Wojtek Figat
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7dfe709196
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Fix suspension force offset location
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2021-08-21 13:16:19 +02:00 |
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Wojtek Figat
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759845c37b
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Add wheeled vehicle tire options
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2021-08-21 13:16:14 +02:00 |
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Wojtek Figat
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5e3fe56aa7
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Add digital steering option for a vehicle
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2021-08-21 13:16:07 +02:00 |
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Wojtek Figat
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4b506560e9
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Fix WheeledVehicle driving and suspension raycasts
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2021-08-21 13:15:25 +02:00 |
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Wojtek Figat
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330c46b949
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Add SuspensionForceOffset to vehicle wheel config
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2021-08-21 13:15:10 +02:00 |
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Wojtek Figat
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15f60b33b1
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Optimize ticking disabled vehicles
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2021-08-21 13:13:11 +02:00 |
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Wojtek Figat
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1a54ea82b5
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Fix invalid rigidbody center of mass location
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2021-08-21 13:12:47 +02:00 |
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Wojtek Figat
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d816af41b4
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Fix invalid navmesh build for triggers
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2021-08-21 13:12:26 +02:00 |
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Wojtek Figat
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890ea38470
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Add -new command line arg to create a new project
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2021-08-21 13:10:08 +02:00 |
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Damian Korczowski
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ec18b01ef7
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Fix ENet driver crash
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2021-08-21 13:09:27 +02:00 |
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Wojtek Figat
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a2782515a2
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Fix compilation
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2021-08-21 13:08:55 +02:00 |
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Wojtek Figat
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9deb021a5e
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Refactor Tracy source locations to be static
#597
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2021-08-21 13:08:19 +02:00 |
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Wojtek Figat
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0bbb72e24d
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Fix some memory leaks
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2021-08-21 13:07:29 +02:00 |
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Wojtek Figat
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d77ad33583
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Increase fog properties limits
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2021-08-21 13:06:45 +02:00 |
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Wojtek Figat
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f6eef82864
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Fix LocalizedString undo bug
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2021-08-21 13:05:49 +02:00 |
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Wojtek Figat
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26d37103ba
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Fix some problems with LocalizedString serialization in C#
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2021-08-21 13:05:25 +02:00 |
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Wojtek Figat
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99b0cf71a8
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Add better timeline UI positioning for improved viewport navigation
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2021-08-21 12:59:47 +02:00 |
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Wojtek Figat
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9e7ce69e9c
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Add Engine.HasGameViewportFocus to C# API
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2021-08-21 12:57:57 +02:00 |
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Wojtek Figat
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8c97a645e9
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Fix car wheel location by applying compression of the suspension spring
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2021-08-21 12:57:31 +02:00 |
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Wojtek Figat
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d194a06e59
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Add options for vehicle wheel suspension configuration and state
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2021-08-21 12:56:47 +02:00 |
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Wojtek Figat
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783372c787
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Fix pasting actors if cannot spawn a object (eg. type missing) to still paste valid objects
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2021-08-21 12:56:13 +02:00 |
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Wojtek Figat
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a0e1c7c37e
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Add support for creating custom BoxVolume type in C#
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2021-08-08 20:19:43 +02:00 |
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Wojtek Figat
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847641f655
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Fix crash when spawning C# object that inherits from abstract C++ class
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2021-08-08 19:10:51 +02:00 |
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Wojtek Figat
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84cca1ae98
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Fix missing mesh collider vertices transformation for navmesh building
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2021-08-08 16:20:48 +02:00 |
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Wojtek Figat
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71cf758ccf
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Fix crash when cooking collision data for multi-mesh models
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2021-08-08 16:18:29 +02:00 |
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Wojtek Figat
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1c5754beff
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Merge branch 'PR-global-local-crash' of git://github.com/marynate/FlaxEngine into marynate-PR-global-local-crash
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2021-08-07 16:52:39 +02:00 |
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Wojtek Figat
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e6d5d5330e
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Fix CharacterController minimum size checks to prevent crashes if values are too small
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2021-08-07 15:52:49 +02:00 |
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marynate
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6908aa4a8a
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Catch potential runtime error from locale::global
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2021-08-07 14:20:38 +08:00 |
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Wojtek Figat
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d22380c7cf
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Add warnings when cooking collision with empty mesh data
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2021-08-06 15:07:50 +02:00 |
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Wojtek Figat
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25f48a3469
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Fix compilation with MSVC 140 tools
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2021-08-05 21:01:36 +02:00 |
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Wojtek Figat
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bf2171ed74
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Add support for cooking collision data from model asset on main thread and fix issue if mesh is during streaming
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2021-08-05 16:41:55 +02:00 |
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Wojtek Figat
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fae682e406
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Implement DownloadDataCPU for Mesh and add result entries count
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2021-08-05 16:40:28 +02:00 |
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Wojtek Figat
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c5b9654547
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Fix crash when unloading scene that has been already unloaded
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2021-08-05 13:14:57 +02:00 |
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Wojtek Figat
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fc8c8b5c25
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Tweaks and improvements for curves editing
#519
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2021-08-04 16:35:19 +02:00 |
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Wojtek Figat
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1c9abef342
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Fix asset cache when loading asset from path with relative parts
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2021-08-04 11:26:24 +02:00 |
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Wojtek Figat
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b5d2b39c3e
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Fix Control.GetChildAtRecursive with overlapping controls
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2021-08-03 11:14:17 +02:00 |
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Wojtek Figat
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d4817a95d7
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Add MapTrack to SceneAnimationPlayer
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2021-08-03 10:22:26 +02:00 |
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Wojtek Figat
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0e76bf22ed
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Fix crash when reading empty string from stream
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2021-08-01 23:17:55 +02:00 |
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Wojtek Figat
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f06054bc9d
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Fix warnings
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2021-07-30 16:33:10 +02:00 |
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Wojtek Figat
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429223c7e3
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Fix Label text positioning when using Auto Fit
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2021-07-30 15:58:06 +02:00 |
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Wojtek Figat
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25487c17e3
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Fix stack overflow when using recursion with nested scene animations
#519
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2021-07-30 14:29:40 +02:00 |
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Wojtek Figat
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563eecebda
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Add support for Pack/Unpack Structure nodes and Enum constant in Anim Graph
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2021-07-30 12:37:36 +02:00 |
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Wojtek Figat
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c2de55f005
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Add support for Is Null, Is Valid, As, Is and Type Reference nodes in Anim Graph
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2021-07-30 10:59:20 +02:00 |
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Wojtek Figat
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22551e9410
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Fix crash when loading empty managed object data
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2021-07-30 10:58:06 +02:00 |
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Wojtek Figat
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e970d53787
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Fix using C#-only structures as Visual Script properties
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2021-07-30 10:34:21 +02:00 |
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Wojtek Figat
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d8f555e8dc
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Add support for using structures as Visual Script and Anim Graph parameters
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2021-07-29 23:35:30 +02:00 |
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Wojtek Figat
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24782bdd2f
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Fix Is Null and Is Valid nodes in Visual Script to handle managed instances comparison
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2021-07-29 22:57:39 +02:00 |
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Wojtek Figat
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22d547e87b
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Refactor Variant type ManagedObject serialization to be usable for Visual Scripting
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2021-07-29 22:56:11 +02:00 |
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Wojtek Figat
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19da74f913
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Drop byte from VS types
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2021-07-29 19:45:33 +02:00 |
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Wojtek Figat
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f42d2b8a18
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Tweaks and improvements
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2021-07-29 15:41:58 +02:00 |
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