Wojtek Figat
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7985196155
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Add Content.Stats for assets statistics (replaces Content.AssetCount)
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2021-07-07 10:15:21 +02:00 |
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Damian Korczowski
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6471f880ac
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Fix NetworkMessage.WriteBytes
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2021-07-06 20:33:22 +02:00 |
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Damian Korczowski
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6a2e833fca
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Fix NetworkMessage typo
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2021-07-06 20:19:25 +02:00 |
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Damian Korczowski
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e44bca597c
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Fix NetworkMessage.ReadBytes
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2021-07-06 20:14:29 +02:00 |
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Wojtek Figat
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248e35c121
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Optimize Foliage::OnFoliageTypeModelLoaded to rebuild only single foliage type clusters
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2021-07-06 16:17:56 +02:00 |
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Wojtek Figat
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9f9e5b49cc
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Add more profile events
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2021-07-06 16:17:11 +02:00 |
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Wojtek Figat
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bf67c62311
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Add GPUContextVulkan::CopySubresource
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2021-07-06 15:47:39 +02:00 |
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Wojtek Figat
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a165b4aa79
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Add safety checks to material constants binding code to prevent invalid memory access
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2021-07-06 15:41:16 +02:00 |
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Wojtek Figat
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9f9d946d69
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Fixes
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2021-07-06 15:33:28 +02:00 |
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Wojtek Figat
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1c012a202e
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Fix buffer overrun crash in ForwardShadingFeature
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2021-07-06 15:26:45 +02:00 |
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Wojtek Figat
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43e5805e50
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Tweaks
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2021-07-06 11:13:43 +02:00 |
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Wojtek Figat
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687fa325fa
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Merge remote-tracking branch 'origin/master'
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2021-07-06 09:29:51 +02:00 |
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Wojtek Figat
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2585c02b68
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Tweaks
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2021-07-05 21:52:34 +02:00 |
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Wojtek Figat
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a84afc207e
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Disable tracy mem allocs recording in Editor due to too big impact on profiler buffers usage
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2021-07-05 14:59:27 +02:00 |
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Wojtek Figat
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44c4ab6580
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Optimize Foliage rendering with manual draw calls submission
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2021-07-04 11:25:55 +02:00 |
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Wojtek Figat
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fe2e17e353
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Optimize Foliage with quad-tree clustering per foliage type
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2021-07-04 11:25:54 +02:00 |
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Wojtek Figat
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c93c811375
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Fix error from disabling drawable object
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2021-07-04 11:25:54 +02:00 |
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Wojtek Figat
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ba725f5456
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Implement missing code in ChunkedArray
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2021-07-04 11:25:53 +02:00 |
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Wojtek Figat
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2deac50c53
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Various changes
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2021-07-04 11:25:52 +02:00 |
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Wojtek Figat
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d7332509f7
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Optimize Scene Rendering (cache drawable bounds and layers for culling with less cache misses)
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2021-07-04 11:25:52 +02:00 |
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Wojtek Figat
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e61ebaa71b
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Add SceneNavigation for scene data for navigation system
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2021-07-04 11:25:51 +02:00 |
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Damian Korczowski
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93838b4f25
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Fix Switch runtime setup
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2021-07-03 19:13:41 +02:00 |
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Damian Korczowski
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98d29ff5dc
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Fix Switch audio setup
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2021-07-03 19:12:40 +02:00 |
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Wojtek Figat
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2556edb8d3
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Fix crash wen using Anim Graph debugging with lots of animated models simulated at once in async
|
2021-07-02 18:15:30 +02:00 |
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Wojtek Figat
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b367be2b12
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Optimize DateTime include in StreamableResource
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2021-07-02 15:39:48 +02:00 |
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Wojtek Figat
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891961b03b
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Optimize Streaming service with Task Graph to use async update on a Job System
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2021-07-02 14:56:46 +02:00 |
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Wojtek Figat
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18b35517aa
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Optimize ContentStorageManager with Task Graph to use async update on a Job System
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2021-07-02 14:43:19 +02:00 |
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Wojtek Figat
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404891fe01
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Fix building for Xbox Scarlett
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2021-07-02 10:53:38 +02:00 |
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Wojtek Figat
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18075bf34a
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Merge branch 'lowlevel-networking' of git://github.com/Erdroy/FlaxEngine into Erdroy-lowlevel-networking
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2021-07-02 09:53:05 +02:00 |
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Damian Korczowski
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15b14349f9
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Fix linux build
|
2021-07-01 22:58:45 +02:00 |
|
Damian Korczowski
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2f9147c36c
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Fix all merge suggestions/issues
|
2021-07-01 19:47:04 +02:00 |
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Damian Korczowski
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bfd50851f8
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Move implementation from NetworkMessage source file into header file
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2021-07-01 19:46:01 +02:00 |
|
Damian Korczowski
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e41139d1fa
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Delete NetworkConnection.cpp
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2021-07-01 19:45:39 +02:00 |
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Wojtek Figat
|
9e3d7cbbc9
|
Fix Blend Space 2D to use corrected additive blending
#561
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2021-07-01 12:39:26 +02:00 |
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Wojtek Figat
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560d7153ae
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Fix very rare cases of deadlocks in Asset::WaitForLoaded
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2021-06-30 15:52:58 +02:00 |
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Wojtek Figat
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e0a2904dbf
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Fix terrain normal mapping issue
#562
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2021-06-30 14:13:37 +02:00 |
|
Wojtek Figat
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419f8db538
|
Optimize BoundingSphere::FromBox
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2021-06-30 13:42:22 +02:00 |
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Wojtek Figat
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c4fc7b7e5d
|
Fix UI Canvas visible in PrefabPreview when using IsActive
#559
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2021-06-30 12:02:23 +02:00 |
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Wojtek Figat
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72599b18ce
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Fix crash with too big blur strength used in Render2D
#558
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2021-06-30 11:56:42 +02:00 |
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Wojtek Figat
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2b891483a5
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Code tweaks for Array
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2021-06-29 16:17:17 +02:00 |
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Wojtek Figat
|
a3dfb1c5d3
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Add support for using per-texture group sampler in Materials
|
2021-06-29 16:16:56 +02:00 |
|
Wojtek Figat
|
add88a783b
|
Tweaks
|
2021-06-28 16:18:03 +02:00 |
|
Wojtek Figat
|
3c1fd427eb
|
Add support for programmable samplers in shaders
|
2021-06-28 15:56:32 +02:00 |
|
Wojtek Figat
|
971449bef1
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Cleanup some GPU code
|
2021-06-28 14:08:44 +02:00 |
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Wojtek Figat
|
0c0a319499
|
Merge branch 'patch-10' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-10
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2021-06-27 12:49:53 +02:00 |
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Wojtek Figat
|
2e7b1d588e
|
Optimize C# Actor.GetChildren<T>() and Actor.GetScripts<T>()
|
2021-06-27 12:47:25 +02:00 |
|
Wojtek Figat
|
fca4f4ba40
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Optimize CPU particles sorting with Radix sort
|
2021-06-27 12:30:49 +02:00 |
|
Damian Korczowski
|
742b73f774
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Cleanup NetworkMessage header XML comments
|
2021-06-27 12:26:11 +02:00 |
|
Damian Korczowski
|
95c86efd31
|
Improve Write/ReadString implementation and comments
|
2021-06-27 12:25:45 +02:00 |
|
Damian Korczowski
|
a6ccbe3876
|
Remove NetworkManager and move peer creation/shutdown to NetworkPeer class
|
2021-06-26 21:30:11 +02:00 |
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