Wojtek Figat
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5fdd8a4b72
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Add NavCrowd initialization with specific NavAgentProperties to pick a proper navmesh automatically
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2022-06-26 15:53:51 +02:00 |
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Wojtek Figat
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982accde6d
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Add NavCrowd for navigation steering behaviors system for a group of agents
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2022-06-26 15:23:36 +02:00 |
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Wojtek Figat
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b49e5e9984
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Format more engine code
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2022-06-14 20:17:00 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojtek Figat
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f82e370392
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Refactor Vector types to support 64-bit precision via define switch
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2022-05-25 20:04:33 +02:00 |
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Wojciech Figat
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d36c502287
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Add easier game or plugin settings asset usage with SettingsBase
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2022-01-21 16:22:14 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojciech Figat
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e9557352a0
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Update copyright year in some source files
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2021-12-08 09:44:10 +01:00 |
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Wojtek Figat
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22fa954716
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Add error code logging to navmesh tiles adding issues
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2021-11-06 13:23:24 +01:00 |
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Wojtek Figat
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9ed8621621
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Fix invalid navmesh build for triggers
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2021-08-19 15:00:28 +02:00 |
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Wojtek Figat
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84cca1ae98
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Fix missing mesh collider vertices transformation for navmesh building
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2021-08-08 16:20:48 +02:00 |
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Wojtek Figat
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6718b37ca1
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Fixes and improvements
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2021-07-24 23:38:05 +02:00 |
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Wojtek Figat
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e61ebaa71b
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Add SceneNavigation for scene data for navigation system
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2021-07-04 11:25:51 +02:00 |
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Wojtek Figat
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99012725dc
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Adjust includes
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2021-06-17 14:15:19 +02:00 |
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Wojtek Figat
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0e75dba142
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Optimize C++ compilation time
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2021-04-30 16:27:57 +02:00 |
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Wojtek Figat
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438135975f
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Add DefaultQueryExtent to navmesh properties
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2021-04-07 17:17:41 +02:00 |
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Wojtek Figat
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b0fe4e9945
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Merge remote-tracking branch 'origin/master' into 1.2
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2021-03-30 17:58:29 +02:00 |
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Wojtek Figat
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f216528f40
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Tweak comment
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2021-03-26 15:14:12 +01:00 |
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Wojtek Figat
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2b741cae58
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Fix navmesh tiles set resizing
#369
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2021-03-25 20:52:58 +01:00 |
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Wojtek Figat
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1c140a5b0e
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Fix crash in navmesh builder when scene gets unloaded after navmesh tile gets dirty
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2021-03-21 13:44:30 +01:00 |
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Wojtek Figat
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d6b566a3fe
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Add support for accessing Game Settings and related assets in C# API in game build
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2021-03-01 16:17:01 +01:00 |
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Wojtek Figat
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99bc3289e8
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Add FindRandomPoint and FindRandomPointAroundCircle to the navigation utilities
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2021-03-01 14:32:35 +01:00 |
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Wojtek Figat
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6f12dc8567
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Add improved dll import/export attributes injection when building binary modules
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2021-02-25 13:02:13 +01:00 |
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Wojtek Figat
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cf3ac7a26e
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Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
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2021-02-23 22:29:07 +01:00 |
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Wojtek Figat
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9d35068514
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Fix crash when calling navigation system before navmesh init (eg. in build)
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2021-02-22 23:16:12 +01:00 |
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Wojtek Figat
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0e78d13146
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Add support for navmesh on spline collider
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2021-02-12 11:15:51 +01:00 |
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Wojtek Figat
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81e41d51c8
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Remove Unlink from asset reference
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2021-02-10 11:37:14 +01:00 |
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Wojtek Figat
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6cbeac6537
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
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2021-01-22 11:31:22 +01:00 |
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Wojtek Figat
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f8bf87e0b1
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Fixes
|
2021-01-20 09:14:30 +01:00 |
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Wojtek Figat
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d19c31555b
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Add support for dynamic updating navmesh when moving NavModifierVolume
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2021-01-18 15:08:00 +01:00 |
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Wojtek Figat
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fdc8e371c4
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Add support for using NavAreas for navigation
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2021-01-18 13:18:26 +01:00 |
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Wojtek Figat
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c1216a4318
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Add NavAreaProperties
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2021-01-18 11:42:17 +01:00 |
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Wojtek Figat
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2ae78b9afd
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Fix navmesh tiles build
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2021-01-18 10:51:55 +01:00 |
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Wojtek Figat
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01a30faa62
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Add NavMesh Modifier Volume actor type
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2021-01-15 16:46:40 +01:00 |
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Wojtek Figat
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070faf12da
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Fixes for the rotated navmeshes building
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2021-01-15 12:48:22 +01:00 |
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Wojtek Figat
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65d3883f03
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Add support for masking navmesh agents in NavMeshBoundsVolume
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2021-01-15 11:59:21 +01:00 |
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Wojtek Figat
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2c2c1af97f
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Add NavAgentMask
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2021-01-15 11:59:04 +01:00 |
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Wojtek Figat
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d7949b5405
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Remove deprecated comment
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2021-01-14 14:29:27 +01:00 |
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Wojtek Figat
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f8624ae768
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Fix crash during navmesh build when actor gets removed
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2021-01-14 14:18:40 +01:00 |
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Wojtek Figat
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98d272a903
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Add support for SphereCollider and CapsuleCollider for navmesh
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2021-01-14 14:18:22 +01:00 |
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Wojtek Figat
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7835259a83
|
Add TestPath utility to navigation system
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2021-01-14 13:11:32 +01:00 |
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Wojtek Figat
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93aa265b20
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Add support for rotated navmeshes
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2021-01-14 13:08:53 +01:00 |
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Wojtek Figat
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b2a2652b56
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Fix not using hardcoded order for showing Actor main properties in editor
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2021-01-13 15:35:53 +01:00 |
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Wojtek Figat
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af692605ab
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Add option to hide navmesh in editor debug view
|
2021-01-13 15:21:50 +01:00 |
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Wojtek Figat
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d1a282e228
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Fix removing unused navmesh tiles on whole scene rebuild
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2021-01-13 14:50:43 +01:00 |
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Wojtek Figat
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88bddfb141
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Add navmesh name to logs for better debugging
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2021-01-13 14:49:50 +01:00 |
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Wojtek Figat
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27ed23c1b9
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Add support for multiple navmeshes on a scene
|
2021-01-13 14:28:46 +01:00 |
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Wojtek Figat
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a3fa8ff9f0
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Optimize some includes
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2021-01-12 19:17:08 +01:00 |
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Wojtek Figat
|
be319c446d
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Refactor settings types to use scripting API
|
2021-01-05 14:14:34 +01:00 |
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VNC
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6ab300025b
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Fixed a ton of typos
|
2021-01-05 02:13:15 +01:00 |
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