Commit Graph

4180 Commits

Author SHA1 Message Date
Wojtek Figat
7a01ccb5fb Updates on iOS app packging 2023-04-13 23:01:31 +02:00
Wojtek Figat
e5f4a52be1 Finish Mono AOT for iOS with .NET 7 2023-04-13 21:55:42 +02:00
Wojtek Figat
91c017713c Merge remote-tracking branch 'origin/master' into 1.6 2023-04-13 12:12:33 +02:00
Wojtek Figat
31c35a7dd9 Merge branch 'adjustable-editor-focus-fps' of https://github.com/Tryibion/FlaxEngine into Tryibion-adjustable-editor-focus-fps 2023-04-13 11:01:01 +02:00
Wojtek Figat
01ced1cacd Fix Visject CM item search highlight placement and center CM title text
#983
2023-04-13 10:59:19 +02:00
Wojtek Figat
09ebd7462a Merge branch 'visjectCM-visual' of https://github.com/Tryibion/FlaxEngine into Tryibion-visjectCM-visual 2023-04-13 10:48:32 +02:00
Wojtek Figat
048c1f6985 Merge branch 'deselect-content' of https://github.com/Tryibion/FlaxEngine into Tryibion-deselect-content 2023-04-13 10:45:39 +02:00
Wojtek Figat
b0966c9114 Add logging PixelFormat as string instead of integer value for better readability 2023-04-13 10:31:40 +02:00
Wojtek Figat
cffa9aa58e Add info about UWP platform support end 2023-04-13 10:07:51 +02:00
Wojtek Figat
c5491eea97 Add Mono AOT for iOS to run C# 2023-04-13 08:34:49 +02:00
Wojtek Figat
047eb2eddf Add iOS to Game Cooker platforms 2023-04-12 22:29:21 +02:00
Wojtek Figat
9e5a48af4b Fix bug when using material instance of material that uses GlobalSDF 2023-04-12 16:59:59 +02:00
Wojtek Figat
abf68328e6 Fix bug when using material instance of material that uses GlobalSDF 2023-04-12 16:59:03 +02:00
Wojtek Figat
338e3bbd42 Updates for arm64 usage 2023-04-12 14:00:03 +02:00
Wojtek Figat
68c6a01805 Update Switch platform support 2023-04-11 15:53:53 +02:00
Chandler Cox
7b3152885d Remove animation time. 2023-04-08 19:01:55 -05:00
Chandler Cox
a82856176e Small fixes 2023-04-08 08:54:06 -05:00
Chandler Cox
4e3d5ad11c First pass on visject CM visual changes 2023-04-07 23:17:57 -05:00
Chandler Cox
133e192b98 Added the function of de-selecting items in content view and removed selecting first item 2023-04-07 11:04:52 -05:00
Wojtek Figat
a9b706becf Reset AOT Assemblies game cooker cache when Flax.Build gets modified 2023-04-05 19:17:53 +02:00
Wojtek Figat
2475706df4 Merge remote-tracking branch 'origin/master' into 1.6 2023-04-04 18:08:25 +02:00
Wojtek Figat
cd2669230e Merge branch 'fix_editor_sleep' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_editor_sleep 2023-04-04 17:57:49 +02:00
Wojtek Figat
1093818381 Merge branch 'inputbindings' of https://github.com/Withaust/FlaxEngine into Withaust-inputbindings 2023-04-04 17:47:42 +02:00
Wojtek Figat
f721284f70 Merge branch 'copy-euler' of https://github.com/Tryibion/FlaxEngine into Tryibion-copy-euler 2023-04-04 17:42:54 +02:00
Wojtek Figat
bb7ca521c4 Merge branch 'double-color-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-double-color-fix 2023-04-04 17:41:18 +02:00
Wojtek Figat
6c8b5e5e8a Improve #970 by using OptionsChanged event 2023-04-04 17:40:05 +02:00
Wojtek Figat
0c4a608b65 Add .NET 7 support to Xbox 2023-04-04 14:46:08 +02:00
Wojtek Figat
820c18968a Add C# class library optimization for normal game builds (without AOT) 2023-04-03 23:41:18 +02:00
Wojtek Figat
be7da82cfc Add printing output C# files size in game cooker 2023-04-03 18:26:17 +02:00
Wojtek Figat
03b16875c7 Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging 2023-04-03 18:03:28 +02:00
Wojtek Figat
e995736012 Optimize out System.ComponentModel.TypeConverter assembly usage to reduce cooked game builds 2023-04-03 13:51:33 +02:00
Wojtek Figat
493f3430bc Improve AOT cache usage when using different build configurations 2023-04-03 13:49:53 +02:00
Chandler Cox
0d082f5773 Added ability to change the fps of the not focused editor window. 2023-04-01 17:23:00 -05:00
Wojtek Figat
e1a0e51bc7 Optimzie Newtonsoft.Json lib by removing Xml, Schema support and making it AOT-friendly for AOT game builds 2023-04-01 23:34:24 +02:00
Wojtek Figat
12f4dc74d2 Optimize default C# stdlib references to prevent using jit-ed features in a game assembly 2023-04-01 23:34:05 +02:00
Wojtek Figat
2196a3d791 Add USE_AOT define to C# when compiling with AOT-enabled 2023-04-01 21:23:49 +02:00
c505561118 Remove extra sleep when Editor is not focused
The engine is already sleeping the extra time between frames
2023-04-01 20:20:16 +03:00
Wojtek Figat
809a1041b3 Merge remote-tracking branch 'origin/1.6' into 1.6 2023-03-31 19:38:05 +02:00
Wojtek Figat
5a96c0e717 Add AOT cache invalidation when AOT Mode gets changed for next iterative cook 2023-03-31 18:23:50 +02:00
Wojtek Figat
7cbafcd86b Implement C# AOT process for .NET 7 for Windows platform 2023-03-31 14:41:42 +02:00
Wojtek Figat
4528cce71c Fixes for macOS game building 2023-03-30 18:38:58 +02:00
Wojtek Figat
d925c8dab8 Fixes for Android 2023-03-28 17:21:27 +02:00
Wojtek Figat
a25eae5d10 Move dotnet7 native interop, wrappers and marshalers into FlaxEngine.Interop namespace 2023-03-28 13:20:18 +02:00
Wojtek Figat
ed13de2d5b Fix using managed arrays with Variant in dotnet7 2023-03-27 19:41:53 +02:00
Wojtek Figat
4755c42d70 Fix .NET generic class typename to match old mono style without inlined assembly name and ver 2023-03-27 17:30:48 +02:00
Wojtek Figat
510fc443e8 Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
Wiktor Kocielski
27ab8ea404 Make InputBindings modifiable 2023-03-26 15:12:53 +03:00
Wojtek Figat
eed2cdfe04 Progress on dotnet7 runtime hosting with mono 2023-03-22 17:59:46 +01:00
Wojtek Figat
2253b5713b Fix dotnet sdk detection 2023-03-22 14:19:12 +01:00
Wojtek Figat
7d4bf8356e Update to the latest Platform::CreateProcess 2023-03-22 14:18:52 +01:00