Wojtek Figat
|
d60f3bdfb1
|
Add mesh vertex layout and GPU memory size display in model window
|
2025-01-12 01:30:58 +01:00 |
|
Wojtek Figat
|
506efb7538
|
Merge model and skinned model windows code into shared base class
|
2025-01-12 01:04:56 +01:00 |
|
Wojtek Figat
|
1b97e49ed9
|
Fix shadow maps rendering regression bug
|
2025-01-11 22:45:18 +01:00 |
|
Wojtek Figat
|
b71f803554
|
Fix regression in particles
|
2025-01-11 22:45:04 +01:00 |
|
Wojtek Figat
|
647d74af0d
|
Fixes for vertex layouts binding into graphics backend
|
2025-01-11 22:44:38 +01:00 |
|
Wojtek Figat
|
237ea121be
|
Add vertex colors to skinned meshes
|
2025-01-11 22:43:15 +01:00 |
|
Wojtek Figat
|
a1c46d2e6e
|
Add support for up to 4 texture channels when importing meshes
#2667
|
2025-01-11 22:40:20 +01:00 |
|
Chandler Cox
|
2260236fa6
|
Fix CPU profiler crash on conversion to ulong.
|
2025-01-09 20:55:30 -06:00 |
|
Chandler Cox
|
cb7fc6141d
|
Fix crash in multiblend 2d node when first created.
|
2025-01-09 19:40:36 -06:00 |
|
Chandler Cox
|
77c48c037e
|
Add No parameters UI to particle effect and animated model
|
2025-01-09 19:19:30 -06:00 |
|
Wojtek Figat
|
756ba0a533
|
Fix crash on shadows when using D3D10
|
2025-01-09 21:46:41 +01:00 |
|
Wojtek Figat
|
99788e4743
|
More fixes for Vulkan rendering to be on pair with DirectX when it comes to accessing missing vertex buffer components
|
2025-01-09 21:46:22 +01:00 |
|
Chandler Cox
|
ccbcab9793
|
Fix android build on .net9 and use DotNet version that is found by build tool path.
|
2025-01-08 22:11:21 -06:00 |
|
Wojtek Figat
|
3505b8971b
|
Add support for up to 65536 skeleton bones in skinned meshes
https://forum.flaxengine.com/t/import-fbx-with-bones-more-than-256/1196
|
2025-01-08 18:48:50 +01:00 |
|
Wojtek Figat
|
1f294605a3
|
Add more Vulkan memory layout safety stages
|
2025-01-08 18:11:47 +01:00 |
|
Wojtek Figat
|
9264db8317
|
Simplify vertex colors debug draw mode
|
2025-01-08 18:10:48 +01:00 |
|
Wojtek Figat
|
2b2ace0d00
|
Fixes for Vulkan backend after recent changes
|
2025-01-08 18:09:45 +01:00 |
|
Wojtek Figat
|
7e165d6127
|
Allow vertex colors on skinned meshes
#3044
|
2025-01-08 09:39:19 +01:00 |
|
Chandler Cox
|
e87bb2325b
|
Standardize spacing for import path ui in assets. add import path ui to model prefab.
|
2025-01-07 20:43:57 -06:00 |
|
Chandler Cox
|
13863344d2
|
Warn if value is the wrong type for the animation graph parameter trying to be set.
