Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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55155630ca
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Fix duplicating spline
#452
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2021-04-12 21:06:34 +02:00 |
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Wojtek Figat
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77f9716932
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Fix selecting spline points
#409
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2021-03-30 22:27:24 +02:00 |
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Wojtek Figat
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97fd733c3e
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Fix issue when spline point is deleted externally while being selected
#393
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2021-03-26 22:00:15 +01:00 |
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Wojtek Figat
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8661091337
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Add Spline Rope Body actor for ropes, chains and cables physics
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2021-02-12 15:16:04 +01:00 |
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Wojtek Figat
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34b6cfebc3
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Fix navmesh update on some spline editing operations
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2021-02-12 12:20:58 +01:00 |
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Wojtek Figat
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17d0f40e1c
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Add automatic navmesh update when editing spline with navmesh-relevant collider
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2021-02-12 11:27:13 +01:00 |
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Wojtek Figat
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49758fbfff
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Add Spline Collider
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2021-02-11 16:47:43 +01:00 |
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Wojtek Figat
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311dad7b82
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Add Spline Model
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2021-02-09 16:04:47 +01:00 |
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Wojtek Figat
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c3d9c52f1f
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Add support for spline point duplicate via Transform gizmo
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2021-02-01 16:04:20 +01:00 |
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Wojtek Figat
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69790f3576
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Add support for deleting selected spline points (with undo)
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2021-02-01 13:51:37 +01:00 |
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Wojtek Figat
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7c85ac61b8
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Add new Spline actor initialization when spawning in editor
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2021-01-27 15:39:38 +01:00 |
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Wojtek Figat
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9cdbbf590a
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Add spline points tangents gizmos and debug drawing
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2021-01-27 15:29:33 +01:00 |
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Wojtek Figat
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bd93e46624
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Tweaks for ActorChildNode
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2021-01-27 15:29:14 +01:00 |
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Wojtek Figat
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3dc6afef62
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Improve selecting spline gizmos and add highlight sphere
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2021-01-27 12:38:03 +01:00 |
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Wojtek Figat
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590fcebaec
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Fix drawing spline when spline point gizmo is selected
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2021-01-27 12:33:46 +01:00 |
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Wojtek Figat
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fd96957819
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Add gizmo handles for spline points
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2021-01-27 12:13:00 +01:00 |
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Wojtek Figat
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fe78fa7575
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Add Spline
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2021-01-25 10:41:53 +01:00 |
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