Wojtek Figat
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294dd3d363
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Fix json guid parsing to check for correct hex characters
#3476
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2025-05-30 00:42:55 +02:00 |
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Wojtek Figat
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e00f552baf
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Fix missing xml comment
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2025-05-30 00:39:20 +02:00 |
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Wojtek Figat
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8eff098850
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Fix Linux build
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2025-05-28 04:30:08 +02:00 |
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Wojtek Figat
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4fe9fdded6
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Optimize redundant string allocation in managed binary module unload
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2025-05-28 04:10:47 +02:00 |
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Wojtek Figat
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03d52d4eb9
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Add support for building engine without logging
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2025-05-28 04:05:12 +02:00 |
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Wojtek Figat
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ab61ed5a37
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Add more memory profiling insights and groups
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2025-05-28 04:03:44 +02:00 |
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Wojtek Figat
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72ee80242d
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Add integration with Tracy profiler to plot main memory categories
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2025-05-26 05:37:53 +02:00 |
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Wojtek Figat
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9dc4dbc6d7
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Add more memory profiler categories
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2025-05-25 18:38:07 +02:00 |
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Wojtek Figat
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a74c5e7943
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Another fix for iOS build
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2025-05-25 18:01:30 +02:00 |
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Wojtek Figat
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8f9fa6995e
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Fix compilation issues
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2025-05-25 17:40:00 +02:00 |
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Wojtek Figat
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98e59450f1
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Add freeing managed assembly memory on reload/unload
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2025-05-25 17:39:51 +02:00 |
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Wojtek Figat
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8c62f1120f
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Optimize dynamic memory allocations for managed runtime interop collections with a new Arena Allocation
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2025-05-25 17:39:20 +02:00 |
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Wojtek Figat
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9aaba955d0
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Fix profiler tables to use column headers aligned to center
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2025-05-25 02:04:56 +02:00 |
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Wojtek Figat
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410ec0465c
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Optimize CSharp scripting runtime to use arena allocator per-assembly
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2025-05-25 02:04:16 +02:00 |
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Chandler Cox
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ae9ded504d
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Add utility for if in play mode that returns true for shipped applications.
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2025-05-23 23:21:45 -05:00 |
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Wojtek Figat
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f9cb4ddae2
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Add new Arena Allocator for optimized dynamic memory allocations with a shared lifetime
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2025-05-24 05:08:32 +02:00 |
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Chandler Cox
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9753e579c1
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Check for Game window before usage to avoid errors in trying to unplay.
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2025-05-23 18:16:48 -05:00 |
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Chandler Cox
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2e996c8e91
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Remove redundant call to scene. Fixes error in prefab node filtering.
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2025-05-23 17:11:45 -05:00 |
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Chandler Cox
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545a43de32
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Add drawing root tree lines except for in scene and prefab tree.
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2025-05-23 16:50:55 -05:00 |
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Chandler Cox
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e606c35093
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Add node tree to show changes to whole prefab.
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2025-05-23 16:23:22 -05:00 |
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Chandler Cox
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21ae2d5d40
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Focus Actor position if no Actor bounding box.
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2025-05-23 14:44:53 -05:00 |
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Chandler Cox
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4649298605
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Dont allow setting prefab root name from scene instance.
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2025-05-23 14:06:21 -05:00 |
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Chandler Cox
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ae9622d271
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Re-add colors back in for nodes.
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2025-05-23 13:29:05 -05:00 |
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Chandler Cox
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4366976015
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Add better prefab diff viewing naming for actors
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2025-05-23 13:27:01 -05:00 |
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Chandler Cox
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5b2a966ac6
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Fix animation preview bounds scale.
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2025-05-23 10:37:30 -05:00 |
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Wojtek Figat
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bb855e2663
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Add suport for Tracy profiler on Mac
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2025-05-22 05:34:36 +02:00 |
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Wojtek Figat
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d24f9d1e1e
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Add warning when using memory profiler without enabled on startup
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2025-05-22 05:18:56 +02:00 |
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Wojtek Figat
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c1b1f4afc4
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Add process memory stats for Apple platforms
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2025-05-22 04:49:48 +02:00 |
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Wojtek Figat
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c639a3103c
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Add memory profiling events to the main areas of the engine
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2025-05-22 04:47:01 +02:00 |
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Wojtek Figat
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32bc73610f
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Fix debug command type detection when it's used with argument
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2025-05-22 04:45:12 +02:00 |
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Wojtek Figat
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66dcfafa2e
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Fix Vulkan descriptor sets pooling
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2025-05-22 04:42:01 +02:00 |
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Wojtek Figat
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9215f2662f
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Add missing memory alloc profiling for virtual pages
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2025-05-22 04:41:01 +02:00 |
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Wojtek Figat
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2dc404cbd3
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Add new memory profiler
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2025-05-22 04:40:32 +02:00 |
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xxSeys1
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59308df250
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add shortcuts for viewflags and debug view modes
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2025-05-18 16:28:16 +02:00 |
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Wojtek Figat
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9ba1c4c338
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Fix typo in ec2957bf38
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2025-05-16 20:24:01 +02:00 |
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Wojtek Figat
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ec2957bf38
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Fix memory leak on sequential mesh buffers update
#3449
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2025-05-16 20:23:16 +02:00 |
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Wojtek Figat
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8bb5655b2f
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Fix error when using invalid camera ray
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2025-05-16 20:22:52 +02:00 |
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xxSeys1
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c24ecaaab1
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fix crammed color grading editor value boxes
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2025-05-15 19:27:48 +02:00 |
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xxSeys1
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483a33996f
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fix atan2 to use default box value
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2025-05-15 11:43:38 +02:00 |
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Wiktor Żurawik
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6be8158209
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Fix timeout calculation in Task::Wait
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2025-05-13 23:10:57 +02:00 |
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Wojtek Figat
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8e7fcd3cad
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Merge branch 'xxSeys1-ItemsListNoSelectionAutoFirst'
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2025-05-13 20:16:56 +02:00 |
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Wojtek Figat
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a792a8a533
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Merge branch 'ItemsListNoSelectionAutoFirst' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ItemsListNoSelectionAutoFirst
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2025-05-13 20:16:51 +02:00 |
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Wojtek Figat
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25d8c4645e
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Merge branch 'GoaLitiuM-fontlinecache_alloc'
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2025-05-13 20:09:08 +02:00 |
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Wojtek Figat
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64c552d69d
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Merge branch 'fontlinecache_alloc' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fontlinecache_alloc
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2025-05-13 20:06:31 +02:00 |
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Wojtek Figat
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fafa400db0
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Merge branch 'xxSeys1-documentationInReadme'
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2025-05-13 19:59:21 +02:00 |
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xxSeys1
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0b20a5342e
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add info on docs source being available to readme
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2025-05-13 16:00:16 +02:00 |
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xxSeys1
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fa4e56a32a
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unify zoom behavior when zooming in and out
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2025-05-12 20:26:33 +02:00 |
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xxSeys1
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212bd7a011
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adjust width of terrain related nodes and node elements
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2025-05-12 20:11:08 +02:00 |
|
alsed
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943864004f
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Update README.md
removed spirv-tools, since Flax build it during compilation.
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2025-05-09 15:17:20 -04:00 |
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Wiktor Żurawik
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8ce4d94a96
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Refactor .NET version detection error reporting
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2025-05-09 17:04:41 +02:00 |
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