Chandler Cox
0d5d11e184
Add selecting and starting rename on actors spawned in the prefab window.
2023-12-20 10:03:38 -06:00
Wojtek Figat
64e391df24
Refactor Visual Script debugger apis to use bindings generator
2023-12-16 17:58:18 +01:00
Wojtek Figat
d26b9818d8
Fix spawned prefab name after drag&drop into prefab window
...
#1865
2023-12-12 19:13:47 +01:00
Wojtek Figat
5575917c4b
Fix prefab window performance with large hierarchies
2023-12-05 23:44:45 +01:00
ExMatics HydrogenC
5b7a3f9700
Show skeleton when entering skeleton tab
2023-11-22 21:52:07 +08:00
Wojtek Figat
fd4a5595c0
Merge branch 'editor-list-dragging' of https://github.com/MineBill/FlaxEngine into MineBill-editor-list-dragging
2023-11-07 10:21:57 +01:00
Wojtek Figat
8500667817
Merge branch 'MaterialEditor-RemovedUnsupportedParameterTypes' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-MaterialEditor-RemovedUnsupportedParameterTypes
2023-11-06 13:54:41 +01:00
Wojtek Figat
f9a9912895
Merge branch 'editor_binding_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_binding_fixes
2023-11-05 21:39:24 +01:00
MineBill
df5dc0c284
Extract validation/item handling of AssetPicker in a separate class.
2023-10-31 16:32:57 +02:00
Chandler Cox
8c6ced4bb9
Limit the scene tree and prefab tree rename popup to only go to panel right edge.
2023-10-25 11:38:14 -05:00
081648ef06
Fix common tooltips with hardcoded keybindings
2023-10-24 21:47:18 +03:00
Nils Hausfeld
c371a5b78c
- Removed Quaternion and Transform from material parameter types since they are not supported
2023-10-20 12:55:54 +02:00
MineBill
2f3685c161
Use PrefabObjectID when setting/getting the actor expanded value for prefabs.
2023-10-19 18:43:13 +03:00
Wojtek Figat
8d9f4d72f5
Various stability improvements for Editor
2023-10-17 22:42:47 +02:00
Wojtek Figat
2671e3881f
Add Spacebar to toggle play/pause in Audio Clip window
2023-10-12 14:03:13 +02:00
Wojtek Figat
3ac7c4e0ee
Codestyle fix
2023-10-09 23:21:02 +02:00
Wojtek Figat
09f2be907e
Merge remote-tracking branch 'origin/master' into 1.7
...
# Conflicts:
# Flax.flaxproj
2023-10-09 12:40:47 +02:00
Wojtek Figat
64d4076615
Minor tweaks
2023-10-09 12:06:55 +02:00
Wojtek Figat
f1557554ab
Merge branch 'pos-camera' of https://github.com/Tryibion/FlaxEngine into Tryibion-pos-camera
2023-10-06 17:02:51 +02:00
Wojtek Figat
e041a2d006
Merge branch 'scene-scroll-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-scroll-fix
2023-10-06 16:07:45 +02:00
Wojtek Figat
92e28f66af
Fix various issues with audio clip data buffers to reduce artifacts (especially when using 24-bit data)
2023-10-06 14:19:22 +02:00
Wojtek Figat
e29d3d02a2
Refactor audio clip import settings to use auto-generated bindings via AudioTool
2023-10-06 14:08:48 +02:00
Wojtek Figat
9870d162e4
Fix creating prefabs directly from prefab objects
...
#1432
2023-10-06 10:07:57 +02:00
Chandler Cox
233eb8a39d
Fix prefab window tree
2023-10-05 12:13:41 -05:00
Wojtek Figat
e6c45fccb3
Merge remote-tracking branch 'origin/master' into 1.7
...
# Conflicts:
# Source/Engine/Level/Actors/AnimatedModel.cpp
2023-10-05 10:44:03 +02:00
Wojtek Figat
46353365da
Fix missing debug shapes drawing when skeleton node gets selected
...
#1220
2023-10-04 10:24:36 +02:00
Wojtek Figat
dd21020297
Merge remote-tracking branch 'origin/master' into 1.7
2023-10-01 13:17:41 +02:00
Wojtek Figat
2db55a3711
Merge branch 'Remove-Background_From-CollisionDataWindow' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Remove-Background_From-CollisionDataWindow
2023-10-01 12:35:22 +02:00
Ruan Lucas
bb54229760
Simplify code
2023-09-28 20:13:57 -04:00
Chandler Cox
137951201d
Refactor to use Camera Node.
2023-09-28 14:09:08 -05:00
58445f04c4
Fix potential incorrect null checks in FlaxEngine.Objects
...
The null-conditional operator checks for reference equality of the
Object, but doesn't check the validity of the unmanaged pointer. This
check is corrected in cases where the object was not immediately
returned from the bindings layer and may have been destroyed earlier.
2023-09-28 22:05:58 +03:00
ea201b6173
Fix null check in SceneAnimationWindow
...
The null-conditional operator checks for reference equality of the
Object, but doesn't check the unmanaged pointer validity.
2023-09-28 22:05:17 +03:00
Wojtek Figat
b2ec235f01
Minor tweaks
2023-09-25 11:00:49 +02:00
Ruan Lucas
1e3debf1ec
Remake #1413
2023-09-24 11:37:14 -04:00
Wojtek Figat
336fe46e03
Add GetDebugInfo to BT nodes for debugging
2023-09-19 20:57:19 +02:00
Wojtek Figat
f7787a9221
Add Behavior knowledge data debugging
2023-09-14 13:53:19 +02:00
Wojtek Figat
fb488cbaf7
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-11 22:43:46 +02:00
Wojtek Figat
716e643f2a
Fix applying prefab changes to nesting prefab instances
...
#1256
2023-09-10 21:07:41 +02:00
Wojtek Figat
57ee884397
Add hot-reload support for BT to properly reload node instances data
2023-08-29 16:33:41 +02:00
Wojtek Figat
0defecaeb9
Add concept of Goals to Behavior Knowledge
2023-08-29 11:41:07 +02:00
Wojtek Figat
8906453b15
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-28 09:11:29 +02:00
Wojtek Figat
3b163b6c4b
Minor cleanup
2023-08-27 16:36:37 +02:00
Chandler Cox
c5ff2c8c2f
Add tooltip text.
2023-08-26 16:17:21 -05:00
Chandler Cox
514bc00310
Show Json Asset Type on ToolStrip of Json Asset Window.
2023-08-26 16:10:59 -05:00
Wojtek Figat
69ab69c5cc
Add Decorators support to BT graph
2023-08-24 13:05:54 +02:00
Wojtek Figat
a44c1521af
Fix property value sliders usage in BT editor
2023-08-20 21:40:03 +02:00
Wojtek Figat
eee53dfbdc
Add BehaviorKnowledgeSelector for Behavior Knowledge unified data access
2023-08-19 19:50:17 +02:00
Wojtek Figat
18b47257fd
Add **Behavior Tree** asset type and editing
2023-08-16 13:26:33 +02:00
Wojtek Figat
81622c92ae
Add ReadOnly to CustomEditorPresenter
2023-08-16 13:09:50 +02:00
Wojtek Figat
0e2d1b6ad2
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-14 18:14:59 +02:00