Wojtek Figat
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73c19b278f
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Optimize updating Animated Model bones buffer when it's not dirty
#3827
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2026-02-06 12:47:34 +01:00 |
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Wojtek Figat
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b4cb1028ed
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Fix typos
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2026-02-06 12:47:07 +01:00 |
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Wojtek Figat
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4a7f1a5fde
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Fix various issues
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2026-02-06 10:37:52 +01:00 |
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Wojtek Figat
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5d0fdc8313
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Add info about skinned model skeleton size
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2026-02-06 09:28:06 +01:00 |
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Wojtek Figat
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70b324cdec
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Optimize included header usage
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2026-02-06 09:11:55 +01:00 |
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Wojtek Figat
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20516bb8bc
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Fix foliage dithered LOD transitions when using shadows
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2026-02-06 09:11:45 +01:00 |
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Wojtek Figat
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c18b9163ca
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Refactor Job System to reduce mutex usage with more atomic operations
#3917
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2026-02-06 09:11:12 +01:00 |
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Wojtek Figat
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4833c19366
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Fix build regression
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2026-02-05 15:45:02 +01:00 |
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Wojtek Figat
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65fd22f5b6
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Add Triangles to MeshAccessor for easy index buffer access
#3918
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2026-02-05 13:00:49 +01:00 |
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Phantom
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f57df83d26
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Add Slerp methods on Vectors
#3682
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2026-02-05 12:43:29 +01:00 |
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Wojtek Figat
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66894b71fa
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Add utility to get loaded assets
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2026-02-05 12:37:03 +01:00 |
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Wojtek Figat
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7e9ee0610a
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Fix missing audio on OpenAL when changing active device
#3621
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2026-02-04 23:43:06 +01:00 |
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Wojtek Figat
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f733611213
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Fix various issues with audio and video playback
#3716
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2026-02-04 21:48:02 +01:00 |
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Wojtek Figat
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780e78f056
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Another compilation fix attempt
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2026-02-03 23:33:24 +01:00 |
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Wojtek Figat
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4d447b7544
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Fix very rare race condition when waiting for an asset to load
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2026-02-03 23:33:09 +01:00 |
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Wojtek Figat
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9a44902949
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Optimize e84b5410ec to use faster code path on common math types
#3499
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2026-02-03 23:00:36 +01:00 |
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Wojtek Figat
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e84b5410ec
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Fix C# Json serialization to use proper value comparison for structures with Scene Object references
#3499
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2026-02-03 22:59:35 +01:00 |
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Wojtek Figat
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9ac19cbd2f
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Fix build regression on Clang
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2026-02-03 22:58:09 +01:00 |
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Wojtek Figat
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39a2bc2535
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Fix build regression on Clang
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2026-02-03 22:11:15 +01:00 |
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Wojtek Figat
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15771355cb
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Add ShouldSerialize to ISerializable to properly handle serialization of custom C++ types in prefabs
#3499
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2026-02-03 22:09:41 +01:00 |
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Wojtek Figat
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f3111e855d
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Fix showing C++ structures inlined in collection editor when they have a single property/field
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2026-02-03 19:48:57 +01:00 |
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Wojtek Figat
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3c6838ee35
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Fix error in reparent action when scene is missing (eg. in prefab editor)
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2026-02-03 19:13:31 +01:00 |
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Wojtek Figat
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36ab08e60d
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Fix build regression on Clang
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2026-02-03 18:28:25 +01:00 |
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Phantom
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834c4553b2
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Add Missing functions on Vector4
#3715
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2026-02-03 17:57:31 +01:00 |
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Wojtek Figat
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5a95336601
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Merge branch 'Tryibion-ui-raycast-cull'
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2026-02-03 17:49:08 +01:00 |
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Wojtek Figat
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f26fae2daf
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Merge branch 'ui-raycast-cull' of https://github.com/Tryibion/FlaxEngine into Tryibion-ui-raycast-cull
