Wojciech Figat
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77f8df02e5
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Add ModuleInitializer attribute for C# scripting initialization code running on load
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2022-10-12 17:00:40 +02:00 |
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Wojciech Figat
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09b35266f7
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Add automatic network serializers generation for NetworkReplicated fields in C++ types
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2022-10-12 11:22:53 +02:00 |
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Wojciech Figat
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ff34c7cc9b
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Refactor raw data ReadSttream and WriteStream to have easier to use API with more features
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2022-10-12 11:22:20 +02:00 |
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Wojciech Figat
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09e50bb0e1
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Simplify code in bindings generator
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2022-10-11 11:38:35 +02:00 |
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Wojciech Figat
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3d574f4169
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Fix generated project reference in test project
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2022-10-11 11:38:22 +02:00 |
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Wojciech Figat
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4c71f40bc2
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Add Module tags feature for build config in custom plugins
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2022-10-10 15:02:52 +02:00 |
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Wojciech Figat
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4d08dc77b2
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Add custom Tags for scripting api types to be used by plugins
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2022-10-10 14:40:59 +02:00 |
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Wojciech Figat
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7924a62db6
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Add support for custom types/members attributes parsing in scripting bindings
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2022-10-10 14:38:54 +02:00 |
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Wojciech Figat
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5faa11e0a2
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Fix reading type inheritance in bindings generation with comment at the end
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2022-10-10 13:27:37 +02:00 |
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Wojciech Figat
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72b1178011
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Add network protocol version validation
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2022-10-10 12:46:44 +02:00 |
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Wojtek Figat
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ca4e017e02
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Finish simple object replication over network
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2022-09-16 18:58:53 +02:00 |
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Wojtek Figat
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75221baa19
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Improvements
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2022-09-15 13:13:16 +02:00 |
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Wojtek Figat
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e6996ff22f
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Fix missing virtual C++ function override in C# if the thunk points to vtable index at offset=0
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2022-09-14 22:14:25 +02:00 |
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Wojtek Figat
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0e523204d5
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Fix custom json asset usage for game settings if loaded before game scripting module is loaded
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2022-09-14 21:13:58 +02:00 |
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Wojtek Figat
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f1adedd689
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Fix compilation on Clang
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2022-09-14 20:15:50 +02:00 |
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Wojtek Figat
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031b640343
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Fix compilation on Clang
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2022-09-14 18:58:17 +02:00 |
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Wojciech Figat
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3347887432
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Network objects replication impl progress
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2022-09-14 14:54:32 +02:00 |
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Wojciech Figat
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9a19717556
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Use separate network messages handling table
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2022-09-13 16:25:48 +02:00 |
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Wojciech Figat
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de1437102e
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Fix crash on shutdown due to custom JsonAsset C++ instance
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2022-09-13 12:55:14 +02:00 |
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Wojtek Figat
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a006fcec40
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Fix overlapping VC++ and CSharp projects in Visual Studio solution
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2022-09-12 20:17:52 +02:00 |
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Wojtek Figat
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c62efdc44a
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Fix crash on root motion extraction if source animation has no valid root node animated
#746
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2022-09-12 14:48:08 +02:00 |
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Wojciech Figat
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74ce1028ae
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Fix displaying Game and Editor plugins to be batched in Editor
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2022-09-09 15:29:55 +02:00 |
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Wojciech Figat
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4fa9b4a741
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Fix comparison operators on object reference types
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2022-09-09 15:29:17 +02:00 |
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Wojciech Figat
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07ace480ed
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Add network client ToString
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2022-09-08 11:33:08 +02:00 |
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Wojciech Figat
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d4e7cf75ce
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Merge remote-tracking branch 'origin/master' into 1.5
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2022-09-08 09:51:46 +02:00 |
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Wojciech Figat
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3132998c5e
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Initial network manager with clients
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2022-09-07 14:59:06 +02:00 |
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Wojciech Figat
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0b78d2711c
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Add WriteStructure/ReadStructure utilities for NetworkMessage
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2022-09-07 14:38:00 +02:00 |
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Wojciech Figat
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c3c3586628
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Fix invalid NetworkMessage usage in C++
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2022-09-07 13:44:29 +02:00 |
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Wojciech Figat
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05064402b1
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Various improvements
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2022-09-07 11:53:03 +02:00 |
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Wojciech Figat
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7559cb4d99
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Add support for editing JsonAsset data at runtime (eg. modify game settings on the fly)
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2022-09-07 11:52:46 +02:00 |
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Wojciech Figat
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9a77517cb4
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Add Cook&Run and Run cooked game utilities to Game menu list for multilayer games testing
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2022-09-07 11:52:11 +02:00 |
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Wojtek Figat
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3abbafa530
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Fixes for Vulkan
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2022-09-06 22:54:00 +02:00 |
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Wojtek Figat
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2cd7967ec4
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Fix crash on Linux with empty log message
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2022-09-06 21:53:14 +02:00 |
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Wojtek Figat
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73d0fc4973
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Fix UWP build
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2022-09-06 19:35:11 +02:00 |
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Wojciech Figat
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94cacc8abc
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Add game settings assets loading (not only objects)
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2022-09-06 13:33:17 +02:00 |
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Wojciech Figat
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74fe176d2d
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Improvements for const class usage
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2022-09-05 14:34:16 +02:00 |
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Wojciech Figat
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2736363d93
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Fix OnSceneUnloaded event to contain valid scene object
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2022-09-05 14:33:20 +02:00 |
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Wojtek Figat
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450eedda02
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Merge branch 'GoaLitiuM-linux_window_crash_fix'
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2022-09-04 21:53:57 +02:00 |
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Wojtek Figat
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b715220e5b
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Merge branch 'linux_window_crash_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_window_crash_fix
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2022-09-04 21:53:49 +02:00 |
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Wojtek Figat
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8e6405bc7c
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Merge branch 'GoaLitiuM-linux_rider_detection'
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2022-09-04 21:51:38 +02:00 |
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a66be45e72
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Detect Flatpak installations of Rider and Visual Studio Code
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2022-09-04 18:37:18 +03:00 |
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45dfa52512
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Detect Rider installations on Linux
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2022-09-04 18:36:58 +03:00 |
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784605f974
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Fix crash when opening tooltip windows on Linux
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2022-09-04 18:35:24 +03:00 |
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Wojciech Figat
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7d09e67a5c
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Fix newline for copyright in new C++ files
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2022-09-03 12:57:23 +02:00 |
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Wojciech Figat
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ab4f5d9a84
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Merge remote-tracking branch 'origin/master' into 1.5
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2022-09-03 12:54:45 +02:00 |
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Wojciech Figat
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9ad4665270
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Add Network Settings
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2022-09-03 12:54:37 +02:00 |
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Wojtek Figat
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4e541dc0ba
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Revert tested disabled bokeh shapes
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2022-09-02 15:33:30 +02:00 |
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Wojciech Figat
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569808af6d
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Add TypeNameEditor for editing typename reference as soft string value
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2022-09-02 14:10:53 +02:00 |
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Wojciech Figat
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c9726ab05b
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Compact graphics settings
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2022-09-02 14:10:04 +02:00 |
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Wojtek Figat
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fba60f05a0
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Refactor EditorPlugins to properly initialize and deinitialize
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2022-09-02 09:52:41 +02:00 |
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