Commit Graph

11804 Commits

Author SHA1 Message Date
Wojtek Figat
763ede4bd9 Merge branch 'FixCloseButtonAfterIBrokeIt' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-FixCloseButtonAfterIBrokeIt 2025-07-01 15:58:36 +02:00
Wojtek Figat
284da341e1 Merge branch 'xxSeys1-ItemsListExpandOnNavigate' 2025-07-01 15:56:53 +02:00
Wojtek Figat
53ed2431b5 Merge branch 'ItemsListExpandOnNavigate' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ItemsListExpandOnNavigate 2025-07-01 15:48:24 +02:00
Wojtek Figat
b4ab39b3bf Merge branch 'Tryibion-keep-scroll-scene-play' 2025-07-01 15:34:27 +02:00
Wojtek Figat
de61e3efb5 Merge branch 'keep-scroll-scene-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-keep-scroll-scene-play 2025-07-01 15:34:07 +02:00
Wojtek Figat
29fb36fcd6 Merge branch 'Tryibion-fix-log-clear-play' 2025-07-01 10:52:39 +02:00
Wojtek Figat
78f0ff75f2 Move debug log clearing to handle pending entries too in publci api 2025-07-01 10:52:14 +02:00
Wojtek Figat
6efd456eaf Merge branch 'fix-log-clear-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-log-clear-play 2025-07-01 10:50:58 +02:00
Wojtek Figat
e0c96c0cde Merge branch 'Tryibion-fix-tooltip-scene' 2025-07-01 10:48:34 +02:00
Wojtek Figat
ada269568a Merge branch 'fix-tooltip-scene' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-tooltip-scene 2025-07-01 10:48:26 +02:00
Wojtek Figat
dd256ad518 Fix typo 2025-07-01 10:37:39 +02:00
Wojtek Figat
12c8bb4f31 Fix scene lightmaps removal clearing actors linkage to lightmaps 2025-07-01 08:27:29 +02:00
Wojtek Figat
4e4d380267 Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
Add support for negative Fog Cutoff Distance on fog to draw it in front of the camera Far Plane, no matter the setup.
Fix hot-reloading Fog shader in Editor.
2025-06-29 20:02:54 +02:00
Wojtek Figat
448eb48c23 Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
Add support for negative Fog Cutoff Distance on fog to draw it in front of the camera Far Plane, no matter the setup.
Fix hot-reloading Fog shader in Editor.
2025-06-29 20:02:24 +02:00
Wojtek Figat
78d519cb9a Fix ConcurrentSystemLocker to have exclusive lock as an option 2025-06-29 19:16:41 +02:00
Wojtek Figat
43d11264f8 Fix asset references to use separate lightweight locking instead of full asset mutex 2025-06-29 19:16:23 +02:00
Wojtek Figat
f126a83b79 Fix graphical issues when batching materials that use Forward Shading for instancing 2025-06-29 13:52:29 +02:00
Wojtek Figat
bdd7bae459 Add new Custom Lit shading model for custom lighting in materials (eg. Cel Shading) 2025-06-29 13:51:59 +02:00
Wojtek Figat
3dc7546dd4 Fix crash when constant buffer is unused by shader but still exists 2025-06-27 19:06:25 +02:00
Wojtek Figat
185151b025 Minor fixes 2025-06-27 18:52:25 +02:00
Wojtek Figat
8cdec15fa6 Fix GlobalSignDistanceFieldCustomBuffer to be thread-safe (scene rendering events are not guarded via mutex anymore) 2025-06-27 15:41:48 +02:00
Wojtek Figat
1b40775d62 Fix deadloop in HtmlParser when parsing text with incorrect tags 2025-06-27 11:56:09 +02:00
Wojtek Figat
45e82d21f4 Fix ConcurrentSystemLocker to guard for a single writer at once 2025-06-26 19:51:06 +02:00
Wojtek Figat
5c37584eca Minor adjustment for alignment of perf-critical variables in rendering 2025-06-26 19:50:42 +02:00
Wojtek Figat
674fda7375 Add resizing to Custom Code nodes in Materials 2025-06-26 19:50:04 +02:00
xxSeys1
bf10d0949e add a bit of spacing to the left edge of the popup to reduce colors bleeding into the background 2025-06-26 12:47:31 +02:00
Wojtek Figat
d1c43ec1fe Merge remote-tracking branch 'origin/master' into 1.11 2025-06-25 10:48:11 +02:00
Wojtek Figat
dbd8297612 Add SortOrder to Environment Probe 2025-06-24 19:25:18 +02:00
Wojtek Figat
8d62a13cbc Add LayoutElementsContainer.Image with IBrush 2025-06-24 18:32:20 +02:00
Wojtek Figat
5a05038a9b Add new UIBrush that uses UIBrushAsset json resource with a brush data 2025-06-24 13:08:25 +02:00
xxSeys1
109d4423bb add accent color strip to search item icons 2025-06-23 20:14:18 +02:00
xxSeys1
6c1e380a3e fix search item hover auto focusing item
Change what happens when search items get focused to prevent focus being taken away from search box.
Also adds a highlight to mouse hovered search item.
2025-06-23 17:24:53 +02:00
Wojtek Figat
c57a1a7205 Fix particle emitters to wait for used textures to be loaded and streamed in for proper usage in a graph 2025-06-23 09:31:58 +02:00
Wojtek Figat
867ae2ceaa Add Texture Size node to particles 2025-06-23 09:31:15 +02:00
Wojtek Figat
ef5d45874a Fix compilation regression 2025-06-22 12:12:42 +02:00
Chandler Cox
169db79b2a Fix issue with tooltip not updating on scene reload. 2025-06-20 20:12:43 -05:00
Chandler Cox
9e4c1da032 Clear entries and pending entries before play for debug log. 2025-06-20 19:42:30 -05:00
Wojtek Figat
d7df403e5e Optimize ContainerControl.DisposeChildren 2025-06-20 09:05:41 +02:00
Wojtek Figat
d3a50cdacb Optimize Actor::DestroyChildren 2025-06-20 09:05:25 +02:00
Chandler Cox
3cb74d48ca Convert using event to using window method overrides. 2025-06-19 20:01:27 -05:00
Chandler Cox
8633ed2124 Merge branch 'master' into keep-scroll-scene-play 2025-06-19 19:58:04 -05:00
Wojtek Figat
2e10d776e9 Optimize updating actor rendering entry with better thread locking that support async writes on actor update 2025-06-19 14:04:06 +02:00
Wojtek Figat
4ac870f701 Optimize physics transformation updates propagation in async via Job System 2025-06-19 13:57:50 +02:00
Wojtek Figat
6144f6c74e Optimize physics simulation with higher limit of 8 threads 2025-06-19 09:50:07 +02:00
Wojtek Figat
edb6884942 Optimize PhysX work dispatcher to be shared by all scenes 2025-06-19 08:24:26 +02:00
Wojtek Figat
62e329ac6e Add more memory tags for Navigation 2025-06-18 23:00:43 +02:00
Wojtek Figat
68dce7e4dd Merge remote-tracking branch 'origin/master' into 1.11 2025-06-18 22:46:10 +02:00
Wojtek Figat
6479a3d3c6 Fix log spam in task when waiting for task to end 2025-06-18 22:41:42 +02:00
Wojtek Figat
e41c48f9e5 Optimize NavMesh builder when updating a large number of tiles 2025-06-18 22:41:26 +02:00
Wojtek Figat
9cfcbfa9d2 Fix memory leak on recast objects when building NavMesh tile 2025-06-17 23:28:15 +02:00