Commit Graph

146 Commits

Author SHA1 Message Date
Chandler Cox
1a2eb48705 Added updating the main menu shortcut keys on editor options saved. Also adds an action that can be used to update plugin short keys if needed. 2023-03-16 20:54:56 -05:00
Wojtek Figat
19c24e2a4d Fix missing game scripts types when starting editor from IDE with -skipCompile arg 2023-02-13 17:14:53 +01:00
Wojtek Figat
a2af46845d Merge branch 'master' into 1.5
# Conflicts:
#	Source/Engine/Renderer/AmbientOcclusionPass.cpp
2023-01-15 18:27:49 +01:00
Chandler Cox
87e69ca564 Changed interface for script compliation error 2023-01-13 18:02:10 -06:00
Chandler Cox
595d2235d3 Hide progress bar on click 2023-01-13 10:28:58 -06:00
Chandler Cox
e8c8021fd5 Added failed status bar to indicate if a progress has failed. 2023-01-13 09:54:16 -06:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
8762e8ad15 Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/Utilities/Utils.cs
2022-12-28 16:59:11 +01:00
Wojtek Figat
5bccd010cb Code style fix 2022-12-27 19:22:17 +01:00
Wojtek Figat
0dd79fe10a Fix sub-context menu child popup still being open when parent context menu gets focused again by the user 2022-12-20 21:11:41 +01:00
Wojtek Figat
a570d6d178 Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting 2022-12-20 21:11:38 +01:00
Chandler Cox
de79e43fb1 Code Style Fix 2022-12-14 08:30:44 -06:00
Chandler Cox
a45f7a86f2 Added Tooltips 2022-12-08 21:21:03 -06:00
Chandler Cox
ffc5a4d24f Style fix 2022-12-08 20:42:39 -06:00
Chandler Cox
2e055d1909 Changed saved window layouts to be accessable from any project. added apply and delete buttons as well. 2022-12-08 20:40:21 -06:00
Wojtek Figat
2ad6eb0c72 Merge branch 'master' into 1.5 2022-11-22 19:58:53 +01:00
Wojtek Figat
5a6f6d97a7 Minor code adjustments
#810
2022-11-21 18:55:33 +01:00
Wojciech Figat
437ed07368 Merge remote-tracking branch 'origin/master' into 1.5 2022-10-24 12:07:39 +02:00
Chandler Cox
14a9c99496 fixed small bug of scene window not resizing when something is deleted but window isnt focused 2022-10-19 14:50:39 -05:00
Chandler Cox
546501a553 Added performing layout when deleting actors and scrolling to duplicated/ pasted actors when action is performed. 2022-10-16 18:50:00 -05:00
Wojciech Figat
9a77517cb4 Add Cook&Run and Run cooked game utilities to Game menu list for multilayer games testing 2022-09-07 11:52:11 +02:00
Wojciech Figat
9ad4665270 Add Network Settings 2022-09-03 12:54:37 +02:00
Wojciech Figat
7953f6cb83 Add Engine.FocusGameViewport to implement game menu with camera focus gather 2022-08-01 16:17:34 +02:00
Wojtek Figat
22367498da Fix editing LinearCurve<Color> in properties window (color picker window closed keyframe editing popup) 2022-07-25 17:18:05 +02:00
Wojciech Figat
ea34207d07 Fix play mode in Editor error 2022-06-28 16:07:22 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojtek Figat
785f8915b7 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
Wojtek Figat
782c3a0e3e Add Find references utility for graph parameters and methods 2022-05-09 18:10:47 +02:00
Wojtek Figat
8b1e0df222 Add **Content Search** window to searching Visual Scripts and other assets 2022-05-08 19:42:34 +02:00
Wojtek Figat
90906baae2 Various improvements for Editor 2022-05-06 17:14:25 +02:00
Wojtek Figat
ae63508049 More adjustment for content finder visibility 2022-05-04 18:37:26 +02:00
Wojtek Figat
7303377358 Reorganize Content Finder files 2022-05-04 18:15:12 +02:00
Wojtek Figat
225cc38ea8 Add late initialization to Content Finder tool in Editor 2022-05-03 16:14:07 +02:00
Wojciech Figat
db0cb04b83 Merge remote-tracking branch 'origin/master' into gi 2022-04-11 10:37:23 +02:00
Wojtek Figat
5d0c27dff3 Remove FlaxException 2022-03-27 23:57:36 +02:00
Wojciech Figat
67d1e43f6c Add utility button to generate SDF for all models on a scene 2022-03-24 12:18:28 +01:00
Wojciech Figat
891d65dc87 Add utility to editor CodeDocs for tooltips from C# types and members 2022-03-22 18:10:47 +01:00
Wojtek Figat
b0e7066458 Revert last change for linux 2022-01-19 12:57:09 +01:00
Wojtek Figat
a8ff3da908 Fixes 2022-01-19 12:14:22 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
5ffdbe553b Add assets loading progress to Editor status bar 2022-01-10 14:09:00 +01:00
Wojciech Figat
342e9d955e Fix default code editor detection in Editor to favor VSCode and Rider over system-default 2022-01-10 13:10:08 +01:00
Wojciech Figat
d017dd14ca Add Mac platform 2021-12-27 14:04:16 +01:00
Wojciech Figat
047cc38d69 Add managed assembly xml docs parsing for tooltips in Editor 2021-12-22 15:01:00 +01:00
Wojciech Figat
216332ff53 Add caching for code docs in Editor 2021-12-22 11:38:37 +01:00
Wojciech Figat
73c22b75ea Add Code Docs module for Editor tooltips 2021-12-22 10:55:42 +01:00
Wojciech Figat
af75751bf1 Add Tab navigation for Editor UI 2021-12-21 18:14:55 +01:00
Wojciech Figat
822d8c947e Fix navmesh update when adding/removing navmesh bounds volume
#159
2021-12-09 17:03:53 +01:00
Wojciech Figat
c35465b274 Fix minor issues 2021-12-08 16:53:44 +01:00