Wojtek Figat
85eb3541eb
Merge branch 'alc_reload_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-alc_reload_fix
2023-08-10 11:56:17 +02:00
9d8105e3f3
Separate managed assembly unloading and scripting ALC reinitialization
...
Fixes an issue with multiple managed assemblies unloading and releasing
all cached data before native resources were fully released in other
assemblies.
2023-08-08 17:39:31 +03:00
Wiktor Kocielski
47c6e54406
Fix exposed public CommonValue inclusion
2023-08-08 08:45:14 +03:00
Wojtek Figat
911cdb3f2d
Softlock fix
2023-08-01 10:01:00 +02:00
Wojtek Figat
714b35b520
Merge branch 'mordorfix' of https://github.com/Withaust/FlaxEngine into Withaust-mordorfix
2023-08-01 09:59:36 +02:00
Wojtek Figat
cfab58ccc6
Fix some actor assets into soft checks
2023-08-01 09:57:38 +02:00
Wojtek Figat
8d48b27608
Merge branch 'dotnet_defines' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_defines
2023-07-31 17:13:52 +02:00
3ba05f52df
Add common .NET SDK preprocessor definitions
2023-07-30 21:57:44 +03:00
bf351f71bf
Guard generic AssetReferenceAttribute to work only in .NET 7
2023-07-30 20:48:36 +03:00
06250fcb6d
Implement a generic version of AssetReferenceAttribute
2023-07-30 20:40:30 +03:00
Wiktor Kocielski
383b21c108
Softlock fix
2023-07-29 18:55:29 +03:00
Wiktor Kocielski
eb641e142e
ShadowOfMordor terrain fix
2023-07-29 01:00:07 +03:00
Wojtek Figat
95922bb38b
Fix compilation
2023-07-26 21:18:22 +02:00
Wojtek Figat
77daf85fc1
Add unit test for angles unwind math #1267
2023-07-26 19:31:43 +02:00
Wojtek Figat
fae20daac9
Cleanup code #1267
2023-07-26 19:28:55 +02:00
NoriteSC
3bd8d930e0
doc fixes and code corections
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mathf UnwindRadians has fixed coust
added UnwindRadiansAccurate oldversion
2023-07-25 15:27:18 +02:00
Wojtek Figat
543433440e
Fix nested animation playrate when the framerate is different
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#1258
2023-07-24 19:21:03 +02:00
Wojtek Figat
619b0bff6b
Merge branch 'fix/string-marshalling' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/string-marshalling
2023-07-24 18:14:24 +02:00
Wojtek Figat
c9254457a9
Code style tweaks
2023-07-24 16:24:39 +02:00
Wojtek Figat
11bb6d4364
Fix crash when using custom Anim Graph node (.NET 7 regression)
2023-07-24 14:23:28 +02:00
Mateusz Karbowiak
91e0e2011c
Fix visibility of string wrapper
2023-07-22 18:44:36 +02:00
Wojtek Figat
b2b10ce7da
Fix various core types to be trivially constructible as properly POD-type
2023-07-18 18:20:11 +02:00
Wojtek Figat
872509df2a
Fix incorrect Transform Position To Screen UV in particles graph in CPU code path
2023-07-18 18:13:19 +02:00
Wojtek Figat
338499536f
Add ModelInstanceActor::GetMaterialSlots
2023-07-18 10:55:00 +02:00
Wojtek Figat
0f613abfb9
Add ToSpan from 24c03c0e4b
2023-07-18 10:54:21 +02:00
Wojtek Figat
5b40f770b1
Merge branch 'mat-entry' of https://github.com/Tryibion/FlaxEngine into Tryibion-mat-entry
2023-07-18 10:25:35 +02:00
Wojtek Figat
488958ce44
Fix DrawSceneDepth to properly draw scene objects when custom actors list is empty
...
#1253
2023-07-18 10:16:11 +02:00
Wojtek Figat
9c2cff6f3c
Merge branch 'generic_type_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-generic_type_fix
2023-07-18 09:50:56 +02:00
Wojtek Figat
44518e88d5
Fix crash when using Vector3 soft casting in Visual Scripts
2023-07-18 09:48:43 +02:00
Wojtek Figat
011162744c
Fix various keyboard handling on macOS
2023-07-16 12:04:22 +02:00
Wojtek Figat
6853aa6e81
Add control/command/option keys handling on macOS
2023-07-16 12:04:18 +02:00
Wojtek Figat
6fc168bdf1
Add macOS message box with buttons
2023-07-16 12:04:12 +02:00
Wojtek Figat
6d48fce763
Fix mouse cursor setting on macOS to properly handle screen scale
2023-07-16 12:04:06 +02:00
Chandler Cox
ba93e1e1d0
Add showing default materials to model entries.
2023-07-15 10:00:34 -05:00
ff56152ef2
Fix releasing non-collectible types with collectible generic types
2023-07-15 13:20:56 +03:00
Wojtek Figat
84c99ea1c3
Fix nested animation sampling bug
...
#1244
2023-07-14 13:10:20 +02:00
Wojtek Figat
a6924d37c1
Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries
2023-07-14 11:58:51 +02:00
Wojtek Figat
40fc2f8295
Fix missing header files in deployed engine package
...
#1242
2023-07-14 11:25:54 +02:00
Chandler Cox
0a57cbbecf
Add not showing lights debug based on other light flags as well.
2023-07-07 17:48:16 -05:00
Chandler Cox
a0bb3f2995
Add light debug view flag to draw light shapes
2023-07-07 17:32:46 -05:00
Chandler Cox
d88b93d56b
Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods.
2023-07-05 14:00:07 -05:00
Wojtek Figat
bd0bc42adc
Fix regressionn from d7dc0b76e5
2023-07-05 12:18:03 +02:00
Wojtek Figat
04ef3c60d5
Fix regression from c79952a4d6
2023-07-05 09:27:21 +02:00
Wojtek Figat
a14de5e255
Fix Array For Each visual script node local vars setup
2023-07-04 17:58:32 +02:00
Wojtek Figat
c79952a4d6
Implement missing dotnet7 interop for field and stabilize interop
2023-07-04 17:57:59 +02:00
Wojtek Figat
d7dc0b76e5
Softly handle invalid scene rendering key to prevent crashes on scene unload
2023-07-04 13:32:51 +02:00
Wojtek Figat
27b3538b2f
Fix regression from 9d640656e6
2023-07-04 13:15:09 +02:00
Wojtek Figat
615ec636d4
Fix crash when window gets deleted before show/close sequence
2023-07-04 10:42:49 +02:00
Wojtek Figat
9f7ae5bb58
Fix warning
2023-07-03 22:13:13 +02:00
Wojtek Figat
9db3439d0d
Fix compilation error
2023-07-03 16:17:46 +02:00