Wojtek Figat
|
f528ba59ec
|
Code style fix
#766
|
2022-10-12 19:04:22 +02:00 |
|
Cristhofer Marques
|
0b8a176ff8
|
Revert "Update SkeletonMaskWindow.cs"
This reverts commit b626d3047d.
|
2022-10-11 14:05:30 -03:00 |
|
Cristhofer Marques
|
b626d3047d
|
Update SkeletonMaskWindow.cs
|
2022-10-11 13:08:52 -03:00 |
|
Cristhofer Marques
|
2af285e972
|
feature added
|
2022-10-11 11:49:32 -03:00 |
|
Wojtek Figat
|
20ebe3ac85
|
Fix game ticking in editor during cut-scene rendering at edit time
|
2022-08-25 19:42:00 +02:00 |
|
Wojtek Figat
|
a545520d6b
|
Add playback speed option for Scene Animation rendering
|
2022-08-25 19:41:59 +02:00 |
|
Wojtek Figat
|
3b52914416
|
Add **Nested Animations** for compositing animation clips
|
2022-07-31 15:53:09 +02:00 |
|
Wojtek Figat
|
1019550d4a
|
Change search boxes in Editor to stick to the top of the panel
|
2022-07-19 15:37:10 +02:00 |
|
Wojtek Figat
|
9f7f764359
|
Format code
|
2022-07-18 22:38:01 +02:00 |
|
Wojciech Figat
|
0d8ebd332e
|
Add Global Illumination sampling option to transparent materials (eg. particles)
|
2022-07-14 14:28:42 +02:00 |
|
Wojciech Figat
|
85f351663b
|
Add Transparent Lighting Modes for material with option to use non-directional shading
|
2022-07-14 09:22:32 +02:00 |
|
Wojciech Figat
|
f221bc6361
|
Minor improvements
|
2022-07-07 15:34:15 +02:00 |
|
Wojciech Figat
|
02dbd07506
|
Add utility buttons to check/uncheck all Material Instance parameters overrides in Editor window
|
2022-07-06 09:29:25 +02:00 |
|
Wojtek Figat
|
1fbdabdcd0
|
Fixes
|
2022-06-19 13:07:19 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojtek Figat
|
785f8915b7
|
Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Core/Math/Vector3.h
|
2022-05-21 19:45:13 +02:00 |
|
Wojtek Figat
|
782c3a0e3e
|
Add Find references utility for graph parameters and methods
|
2022-05-09 18:10:47 +02:00 |
|
Wojtek Figat
|
8b1e0df222
|
Add **Content Search** window to searching Visual Scripts and other assets
|
2022-05-08 19:42:34 +02:00 |
|
Wojtek Figat
|
90906baae2
|
Various improvements for Editor
|
2022-05-06 17:14:25 +02:00 |
|
Wojciech Figat
|
551459022d
|
Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
# Source/Editor/Windows/Assets/VisualScriptWindow.cs
|
2022-05-02 10:38:14 +02:00 |
|
Wojtek Figat
|
2935b85543
|
Add preserving existing value of the Visual Script parameter when changing its type
|
2022-05-01 21:34:21 +02:00 |
|
Wojtek Figat
|
26d4ebd3d5
|
Fixes for Visual Scripting in Editor
|
2022-05-01 21:11:15 +02:00 |
|
Wojtek Figat
|
74b23d0e00
|
Add support for array of Visual Script objects
|
2022-05-01 20:42:05 +02:00 |
|
Wojciech Figat
|
8428f28239
|
Various improvements for SDF rendering
|
2022-04-29 17:11:39 +02:00 |
|
Wojtek Figat
|
158c29e598
|
Add **Dictionaries to Visual Scripting**
|
2022-04-27 22:47:54 +02:00 |
|
Wojciech Figat
|
cad9bad950
|
Merge remote-tracking branch 'origin/master' into gi
|
2022-04-21 12:57:08 +02:00 |
|
Wojtek Figat
|
a27d69f852
|
Improve Json Asset development workflow
|
2022-04-13 21:19:10 +02:00 |
|
Wojtek Figat
|
58491e6d23
|
Add **Screen Space Reflections for transparent materials**
|
2022-04-12 22:16:06 +02:00 |
|
Wojciech Figat
|
2bf0a7af8e
|
Fix opening particle emitter editor window if shader compilation fails
|
2022-03-25 15:37:01 +01:00 |
|
Wojciech Figat
|
3e9b6caa1c
|
Fix sorting items in various contextual list popups in Editor
|
2022-03-25 15:36:30 +01:00 |
|
Wojciech Figat
|
b08d2001fd
|
Add Model SDF generation utilities
|
2022-03-24 11:32:02 +01:00 |
|
Wojciech Figat
|
832a4bf86a
|
Add utility Copy option for various labels in assets editors
|
2022-03-22 17:16:15 +01:00 |
|
Wojciech Figat
|
cf6fb07a05
|
Fix updating audio window toolbar
|
2022-02-01 16:21:47 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
751916151a
|
Add Loading text info for particle system and animation timelines
|
2022-01-08 15:06:20 +01:00 |
|
Wojciech Figat
|
73c22b75ea
|
Add Code Docs module for Editor tooltips
|
2021-12-22 10:55:42 +01:00 |
|
Wojciech Figat
|
43531a020a
|
Add drag&drop to prefab hierarchy panel for easier usage
|
2021-12-08 16:50:30 +01:00 |
|
Wojciech Figat
|
23303802ec
|
Add support for passing back value via reference to C# scripting event
|
2021-12-06 16:46:16 +01:00 |
|
Wojciech Figat
|
1e034c904a
|
Fix missing blend shape refresh for Skinned Model window preview
|
2021-11-26 12:57:37 +01:00 |
|
Wojciech Figat
|
d33829f5eb
|
Add option to change Visual Script parameter type
|
2021-11-16 20:44:18 +01:00 |
|
Wojciech Figat
|
e249fda1f2
|
Add Visual Script parameter access editing (public or private)
|
2021-11-16 16:41:38 +01:00 |
|
Wojciech Figat
|
f69055d85a
|
Add features flags for Custom Editors presentation
|
2021-11-16 16:33:45 +01:00 |
|
Wojciech Figat
|
80ef2befd5
|
Add FallbackTable for localized strings table to redirect missing texts into other language
|
2021-11-15 16:39:16 +01:00 |
|
Wojciech Figat
|
8459d7f3ad
|
Add option to export a single localized string table to .pot file
|
2021-11-15 16:39:15 +01:00 |
|
Wojtek Figat
|
6dfedd219b
|
Minor improvements and fixes for Editor
|
2021-11-04 15:59:06 +01:00 |
|
Wojtek Figat
|
07a6e50d14
|
Fix custom actor options for prefab window
|
2021-10-25 23:23:07 +02:00 |
|
Wojtek Figat
|
d88306fc1c
|
Hide various Editor types from Visual Scripting
|
2021-10-04 12:26:36 +02:00 |
|
Wojtek Figat
|
0bae7022b1
|
Add minor tweak
|
2021-09-23 10:13:30 +02:00 |
|
Wojtek Figat
|
8e6c7a6194
|
Add live-preview option for editing scene animation
#519
|
2021-09-22 17:09:36 +02:00 |
|
Wojtek Figat
|
fff2c3e038
|
Fix materials parameters display issues after editing
|
2021-08-18 22:55:31 +02:00 |
|