Commit Graph

3419 Commits

Author SHA1 Message Date
Wojtek Figat
85eb3541eb Merge branch 'alc_reload_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-alc_reload_fix 2023-08-10 11:56:17 +02:00
9d8105e3f3 Separate managed assembly unloading and scripting ALC reinitialization
Fixes an issue with multiple managed assemblies unloading and releasing
all cached data before native resources were fully released in other
assemblies.
2023-08-08 17:39:31 +03:00
Wiktor Kocielski
47c6e54406 Fix exposed public CommonValue inclusion 2023-08-08 08:45:14 +03:00
Wojtek Figat
911cdb3f2d Softlock fix 2023-08-01 10:01:00 +02:00
Wojtek Figat
714b35b520 Merge branch 'mordorfix' of https://github.com/Withaust/FlaxEngine into Withaust-mordorfix 2023-08-01 09:59:36 +02:00
Wojtek Figat
cfab58ccc6 Fix some actor assets into soft checks 2023-08-01 09:57:38 +02:00
Wojtek Figat
8d48b27608 Merge branch 'dotnet_defines' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_defines 2023-07-31 17:13:52 +02:00
3ba05f52df Add common .NET SDK preprocessor definitions 2023-07-30 21:57:44 +03:00
bf351f71bf Guard generic AssetReferenceAttribute to work only in .NET 7 2023-07-30 20:48:36 +03:00
06250fcb6d Implement a generic version of AssetReferenceAttribute 2023-07-30 20:40:30 +03:00
Wiktor Kocielski
383b21c108 Softlock fix 2023-07-29 18:55:29 +03:00
Wiktor Kocielski
eb641e142e ShadowOfMordor terrain fix 2023-07-29 01:00:07 +03:00
Wojtek Figat
95922bb38b Fix compilation 2023-07-26 21:18:22 +02:00
Wojtek Figat
77daf85fc1 Add unit test for angles unwind math #1267 2023-07-26 19:31:43 +02:00
Wojtek Figat
fae20daac9 Cleanup code #1267 2023-07-26 19:28:55 +02:00
NoriteSC
3bd8d930e0 doc fixes and code corections
mathf UnwindRadians has fixed coust
added UnwindRadiansAccurate oldversion
2023-07-25 15:27:18 +02:00
Wojtek Figat
543433440e Fix nested animation playrate when the framerate is different
#1258
2023-07-24 19:21:03 +02:00
Wojtek Figat
619b0bff6b Merge branch 'fix/string-marshalling' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/string-marshalling 2023-07-24 18:14:24 +02:00
Wojtek Figat
c9254457a9 Code style tweaks 2023-07-24 16:24:39 +02:00
Wojtek Figat
11bb6d4364 Fix crash when using custom Anim Graph node (.NET 7 regression) 2023-07-24 14:23:28 +02:00
Mateusz Karbowiak
91e0e2011c Fix visibility of string wrapper 2023-07-22 18:44:36 +02:00
Wojtek Figat
b2b10ce7da Fix various core types to be trivially constructible as properly POD-type 2023-07-18 18:20:11 +02:00
Wojtek Figat
872509df2a Fix incorrect Transform Position To Screen UV in particles graph in CPU code path 2023-07-18 18:13:19 +02:00
Wojtek Figat
338499536f Add ModelInstanceActor::GetMaterialSlots 2023-07-18 10:55:00 +02:00
Wojtek Figat
0f613abfb9 Add ToSpan from 24c03c0e4b 2023-07-18 10:54:21 +02:00
Wojtek Figat
5b40f770b1 Merge branch 'mat-entry' of https://github.com/Tryibion/FlaxEngine into Tryibion-mat-entry 2023-07-18 10:25:35 +02:00
Wojtek Figat
488958ce44 Fix DrawSceneDepth to properly draw scene objects when custom actors list is empty
#1253
2023-07-18 10:16:11 +02:00
Wojtek Figat
9c2cff6f3c Merge branch 'generic_type_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-generic_type_fix 2023-07-18 09:50:56 +02:00
Wojtek Figat
44518e88d5 Fix crash when using Vector3 soft casting in Visual Scripts 2023-07-18 09:48:43 +02:00
Wojtek Figat
011162744c Fix various keyboard handling on macOS 2023-07-16 12:04:22 +02:00
Wojtek Figat
6853aa6e81 Add control/command/option keys handling on macOS 2023-07-16 12:04:18 +02:00
Wojtek Figat
6fc168bdf1 Add macOS message box with buttons 2023-07-16 12:04:12 +02:00
Wojtek Figat
6d48fce763 Fix mouse cursor setting on macOS to properly handle screen scale 2023-07-16 12:04:06 +02:00
Chandler Cox
ba93e1e1d0 Add showing default materials to model entries. 2023-07-15 10:00:34 -05:00
ff56152ef2 Fix releasing non-collectible types with collectible generic types 2023-07-15 13:20:56 +03:00
Wojtek Figat
84c99ea1c3 Fix nested animation sampling bug
#1244
2023-07-14 13:10:20 +02:00
Wojtek Figat
a6924d37c1 Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries 2023-07-14 11:58:51 +02:00
Wojtek Figat
40fc2f8295 Fix missing header files in deployed engine package
#1242
2023-07-14 11:25:54 +02:00
Chandler Cox
0a57cbbecf Add not showing lights debug based on other light flags as well. 2023-07-07 17:48:16 -05:00
Chandler Cox
a0bb3f2995 Add light debug view flag to draw light shapes 2023-07-07 17:32:46 -05:00
Chandler Cox
d88b93d56b Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods. 2023-07-05 14:00:07 -05:00
Wojtek Figat
bd0bc42adc Fix regressionn from d7dc0b76e5 2023-07-05 12:18:03 +02:00
Wojtek Figat
04ef3c60d5 Fix regression from c79952a4d6 2023-07-05 09:27:21 +02:00
Wojtek Figat
a14de5e255 Fix Array For Each visual script node local vars setup 2023-07-04 17:58:32 +02:00
Wojtek Figat
c79952a4d6 Implement missing dotnet7 interop for field and stabilize interop 2023-07-04 17:57:59 +02:00
Wojtek Figat
d7dc0b76e5 Softly handle invalid scene rendering key to prevent crashes on scene unload 2023-07-04 13:32:51 +02:00
Wojtek Figat
27b3538b2f Fix regression from 9d640656e6 2023-07-04 13:15:09 +02:00
Wojtek Figat
615ec636d4 Fix crash when window gets deleted before show/close sequence 2023-07-04 10:42:49 +02:00
Wojtek Figat
9f7ae5bb58 Fix warning 2023-07-03 22:13:13 +02:00
Wojtek Figat
9db3439d0d Fix compilation error 2023-07-03 16:17:46 +02:00