Wojciech Figat
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74ce1028ae
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Fix displaying Game and Editor plugins to be batched in Editor
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2022-09-09 15:29:55 +02:00 |
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Wojciech Figat
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d4e7cf75ce
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Merge remote-tracking branch 'origin/master' into 1.5
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2022-09-08 09:51:46 +02:00 |
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Wojciech Figat
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3132998c5e
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Initial network manager with clients
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2022-09-07 14:59:06 +02:00 |
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Wojciech Figat
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9a77517cb4
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Add Cook&Run and Run cooked game utilities to Game menu list for multilayer games testing
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2022-09-07 11:52:11 +02:00 |
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a66be45e72
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Detect Flatpak installations of Rider and Visual Studio Code
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2022-09-04 18:37:18 +03:00 |
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45dfa52512
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Detect Rider installations on Linux
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2022-09-04 18:36:58 +03:00 |
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Wojciech Figat
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ab4f5d9a84
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Merge remote-tracking branch 'origin/master' into 1.5
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2022-09-03 12:54:45 +02:00 |
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Wojciech Figat
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9ad4665270
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Add Network Settings
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2022-09-03 12:54:37 +02:00 |
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Wojciech Figat
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569808af6d
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Add TypeNameEditor for editing typename reference as soft string value
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2022-09-02 14:10:53 +02:00 |
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Wojtek Figat
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fba60f05a0
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Refactor EditorPlugins to properly initialize and deinitialize
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2022-09-02 09:52:41 +02:00 |
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Wojtek Figat
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a1dea6a756
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Adjust triplanar texture sample node #735
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2022-08-31 17:39:01 +02:00 |
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Wojtek Figat
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2b400a7f50
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Merge branch 'master' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-master
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2022-08-31 17:16:20 +02:00 |
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Wojtek Figat
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69a2d10c57
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Add additive scene opening in Editor via drag&drop into Scene Tree window
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2022-08-25 20:58:30 +02:00 |
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Wojtek Figat
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0b71549834
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Add another editor viewport cam speed step
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2022-08-25 19:42:01 +02:00 |
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Wojtek Figat
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20ebe3ac85
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Fix game ticking in editor during cut-scene rendering at edit time
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2022-08-25 19:42:00 +02:00 |
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Wojtek Figat
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a545520d6b
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Add playback speed option for Scene Animation rendering
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2022-08-25 19:41:59 +02:00 |
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Wojtek Figat
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f4516718a0
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Fix Ctrl+S in timeline view to not split the camera shot media
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2022-08-25 19:41:58 +02:00 |
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PrecisionRender
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8f8df34342
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Add World Triplanar Texture node to shader editor
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2022-08-25 11:27:40 -05:00 |
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Wojciech Figat
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b2f22b2d87
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Add EditorPlugin.DeinitializeEditor to properly cleanup Editor extensions on exit
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2022-08-23 09:39:43 +02:00 |
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Wojciech Figat
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698545006f
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Add auto-selecting new item created in Content window
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2022-08-18 15:21:32 +02:00 |
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Wojtek Figat
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db6cd541c2
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Add separate GBuffer view modes in Editor viewport widget
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2022-08-17 20:37:12 +02:00 |
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Wojtek Figat
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31fb4f6a15
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Fix editor error when selecting foliage type
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2022-08-14 00:47:30 +02:00 |
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Wojciech Figat
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49df15c021
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Fix Surface parameter attributes editor popup location
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2022-08-09 12:37:27 +02:00 |
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Wojciech Figat
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b23cf5f1d8
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Fix displaying multiple structure parameters in Visject Surface parameters panel
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2022-08-05 13:27:32 +02:00 |
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Wojciech Figat
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ce1465ae98
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Fix crash when reloading game scripts in Editor with Anim Graph that contains game structs as params
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2022-08-05 11:27:37 +02:00 |
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Wojtek Figat
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8d990018b5
