Wojtek Figat
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ae4ae7a638
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Fix rich textbox vertical alignment
#3502
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2025-09-15 15:17:18 +02:00 |
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Wojtek Figat
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a471861e92
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Fix editing UI Brush in prefabs
#3501
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2025-09-12 23:15:13 +02:00 |
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frank
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a3073321cf
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fix scaling for TextRender
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2025-08-28 17:24:06 +08:00 |
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Chandler Cox
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38b4ace1a8
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Use material base as ctor parameter.
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2025-08-15 07:01:48 -05:00 |
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Chandler Cox
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cf503cf921
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Add material instance ctor for MaterialBrush
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2025-08-12 21:03:35 -05:00 |
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Wojtek Figat
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5a05038a9b
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Add new UIBrush that uses UIBrushAsset json resource with a brush data
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2025-06-24 13:08:25 +02:00 |
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Wojtek Figat
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ba75fd5882
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Fix crash regression when textbox watermak is null
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2025-06-05 12:47:45 +02:00 |
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Wojtek Figat
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fd8a8b5a4d
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Fix missing default value of localized string in editor
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2025-06-02 18:02:34 +02:00 |
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Wojtek Figat
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1d0a0a409d
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Fix panel scroll bars update to be performed once again if controls are gets changed during layout
#3470 #3486
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2025-06-02 13:40:27 +02:00 |
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Wojtek Figat
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14fcc593c7
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Fix various margins and spacings between UI elements in Editor to be consistent
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2025-05-30 15:28:56 +02:00 |
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559d17e6c3
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Reduce allocations in text rendering related functions
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2025-05-04 15:05:46 +03:00 |
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Chandler Cox
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059fe98c67
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Fix scroll bars not updating when dragging.
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2025-04-26 07:38:18 -05:00 |
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2acca350fe
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Fix tooltip not appearing anymore after scripts compilation
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2025-04-10 18:20:55 +03:00 |
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Wojtek Figat
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51df5af253
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Merge branch 'fix-shift-arrow-end' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-shift-arrow-end
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2025-04-08 16:50:09 +02:00 |
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063f3c69ad
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Fix error when Control state is cleared during scripts reload
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2025-04-07 22:22:15 +03:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Chandler Cox
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cb6a4cc325
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Fix text box shift not working when selection start is at the text length.
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2025-04-03 13:58:16 -05:00 |
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Wojtek Figat
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968044a6c7
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Minor fixes
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2025-03-31 22:59:15 +02:00 |
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Wojtek Figat
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7e145c56fd
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/Windows/Profiler/Memory.cs
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2025-03-25 13:37:15 +01:00 |
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Wojtek Figat
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abe5b14f72
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Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix
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2025-03-18 14:20:20 +01:00 |
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Wojtek Figat
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80df074b5f
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Minor fixes
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2025-03-17 16:37:28 +01:00 |
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Wojtek Figat
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7ee2e66881
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Fix Rich Text Box ascender usage in line breaks for correct images placement
#3292
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2025-03-17 16:37:15 +01:00 |
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Wojtek Figat
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7144e9352d
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Optimize image size access
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2025-03-17 15:19:53 +01:00 |
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Wojtek Figat
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81f24ca914
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Refactor UI Control initialization to keep layout locked while loading hierarchy
#3031
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2025-03-16 23:10:30 +01:00 |
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Wojtek Figat
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54050685d7
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Optimize UI code
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2025-03-16 23:07:56 +01:00 |
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Wojtek Figat
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a4082934b8
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Update Editor UI to use empty Pivot after fa68a5f572
#3031
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2025-03-16 23:06:08 +01:00 |
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Wojtek Figat
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fa68a5f572
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Fix UI Controls layout auto-resizing to always use pivot-relative logic
#3031
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2025-03-16 22:57:18 +01:00 |
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Wojtek Figat
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1e2e613a78
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Fix rich textbox carret placement regressions
#3118 #2964
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2025-03-08 23:49:12 +01:00 |
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Wojtek Figat
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5bdbbb6d38
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-03-07 23:41:02 +01:00 |
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Wojtek Figat
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bc6f4f50cb
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Fix serialization of ControlReference when used in prefabs
#3262
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2025-03-07 18:55:03 +01:00 |
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Wojtek Figat
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5ffa3eb837
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Fix getting Control from null ControlReference
#3123
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2025-03-04 22:12:35 +01:00 |
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Wojtek Figat
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520bab7463
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Refactor serialziation of ControlReference into a string with ID of actor for simplicity
#3123
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2025-03-04 17:14:21 +01:00 |
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Wojtek Figat
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35fa63852c
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Format code and simplify IControlReference a little bit
#3123
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2025-03-04 16:06:48 +01:00 |
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Wojtek Figat
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fee54f0f39
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Merge branch 'control-reference' of https://github.com/Tryibion/FlaxEngine into Tryibion-control-reference
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2025-03-04 14:03:56 +01:00 |
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9f8faf4f17
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Clear references holding on to types in game assemblies
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2025-02-26 20:29:19 +02:00 |
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Wojtek Figat
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2ab9adab24
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-02-24 23:27:56 +01:00 |
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xxSeys1
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0d5534c445
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decrease grid panel fill slider sensitivity
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2025-02-24 17:43:32 +01:00 |
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Wojtek Figat
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afc4158dd3
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Fix sprite and texture 9-slice rendering brush to properly calculate border size
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2025-02-24 14:19:51 +01:00 |
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Wojtek Figat
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b81b0b7616
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Fix text clipping behind the button in Behavior Knowledge Selector editor
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2025-02-21 19:34:35 +01:00 |
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Wojtek Figat
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a6fb651ff4
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
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2025-02-18 09:19:59 +01:00 |
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Chandler Cox
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25b8939aff
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Update to include presenter context.
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2025-02-16 18:05:25 -06:00 |
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Chandler Cox
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e4d2e429a0
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Merge branch 'master' into control-reference
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2025-02-16 17:40:38 -06:00 |
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Wojtek Figat
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b6f7914b14
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Fix RenderToTextureControl to render correctly when using different texture size than control size
#2760
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2025-02-01 15:17:21 +01:00 |
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Wojtek Figat
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d829461def
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Merge branch 'fix_issue_3083' of https://github.com/amir9480/FlaxEngine into amir9480-fix_issue_3083
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2025-01-27 11:58:13 +01:00 |
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Wojtek Figat
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8a7ceef288
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Add content deprecation system that auto-saves assets in Editor that use old data format
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2025-01-20 23:46:49 +01:00 |
|
Amir Alizadeh
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ec11a79f55
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Add raycast support to the ContainerControl
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2025-01-19 23:55:56 +03:30 |
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Chandler Cox
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425699c4b0
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Clamp control anchors betwen 0 and 1.
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2025-01-19 13:51:50 -06:00 |
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Wojtek Figat
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addc6d5216
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Content/Editor/Gizmo/Material.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Source/Editor/Windows/Assets/ModelWindow.cs
# Source/Editor/Windows/Assets/SkinnedModelWindow.cs
# Source/Engine/Core/Types/Variant.cpp
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2025-01-13 18:07:54 +01:00 |
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Wojtek Figat
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ea96418764
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Update old Float1010102 to FloatR10G10B10A2
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2025-01-12 21:22:53 +01:00 |
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Wojtek Figat
|
db4d7d2a05
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**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
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2025-01-06 22:47:19 +01:00 |
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