Commit Graph

7942 Commits

Author SHA1 Message Date
Wojtek Figat
83a931de7e Fix typo bug in DOF 2023-10-29 01:57:48 +02:00
Wojtek Figat
9c1a7a20d4 Add volk.h header to distributed build files 2023-10-28 22:10:41 +02:00
Wojtek Figat
d9c2decff5 Fix crash when contact was not read properly 2023-10-28 20:09:27 +02:00
MineBill
5afb00e2c6 Allow quick creation of scripts. 2023-10-28 20:21:43 +03:00
Chandler Cox
1fa03a0de2 Fix focus issues to allow panel scroll bar to be clicked and used. 2023-10-28 11:25:14 -05:00
Chandler Cox
590f3f7493 Fix Dropdown scaling with CanvasScalar. Add limiting number of items to show in the dropdown. 2023-10-28 10:29:39 -05:00
Nils Hausfeld
0fea7aad92 - Minor cleanup 2023-10-28 17:11:03 +02:00
Nils Hausfeld
b88233a65d - Always select first valid item when updating filters 2023-10-28 16:58:37 +02:00
Nils Hausfeld
95735035f3 - Tab key now also spawns node 2023-10-28 16:51:56 +02:00
Nils Hausfeld
e3364faf8e Merge branch 'master' into Visject-ImprovedNodeSearching 2023-10-28 16:49:22 +02:00
Wojtek Figat
9f3221c533 Remove unused include 2023-10-28 14:02:25 +02:00
Wojtek Figat
468c93949e Fix crash when creating empty particle emitter 2023-10-28 14:01:44 +02:00
Wojtek Figat
615b6470e5 Fix iOS project path if it contains whitespace chars 2023-10-28 11:44:11 +02:00
Chandler Cox
90642b8862 Spawn canvas scalar on canvas creation. 2023-10-27 13:25:50 -05:00
Ari Vuollet
900e6338d6 Fix wrong variable name
Co-authored-by: NoriteSC <53096989+NoriteSC@users.noreply.github.com>
2023-10-27 19:21:21 +03:00
Nils Hausfeld
e55cdd91d5 - Reverted match class from more alternative titles PR 2023-10-26 22:23:55 +02:00
Nils Hausfeld
8cc7c5d3d9 - Highlights get cleared now when there is no match
- Highlights now give points, since it means there is a substring match
- Cleanup
2023-10-26 21:47:32 +02:00
Nils Hausfeld
0acf352d40 - Alternative titles now use QueryFilterHelper Match function as well
- Cleaned up some code and using early outs now
- Added some comments
2023-10-26 21:13:06 +02:00
Nils Hausfeld
390621cb10 Merge branch 'master' into Visject-ImprovedNodeSearching 2023-10-26 20:33:32 +02:00
Nils Hausfeld
ff64fdb503 - Test environment and first tests 2023-10-26 20:33:07 +02:00
Wojtek Figat
d9b0e99b9c Add support for using Revision number in projects version 2023-10-26 15:20:35 +02:00
Wojtek Figat
1d41aa01ce Refactor vertex shaders to use GPUShaderProgramVS::InputElement for input layout data 2023-10-26 14:36:02 +02:00
Wojtek Figat
186e13b5e8 Add support for runtime running on GPU without Compute Shaders support 2023-10-26 14:33:21 +02:00
Wojtek Figat
bfaa292b04 Fix invoking managed method on value types (eg. Transform) to properly handle instance value
#1801
2023-10-26 11:37:37 +02:00
Wojtek Figat
f44421b7a7 Optimize managed method invoke on NetCore to skip virtual call that is the same as default one 2023-10-26 11:25:30 +02:00
Chandler Cox
18c119c155 Ensure layer confirmation does not popup in play mode. 2023-10-25 16:25:26 -05:00
Wojtek Figat
c27187bd0a Fix deserializing vector types in Editor from ToString FormatException
#1802
2023-10-25 19:17:04 +02:00
Chandler Cox
8c6ced4bb9 Limit the scene tree and prefab tree rename popup to only go to panel right edge. 2023-10-25 11:38:14 -05:00
Wojtek Figat
966cd973c6 Add GetHash to various math/core types
#1802
2023-10-25 18:35:59 +02:00
Chandler Cox
66a709f09e small fixes 2023-10-25 10:46:04 -05:00
Chandler Cox
bfaae46c7e remove not needed variable. 2023-10-25 10:35:12 -05:00
Chandler Cox
b8921fd990 clean up 2023-10-25 09:58:02 -05:00
Chandler Cox
73694cba6c Add being able to set origin of mesh to the local mesh origin. fix centering several meshes. 2023-10-25 09:57:51 -05:00
NoriteSC
ec02058712 Update Float2.cs 2023-10-25 16:56:45 +02:00
Wojtek Figat
a5d16b49e9 Merge branch 'messagebox' of https://github.com/MineBill/FlaxEngine into MineBill-messagebox 2023-10-25 14:58:51 +02:00
Wojtek Figat
daf31cfa4d Format code #1611 2023-10-25 14:57:44 +02:00
NoriteSC
4fb35579b5 Update Float2.cs 2023-10-25 12:12:22 +02:00
NoriteSC
39aebc6c85 Update Vector3.cs 2023-10-25 12:10:23 +02:00
Nils Hausfeld
1f8da14780 - Alternative titles for comparisons 2023-10-25 11:53:43 +02:00
Nils Hausfeld
cfe717969b Merge branch 'master' into Visject-MoreAlternativeTitles 2023-10-25 11:46:09 +02:00
NoriteSC
210c5a5bb2 Merge branch 'FlaxEngine:master' into Nodes 2023-10-25 07:03:46 +02:00
NoriteSC
137c82a387 Update Material.cs 2023-10-25 06:21:19 +02:00
Mr. Capybara
b2db1330c0 copy old control data to new control when set UIControl type 2023-10-24 21:45:00 -04:00
06f37794c2 Add input bindings for game window mouse unlock and toggle fullscreen 2023-10-24 22:27:12 +03:00
081648ef06 Fix common tooltips with hardcoded keybindings 2023-10-24 21:47:18 +03:00
NoriteSC
f287ed6c30 init 2023-10-24 19:59:47 +02:00
MineBill
6f773bd558 Make the message box a TASKMODEL to prevent interation with the editor. 2023-10-24 18:03:07 +03:00
Wojtek Figat
7c84ca5b84 Merge branch 'feat/improved-camera-settings' of https://github.com/solnem/FlaxEngine into solnem-feat/improved-camera-settings 2023-10-24 14:50:52 +02:00
Wojtek Figat
806590d1c3 Fix deadlock in scene loading
#1761 #1773
2023-10-24 14:08:34 +02:00
MineBill
cf5f501ab7 Allow erasing layers/painting over layers from the other splatmap.
Since Layers are hardcoded to 8, this commit also assumes that there will always be 2 splatmaps.
2023-10-24 14:31:54 +03:00