Commit Graph

728 Commits

Author SHA1 Message Date
honzapatCZ
7f5869e257 Merge remote-tracking branch 'origin/1.2' into ui-achorpopup-shiftctrl-modes 2021-04-06 16:44:45 +02:00
Wojtek Figat
2d6f8cc406 Change default Update FPS in time settings to 60
#414
2021-04-06 10:42:11 +02:00
Wojtek Figat
1bb64fdf5d Merge branch 'patch-4' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-4 2021-04-06 09:51:34 +02:00
honzapatCZ
c4dd5ef5c8 anchor preset popup shift + ctrl 2021-04-02 17:47:39 +02:00
Wojtek Figat
0b4408bc78 Fix Transform Node/Bone in replace mode when transform is identity 2021-04-01 14:16:16 +02:00
Nejcraft
df6dc6b21f Bump up default Update FPS
This cant possibly do any harm as if it is too much it will get skipped and work like it is on these FPSs while remaining to work consistantly, while if it is possible to get to the 60 fps, things like scripted camera, ChracterController etc. will move more better.
2021-03-31 16:51:11 +02:00
Wojtek Figat
df10d6560b Fix dead-lock 2021-03-31 15:42:10 +02:00
Wojtek Figat
51926f517e Add support for masking Material Slots when cooking Collision Data 2021-03-31 12:15:38 +02:00
Wojtek Figat
b0fe4e9945 Merge remote-tracking branch 'origin/master' into 1.2 2021-03-30 17:58:29 +02:00
Wojtek Figat
a6d488c4ef Add support for generating Collision Data from Skinned Models 2021-03-30 17:58:24 +02:00
Wojtek Figat
e01a0585a8 Add MeshBase as shared impl part for Mesh and SkinnedMesh 2021-03-30 17:57:53 +02:00
Wojtek Figat
3e1356ba2d Remove unused LimitAttribute into simple Limit 2021-03-30 12:28:33 +02:00
Wojtek Figat
a83ee4014e Expose more wheel settings in vehicle 2021-03-29 17:07:17 +02:00
Wojtek Figat
dd00c83f74 Add clutch strength option 2021-03-29 16:48:59 +02:00
Wojtek Figat
6ad8e8b133 Expose Setup on WheeledVehicle 2021-03-29 16:40:06 +02:00
Wojtek Figat
f17e347a15 Add differential settings to WheeledVehicle 2021-03-29 16:25:25 +02:00
Wojtek Figat
d95d3efe33 Fix 2021-03-29 15:38:04 +02:00
Wojtek Figat
d21ccac63e Add engine settings to WheeledVehicle 2021-03-29 15:36:55 +02:00
Wojtek Figat
b27c832cb7 Add error log when trying to load bytes from file data that is too big 2021-03-29 13:49:49 +02:00
Wojtek Figat
3162d4e770 Add option for WheeledVehicle drive type 2021-03-29 13:41:25 +02:00
Wojtek Figat
23d38fc387 Fix regression in Bezier curve tangents calculation for Quaternions
85167b2d4b
2021-03-28 18:45:10 +02:00
Wojtek Figat
6d2092f9e8 Fix rendering volumetric fog influence from local lights with shadows 2021-03-27 20:06:57 +01:00
Wojtek Figat
0754434295 Fix UWP build 2021-03-27 19:27:22 +01:00
Wojtek Figat
732f74e5c9 Fix assertion on engine close due to rare invalid storage object refs count 2021-03-27 19:27:04 +01:00
Wojtek Figat
ebf2b0a2f3 Fix asset path used in registry
#394
2021-03-26 22:24:44 +01:00
Wojtek Figat
e21c9d24de Add proper vehicle setup after editing wheel colliders 2021-03-26 17:11:26 +01:00
Wojtek Figat
2ce14b5e9c Increase physics solver iterations counts for vehicles to have more stability and quality 2021-03-26 16:14:06 +01:00
Wojtek Figat
3f68a0576d Reorder properties and add center of mass debug drawing 2021-03-26 15:47:00 +01:00
Wojtek Figat
f216528f40 Tweak comment 2021-03-26 15:14:12 +01:00
Wojtek Figat
4562dde31f Add Vehicles support 2021-03-26 15:11:07 +01:00
Wojtek Figat
1a8456ea57 Tweak 2021-03-25 23:16:04 +01:00
Wojtek Figat
9f79d0e3c4 Add support for vertical and horizontal panels to arrange children based on the child anchor
#385
2021-03-25 21:45:29 +01:00
Wojtek Figat
d3bdc3cf8b Fix UI not being updated with particular panels used when changing child control anchors
#385
2021-03-25 21:27:42 +01:00
Wojtek Figat
5c495b987b Add Shift+Home shortcut to Text Boxes
#386
2021-03-25 21:14:37 +01:00
Wojtek Figat
2b741cae58 Fix navmesh tiles set resizing
#369
2021-03-25 20:52:58 +01:00
Wojtek Figat
6982997a2b Fixes for serialization problems with custom structures 2021-03-24 22:08:40 +01:00
Wojtek Figat
de2db94b85 Add DrawCylinder and DrawWireCylinder to DebugDraw 2021-03-24 22:08:15 +01:00
stefnotch
2c0520cc9d Update Matrix3x3.cs 2021-03-24 11:08:41 +01:00
Wojtek Figat
5ca717a231 Merge remote-tracking branch 'origin/master' into 1.2 2021-03-23 12:32:04 +01:00
Wojtek Figat
b5e324673e Fixes for serialization problems with custom structures 2021-03-23 12:29:25 +01:00
Wojtek Figat
20b65a08d9 Add DrawCylinder and DrawWireCylinder to DebugDraw 2021-03-23 12:21:07 +01:00
Wojtek Figat
934258aadb Fix UICanvas to face camera plane instead of camera position
#371
2021-03-23 10:25:31 +01:00
Wojtek Figat
16f81cc184 Fix updating Label layout after font change when using automatic size
#380
2021-03-23 09:32:12 +01:00
Wojtek Figat
e8c9856665 Fix Vertical/Horizontal panels issue with anchored child controls
#378
2021-03-23 09:24:56 +01:00
Wojtek Figat
fad1e6fdfc Fix regression from d65ae8de96 2021-03-23 09:17:45 +01:00
Wojtek Figat
fcd86bccf5 Fix scripting reload without scenes loaded
#375
2021-03-22 23:41:21 +01:00
Wojtek Figat
d65ae8de96 Fix saving assets with path containing invalid slashes 2021-03-22 20:05:15 +01:00
Wojtek Figat
40c537d114 Merge branch 'master' into 1.2
# Conflicts:
#	Source/Engine/Platform/Network.h
2021-03-22 11:26:36 +01:00
Wojtek Figat
39a6d0d292 Add Unix network impl for Android 2021-03-22 11:23:25 +01:00
Wojtek Figat
cb96a87659 Fix crash when material is generated at 2 threads at once 2021-03-21 20:25:25 +01:00