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Fix preserving Alpha channel when changing color with Value slider
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2022-08-03 18:15:42 +02:00 |
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Wojciech Figat
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ad37b8361b
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Add more tags to Rich Text Box
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2022-08-03 12:57:22 +02:00 |
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Wojciech Figat
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f16372efad
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Add utility for parsing Color from text (hex or named color)
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2022-08-02 16:53:06 +02:00 |
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Wojciech Figat
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7953f6cb83
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Add Engine.FocusGameViewport to implement game menu with camera focus gather
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2022-08-01 16:17:34 +02:00 |
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Wojciech Figat
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1d7e88635f
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Allow content finder in game window during edit time
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2022-08-01 11:38:41 +02:00 |
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Wojtek Figat
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20572c53af
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Add Noise sampling nodes to graphs
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2022-07-31 23:43:35 +02:00 |
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Wojtek Figat
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1fdc43699c
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Fix rare exception in Visject after recent Surface context menu groups display refactor
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2022-07-31 19:06:15 +02:00 |
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Wojtek Figat
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3b52914416
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Add **Nested Animations** for compositing animation clips
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2022-07-31 15:53:09 +02:00 |
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Wojtek Figat
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db24ea950e
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Fix build
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2022-07-29 17:03:21 +02:00 |
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Wojtek Figat
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6cf91b1da4
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Add support for main view information in Surface materials during subpass rendering (eg. shadow depth)
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2022-07-29 16:58:33 +02:00 |
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Wojciech Figat
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e16cbdbfd0
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Add showing model screen size in the Model Preview
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2022-07-29 13:29:02 +02:00 |
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Wojtek Figat
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bdb69d57dd
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Refactor Plugins system to support plugins in C++ scripts
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2022-07-28 21:05:03 +02:00 |
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Wojtek Figat
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6f35b27c29
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Fix fullscreen game window F22 regression
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2022-07-27 22:13:23 +02:00 |
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Wojciech Figat
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bfec5d6a8d
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Improve displaying tris/vert count in GPU profiler if value is large
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2022-07-27 16:24:49 +02:00 |
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Wojtek Figat
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bbb5b68e91
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Refactor FlaxTests to run as Editor with all engine services initialized
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2022-07-26 23:10:02 +02:00 |
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Wojtek Figat
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22367498da
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Fix editing LinearCurve<Color> in properties window (color picker window closed keyframe editing popup)
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2022-07-25 17:18:05 +02:00 |
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Wojciech Figat
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a4478b9497
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Add editor camera speed up for gamepad right trigger
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2022-07-25 09:52:42 +02:00 |
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Wojtek Figat
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2dfd676c5e
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Fix errors in Editor when editing particle emitter if effect that uses it is selected
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2022-07-24 11:55:00 +02:00 |
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Wojtek Figat
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32fe383c10
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Fix [AssetReference(typeof(typeName)] not working for arrays of assets (fix for collection types)
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2022-07-23 16:36:21 +02:00 |
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Wojtek Figat
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1ae80da888
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Fix missing Properties window focus after adding script to the actor
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2022-07-23 16:14:02 +02:00 |
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Wojtek Figat
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37fbc7600e
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Add don't auto-closing View -> View Flags menu to improve debug testing workflow in Editor viewport
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2022-07-23 10:51:38 +02:00 |
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Wojtek Figat
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b9cd6974fb
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Add confirmation dialog for Scenes Data building in Editor toolbar (prevent misclicks)
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2022-07-23 00:58:45 +02:00 |
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Wojtek Figat
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2a3316ac5e
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Marge Visual Script groups for structures (eg. double ActionConfig group)
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2022-07-23 00:53:57 +02:00 |
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Wojciech Figat
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3d43586e0f
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Fix editor viewport input bug regression
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2022-07-22 11:12:45 +02:00 |
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Wojciech Figat
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e4079f011d
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Improve initial name for static model collision data asset
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2022-07-22 10:20:13 +02:00 |
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