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2026-02-03 17:49:04 +01:00 |
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Wojtek Figat
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20df4289c2
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Merge branch 'xxSeys1-UnifyAudioListenerWarnings'
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2026-02-03 17:48:37 +01:00 |
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Wojtek Figat
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217701ae05
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Adjust error in case we support more listeners
#3686
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2026-02-03 17:48:30 +01:00 |
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Wojtek Figat
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f1509bab28
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Merge branch 'UnifyAudioListenerWarnings' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-UnifyAudioListenerWarnings
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2026-02-03 17:45:52 +01:00 |
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Wojtek Figat
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30fdd7336e
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Merge branch 'xxSeys1-VisjectMoveNodeSmallerIncrements'
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2026-02-03 17:44:51 +01:00 |
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Wojtek Figat
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3b120cc5a4
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Merge branch 'VisjectMoveNodeSmallerIncrements' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-VisjectMoveNodeSmallerIncrements
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2026-02-03 17:44:41 +01:00 |
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Wojtek Figat
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4cf0c38940
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Merge branch 'xxSeys1-PressGToGameModeAndPToNavigate'
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2026-02-03 16:46:49 +01:00 |
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Wojtek Figat
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0f383d2fc6
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Move transform gizmo visibility to the base class
#3692
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2026-02-03 16:46:46 +01:00 |
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Wojtek Figat
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07f21a1520
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Merge branch 'PressGToGameModeAndPToNavigate' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-PressGToGameModeAndPToNavigate
# Conflicts:
# Source/Engine/Graphics/Enums.h
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2026-02-03 16:39:57 +01:00 |
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Wojtek Figat
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bbb5354e9c
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Fix potential crash on out of bounds access
|
2026-02-03 16:32:34 +01:00 |
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Wojtek Figat
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21e2c830e5
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Refactor Animation editor to use cloned asset for live preview of nested animations editing
#3773
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2026-02-03 16:32:22 +01:00 |
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Wojtek Figat
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c828c90161
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Add Set Parameter node to Anim Graph
#2162
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2026-02-03 15:42:26 +01:00 |
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Wojtek Figat
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f725f4c0b9
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Add saving viewport icons scale (global) within Editor window layout
#3820
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2026-02-03 13:24:13 +01:00 |
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Wojtek Figat
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1535f95cf1
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Fix mesh collision proxy setup for meshes using packed positions format
#3791
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2026-02-03 13:18:02 +01:00 |
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Wojtek Figat
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b1f85b7462
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Add Auto collision option to handle imported or created model collider asset
#3792
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2026-02-03 09:23:50 +01:00 |
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Wojtek Figat
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3a0af54f48
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Add Collision Meshes Postfix to filter collision meshes inside imported model via ending
#3792
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2026-02-03 09:23:19 +01:00 |
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Wojtek Figat
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4e3e9386cc
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Fix restoring Min Screen Size of the model on reimport
#3807
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2026-02-02 22:25:08 +01:00 |
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Wojtek Figat
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449fc597b5
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Fix crash when using overlapping instances
#3899
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2026-02-02 19:21:45 +01:00 |
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Wojtek Figat
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0e91a2d25b
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Merge branch 'Tryibion-fix-view-band-sel'
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2026-02-01 23:33:09 +01:00 |
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Wojtek Figat
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aba995a42f
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Merge branch 'fix-view-band-sel' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-view-band-sel
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2026-02-01 23:33:04 +01:00 |
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Wojtek Figat
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bf0c7fe0dc
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Fix timescale in FixedTimestep particles update and when using Editor preview
#3811
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2026-02-01 23:32:00 +01:00 |
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Wojtek Figat
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2ab8b9dd55
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Add Texture Group option for triplanar and procedural samplers
#3904
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2026-02-01 23:11:44 +01:00 |
|
Chandler Cox
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e1ffdee57a
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If UI is culling children, dont return children outside of client area for raycast.
|
2026-01-30 15:51:53 -06:00 |
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Chandler Cox
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7c44767d4d
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Fix viewport rubberban selector.
|
2026-01-30 12:07:36 -06:00 |
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Wojtek Figat
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87ccaa9dd8
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Add keyboard navgation to context menu child menus
#3676
|
2026-01-30 18:00:16 +01:00 |
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