Wojtek Figat
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4846852762
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Fix crash when spline actor gets removed
(speculative fix)
#3180
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2025-03-02 10:45:51 +01:00 |
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Wojtek Figat
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72c3d2b94c
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Update engine materials
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2025-02-28 15:19:47 +01:00 |
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Wojtek Figat
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7ccae0140b
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Fix regression from #3214 on Deformable shader
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2025-02-28 15:18:29 +01:00 |
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Muzz
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7885590593
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Merge branch 'Muzz-Triplanar-Features' into 1.10
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2025-02-28 14:56:45 +01:00 |
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Wojtek Figat
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dad8c0cd6b
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Level/Prefabs/Prefab.Apply.cpp
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2025-02-27 17:17:02 +01:00 |
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Wojtek Figat
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7410b506e3
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Merge branch 'GoaLitiuM-csharp_mainproj_fix'
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2025-02-27 16:22:09 +01:00 |
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Wojtek Figat
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dec9905bd3
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Merge branch 'csharp_mainproj_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_mainproj_fix
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2025-02-27 15:43:25 +01:00 |
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Wojtek Figat
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bb35d9f811
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Add improved AndroidNdk detection to handle versions folder in env var location and fallback to automatic
#2893
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2025-02-27 15:34:29 +01:00 |
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Wojtek Figat
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b2c8c4018c
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Fix scripting bindings codegen for SoftTypeReference and SceneReference
#2761
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2025-02-26 22:43:30 +01:00 |
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ce132f2404
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Fix TypeDescriptor hack for latest runtime versions
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2025-02-26 22:11:07 +02:00 |
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Wojtek Figat
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809fd2653a
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Fix game viewport size to not include DPI scale (screen-space uses it)
#2976
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2025-02-26 20:55:57 +01:00 |
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Wojtek Figat
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56b2c96b3b
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Fix missing content database load when opening project without code compilation
#2469
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2025-02-26 20:29:44 +02:00 |
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Wojtek Figat
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5c06d413b0
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Add code sharing
#2469
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2025-02-26 20:29:36 +02:00 |
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1c17b77d1e
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Refocus editor after restoring windows
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2025-02-26 20:29:23 +02:00 |
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e24bb71e91
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Fix stack overflow when restoring tab in floating window
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2025-02-26 20:29:22 +02:00 |
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3382aabefe
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Close and restore AssetEditorWindows on scripting reload
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2025-02-26 20:29:22 +02:00 |
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4ddc765ee4
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Fix ContentDatabase not being loaded at the end of editor initialization
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2025-02-26 20:29:21 +02:00 |
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5fd64ead62
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Fix custom content and importers blocking scripting reload
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2025-02-26 20:29:21 +02:00 |
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30257929e5
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Fix error when ContentDatabase gets rebuilt while initializing editor
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2025-02-26 20:29:21 +02:00 |
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980a112c57
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Clear VisjectSurface node caches and context menus during scripts reload
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2025-02-26 20:29:20 +02:00 |
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98bbcbd442
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Close and restore Prefab windows during scripting reload
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2025-02-26 20:29:20 +02:00 |
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9f8faf4f17
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Clear references holding on to types in game assemblies
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2025-02-26 20:29:19 +02:00 |
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691b9458ec
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Fix wrong prefab event unregistration
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2025-02-26 20:29:19 +02:00 |
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b095acd4a5
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Fix scripting AssemblyLoadContext not getting unloaded
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2025-02-26 20:29:19 +02:00 |
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Wojtek Figat
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2d956ebb36
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Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
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2025-02-26 17:46:22 +01:00 |
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Wojtek Figat
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33dd47c169
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Merge branch 'MrCapy0-Level'
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2025-02-25 22:37:04 +01:00 |
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Wojtek Figat
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e101048c71
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Merge branch 'Level' of https://github.com/MrCapy0/FlaxEngine into MrCapy0-Level
# Conflicts:
# Source/Engine/Level/Level.cpp
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2025-02-25 22:33:12 +01:00 |
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Wojtek Figat
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aaad2face2
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Fix HRTF audio to be disabled due to common audio problems
#3225
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2025-02-25 22:19:26 +01:00 |
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Wojtek Figat
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8f1a1827f2
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Fix crash in OpenAL audio backend on context rebuild
#3225
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2025-02-25 22:17:18 +01:00 |
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Wojtek Figat
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83c3201ef8
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Fix regression in rapidjson update
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2025-02-25 18:09:47 +01:00 |
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Wojtek Figat
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dcba97f84a
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Fix missing masked terrain rendering
#3177
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2025-02-25 16:46:17 +01:00 |
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Wojtek Figat
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ca6544204b
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Fix actor hierarchy initialization when it gets modified by a script on the fly
#2940 #2623 #2751
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2025-02-25 15:32:20 +01:00 |
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Wojtek Figat
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1c3d1b623d
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Optimize and cleanup some actor code
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2025-02-25 15:31:46 +01:00 |
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Muzz
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1fac78f48f
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attributes fix
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2025-02-25 14:49:59 +10:00 |
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Muzz
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953cbb6e40
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Advanced Bloom commit.
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2025-02-25 14:02:15 +10:00 |
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Wojtek Figat
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21047ac8ac
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Upgrade CollisionCooking to use new MeshAccessor
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2025-02-24 23:46:44 +01:00 |
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Wojtek Figat
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754d321ef0
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Fix crash on incorrect index buffer size when building mesh buffers via MeshAccessor
#3246
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2025-02-24 23:28:35 +01:00 |
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Wojtek Figat
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2ab9adab24
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-02-24 23:27:56 +01:00 |
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Wojtek Figat
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bf21b0a267
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Fix collision cooking for skinned models that use different vertex format
#3246
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2025-02-24 22:05:33 +01:00 |
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xxSeys1
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0d5534c445
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decrease grid panel fill slider sensitivity
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2025-02-24 17:43:32 +01:00 |
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Wojtek Figat
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afc4158dd3
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Fix sprite and texture 9-slice rendering brush to properly calculate border size
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2025-02-24 14:19:51 +01:00 |
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Wojtek Figat
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09ead0cc7a
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Fix Eye Adaptation in colllision data window viewport
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2025-02-24 12:30:44 +01:00 |
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Wojtek Figat
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f2e840577a
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Merge branch 'Tryibion-prefab-doubleclick-obj-ref'
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2025-02-24 00:10:11 +01:00 |
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Wojtek Figat
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345cbdb8d4
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Merge branch 'prefab-doubleclick-obj-ref' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-doubleclick-obj-ref
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2025-02-24 00:10:04 +01:00 |
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Wojtek Figat
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0ebda18669
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Fix game-build version of DebugDraw for C# but without xml docs
#3201
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2025-02-24 00:09:52 +01:00 |
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Wojtek Figat
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efa081716f
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Merge branch 'Tryibion-tube-to-capsule'
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2025-02-24 00:00:30 +01:00 |
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Wojtek Figat
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7225737984
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Merge branch 'tube-to-capsule' of https://github.com/Tryibion/FlaxEngine into Tryibion-tube-to-capsule
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2025-02-23 23:58:28 +01:00 |
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Wojtek Figat
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0b1a64305a
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Merge branch 'GoaLitiuM-update_rapidjson'
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2025-02-23 23:51:12 +01:00 |
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Wojtek Figat
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bfd972b96d
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Add SIMD support for rapidjson when processing json data
#3155
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2025-02-23 23:38:07 +01:00 |
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Wojtek Figat
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25f26a7a91
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Merge branch 'update_rapidjson' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-update_rapidjson
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2025-02-23 23:26:55 +01:00 |
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