|
2025-01-07 20:26:25 -06:00 |
|
Wojtek Figat
|
7aa240e5eb
|
Add vertex shader input layout reading via shader compiler reflection to handle missing vertex elements binding when explicit layout got deprecated
|
2025-01-07 23:26:06 +01:00 |
|
Wojtek Figat
|
7f0d852f49
|
Fix minor shader compilation warnings
|
2025-01-07 21:55:31 +01:00 |
|
Wojtek Figat
|
edaed7bda1
|
Add missing layout for ribbon vertex buffer
|
2025-01-07 16:12:11 +01:00 |
|
Wojtek Figat
|
3133ebbd83
|
Merge branch 'Tryibion-mat-warn-wrong-type'
|
2025-01-06 23:58:04 +01:00 |
|
Wojtek Figat
|
bff25a8dd8
|
Merge branch 'mat-warn-wrong-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-mat-warn-wrong-type
|
2025-01-06 23:57:59 +01:00 |
|
Wojtek Figat
|
a9d0f62039
|
Merge branch 'Tryibion-import-path-ui'
|
2025-01-06 23:55:09 +01:00 |
|
Wojtek Figat
|
5335594cb5
|
Merge branch 'import-path-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-import-path-ui
|
2025-01-06 23:55:04 +01:00 |
|
Wojtek Figat
|
3f201c3863
|
Resave terrain material
#3115
|
2025-01-06 23:53:27 +01:00 |
|
Wojtek Figat
|
3dc3406230
|
Merge branch 'Tryibion-fix-size-handles-rotation'
|
2025-01-06 23:47:25 +01:00 |
|
Wojtek Figat
|
0b99cb6de5
|
Merge branch 'fix-size-handles-rotation' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-size-handles-rotation
|
2025-01-06 23:47:17 +01:00 |
|
Wojtek Figat
|
deab78d6b1
|
Merge branch 'Tryibion-text-box-ui'
|
2025-01-06 23:46:35 +01:00 |
|
Wojtek Figat
|
45c01e7ada
|
Merge branch 'text-box-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-box-ui
|
2025-01-06 23:46:28 +01:00 |
|
Wojtek Figat
|
bcc8544c46
|
Merge branch 'Duroxxigar-add-confirmation-dialog-for-editor'
|
2025-01-06 23:46:21 +01:00 |
|
Wojtek Figat
|
597bbf1f30
|
Merge branch 'add-confirmation-dialog-for-editor' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-add-confirmation-dialog-for-editor
|
2025-01-06 23:46:03 +01:00 |
|
Wojtek Figat
|
67b5b74588
|
Merge branch 'Duroxxigar-load-product-typo-fix'
|
2025-01-06 23:45:44 +01:00 |
|
Wojtek Figat
|
39f2f0ccdf
|
Merge branch 'load-product-typo-fix' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-load-product-typo-fix
|
2025-01-06 23:45:39 +01:00 |
|
Wojtek Figat
|
6ad2cd0697
|
Merge branch 'Tryibion-gameplugin-template'
|
2025-01-06 23:45:15 +01:00 |
|
Wojtek Figat
|
ef01a4afeb
|
Merge branch 'gameplugin-template' of https://github.com/Tryibion/FlaxEngine into Tryibion-gameplugin-template
|
2025-01-06 23:45:10 +01:00 |
|
Wojtek Figat
|
12b98f2df1
|
Migrate to actions/upload-artifact@v4
https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
|
2025-01-06 23:44:34 +01:00 |
|
Chandler Cox
|
99ba59d02a
|
Change to use static method for import path ui.
|
2025-01-06 15:58:09 -06:00 |
|
Wojtek Figat
|
3b4d4d234d
|
Fix LOD Preview regression due to new instancing logic
|
2025-01-06 22:49:27 +01:00 |
|
Wojtek Figat
|
bc73d38d34
|
Reseve engine materials and models
|
2025-01-06 22:47:44 +01:00 |
|
Wojtek Figat
|
db4d7d2a05
|
**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
|
2025-01-06 22:47:19 +01:00 |
|
Chandler Cox
|
7eb2088af0
|
Use Variant::CanCast() for type check.
|
2025-01-06 15:40:38 -06:00 |
|
Wojtek Figat
|
29bfef677f
|
Add PixelFormatSampler utility to quick read/write operations on various data formats
Moved from `TextureTool` to be used in runtime and with more generic use cases (including C# scripting).
|
2025-01-05 23:49:44 +01:00 |
|
Wojtek Figat
|
933fac6c13
|
Add Slice to Span and sue it to make code cleaner
|
2025-01-05 17:41:27 +01:00 |
|
Wojtek Figat
|
78cf1a4948
|
Use MeshDataCache in vertex painting tool
|
2025-01-05 16:45:30 +01:00 |
|
Wojtek Figat
|
792d322818
|
Missing change for 6f04231b31
|
2025-01-05 00:17:52 +01:00 |
|
Wojtek Figat
|
6f04231b31
|
Rename Vertex Shader input semantic ofBLENDWEIGHT to BLENDWEIGHTS
|
2025-01-04 21:04:18 +01:00 |
|
MrCapy0
|
5aa5c97e4c
|
Add "root" parameter to Level.GetScripts()
|
2025-01-04 09:43:33 -04:00 |
|