose is not yet evaluated
#2341
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2024-03-20 17:41:25 +01:00 |
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Wojtek Figat
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6b35c0a161
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-03-19 20:23:34 +01:00 |
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Wojtek Figat
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9e54827cb3
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Cleanup code #2213
|
2024-03-19 20:13:41 +01:00 |
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Wojtek Figat
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e12919da98
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Fix crash in StaticModel::GetMaterial when model is not loaded or has invalid entries count
|
2024-03-12 13:05:02 +01:00 |
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Wojtek Figat
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d719c381ea
|
Merge remote-tracking branch 'origin/master' into 1.8
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2024-03-11 23:49:33 +01:00 |
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Wojtek Figat
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d390938fb6
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Minor improvements to usability
|
2024-03-08 14:39:18 +01:00 |
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Wojtek Figat
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28da656ed1
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Fix preserving actors hierarchy order when performing undo of actor removal
#1751
|
2024-03-05 16:30:50 +01:00 |
|
Wojtek Figat
|
470c108ed9
|
Fix bug with saving Missing Script into file
#1995
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2024-02-26 21:58:31 +01:00 |
|
Wojtek Figat
|
2f87b87b45
|
Minor fixes
|
2024-02-26 20:23:18 +01:00 |
|
Wojtek Figat
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14902dc29e
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
|
2024-02-26 19:49:39 +01:00 |
|
Wojtek Figat
|
859c420d76
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Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
|
9a21cfd092
|
Fix transform scaling applying to nested objects when drawing
#1796 #1350
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2024-02-20 23:55:06 +01:00 |
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Wojtek Figat
|
e5cfd872b2
|
Simplify math codebase
|
2024-02-20 17:52:51 +01:00 |
|
Wojtek Figat
|
10180de9c6
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Source/Editor/Utilities/EditorUtilities.cpp
# Source/Editor/Utilities/EditorUtilities.h
|
2024-02-19 22:26:16 +01:00 |
|
Wojtek Figat
|
e985d10b62
|
Fix nested prefabs instance building logic
|
2024-02-19 19:03:11 +01:00 |
|
Wojtek Figat
|
4c082ef17f
|
Codestyle fixes
|
2024-02-19 14:59:02 +01:00 |
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Wojtek Figat
|
2cce7522de
|
Merge branch 'optimize-actors-search' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-optimize-actors-search
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2024-02-18 20:31:04 +01:00 |
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Wojtek Figat
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dad3d185f1
|
Merge branch 'add-activeOnly-to-getactors' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add-activeOnly-to-getactors
|
2024-02-18 20:17:33 +01:00 |
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Wojtek Figat
|
9335925b48
|
Simplify code #1949
|
2024-02-18 20:16:20 +01:00 |
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Wojtek Figat
|
0d6f85ba6c
|
Merge branch 'getprefabroot' of https://github.com/Menotdan/FlaxEngine into Menotdan-getprefabroot
|
2024-02-18 20:13:30 +01:00 |
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Wojtek Figat
|
c81ef9b26f
|
Add hiding Actor's Transform for UIControlActor
#382
|
2024-02-17 23:48:30 +01:00 |
|
Wojtek Figat
|
082768d08c
|
Refactor ThreadLocal when running on hardware with more cores than PLATFORM_THREADS_LIMIT
|
2024-02-07 23:39:02 +01:00 |
|
Wojtek Figat
|
6cd9895427
|
Merge remote-tracking branch 'origin/master' into 1.8
|
2024-02-07 09:40:45 +01:00 |
|
Wojtek Figat
|
69b7a10c1f
|
Add Stopwatch for accurate duration measuring
|
2024-01-28 20:31:03 +01:00 |
|
Wojtek Figat
|
ecf593e7a4
|
Remove unused SaveTime/LoadTime from Scene
|
2024-01-28 20:28:29 +01:00 |
|
Wojtek Figat
|
1094abce5a
|
Fix crash when finding actor or level with empty name text
#2161
|
2024-01-10 12:12:11 +01:00 |
|
Wojtek Figat
|
6d58883454
|
Add events tracing feature to Animated Model for animation playback insights
|
2024-01-05 21:42:28 +01:00 |
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Wojtek Figat
|
b6337c748c
|
Fix stopping slot animations and playing the same frame
#1927
|
2024-01-05 17:11:41 +01:00 |
|
Menotdan
|
4839ef5ddc
|
Move all ShowCascadeX definitions into an engine class instead of an editor class to allow game builds.
|
2023-12-31 19:42:13 -05:00 |
|
Menotdan
|
bf6cb90a78
|
Expose partition mode, and cascade spacing.
|
2023-12-31 15:09:07 -05:00 |
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Wojtek Figat
|
4e34524a08
|
Add profile event
|
2023-12-19 13:02:48 +01:00 |
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Wojtek Figat
|
bc2e130281
|
Fix calling script OnDestroy when removing actors or scripts from the scene
|
2023-12-18 21:43:13 +01:00 |
|
Wojtek Figat
|
7bcf78d0c0
|
Fix various crashes
|
2023-12-17 12:38:09 +01:00 |
|
Wojtek Figat
|
efebb29ac0
|
Minor tweak for #2003
|
2023-12-16 12:49:39 +01:00 |
|
Wojtek Figat
|
9c4857a205
|
Fix typo in Tag comparison function
#2081
|
2023-12-15 15:54:18 +01:00 |
|
Wojtek Figat
|
a1e13cd2c8
|
Fix MissingScript to be added only when object type exists (skip for prefab instances)
|
2023-12-14 10:47:49 +01:00 |
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Wojtek Figat
|
e0a085adfe
|
Add support for loading prefab instance if the root was changed or deleted
#2050
|
2023-12-14 10:47:22 +01:00 |
|
Wojtek Figat
|
1874382816
|
Various fixes to prefabs
|
2023-12-13 11:05:29 +01:00 |
|
Menotdan
|
b1cbaf7e13
|
Fix default prefab instance not taking into account root position.
|
2023-12-08 15:46:09 -05:00 |
|
Wojtek Figat
|
eb7d5e5df3
|
Fix crash when spawning actor from asyc thread into the SceneObject
#2033
|
2023-12-07 11:50:24 +01:00 |
|
Wojtek Figat
|
83ef9791d4
|
Fix missing bounds update on SkyLight radius modification
|
2023-12-07 11:44:05 +01:00 |
|
Wojtek Figat
|
cb92110976
|
Add ModelPrefab to imported model prefab for reimporting functionality
|
2023-12-07 10:25:45 +01:00 |
|
Wojtek Figat
|
4a3be5a743
|
Fix crash when updating prefabs from async thread
|
2023-12-06 00:30:37 +01:00 |
|
Wojtek Figat
|
fdfca5156b
|
Various fixes and stability improvements
|
2023-12-06 00:28:03 +01:00 |
|