Chandler Cox
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f38df259a7
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Dont show Select prefab, Edit prefab, and view changes buttons when editing actor in the prefab.
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2024-06-18 21:10:42 -05:00 |
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Abra
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b2fc5e8fd3
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increase horizontal slot amount
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2024-05-20 17:01:07 +03:00 |
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Abra
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4fb42319ef
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add edit prefab button
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2024-05-20 16:59:32 +03:00 |
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Chandler Cox
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47b3141f18
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Clear item search on select prefab
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2024-05-16 23:00:32 -05:00 |
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4dcdd8b5f7
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Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
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2024-04-20 20:58:55 +03:00 |
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Wojtek Figat
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5cdf1c5764
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Merge branch 'lock-selection' of https://github.com/Tryibion/FlaxEngine into Tryibion-lock-selection
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2024-04-14 14:34:10 +02:00 |
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Chandler Cox
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81d4501868
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Add locking selection in prefab window
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2024-04-12 07:41:43 -05:00 |
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Chandler Cox
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1bc7455e09
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Add locking scene selection in properties window.
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2024-04-12 07:33:09 -05:00 |
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Wojtek Figat
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a83b589e12
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Fix error when applying prefab changes with Spline
#2384
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2024-04-05 16:43:18 +02:00 |
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Wojtek Figat
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7428ecfe63
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Add skipping showing and applying changes to prefab root actor transform via Level
#2125
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2024-02-26 22:29:43 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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7140c4a2d8
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-06-11 21:38:20 +02:00 |
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Wojtek Figat
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31c9b85a3f
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Fix prefab diff context menu in Editor to properly diff against arrays
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2023-06-11 20:44:04 +02:00 |
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Wojtek Figat
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694980160b
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/CustomEditors/CustomEditorsUtil.cs
# Source/Engine/Networking/NetworkReplicator.cpp
# Source/Engine/Scripting/ManagedCLR/MUtils.cpp
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
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2023-05-24 23:28:38 +02:00 |
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Wojtek Figat
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e045f096a9
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Add network debugging panel to actors and scripts
#1066
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2023-05-16 14:59:15 +02:00 |
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Wojtek Figat
|
4d1ac04e5c
|
Add GroupElement.AddSettingsButton for editor ui
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2023-04-29 11:10:48 +02:00 |
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Wojtek Figat
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4755c42d70
|
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
|
2023-03-27 17:30:48 +02:00 |
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Wojtek Figat
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e57481de7d
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Adjustments to the new group panels #903
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2023-01-24 23:18:12 +01:00 |
|
Chandler Cox
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66fd5e716c
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various fixes and improvements. size changes for headers, deactivate containement for collections.
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2023-01-21 13:35:51 -06:00 |
|
Wojciech Figat
|
9626e9bbb6
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Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
27a1dc8966
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Improve property names displaying in UI and add Unit Test for it
|
2022-04-27 14:12:27 +02:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojciech Figat
|
141022caf8
|
Add tooltips to actors in scene tree and to properties General panel header
#182
|
2021-12-09 17:10:34 +01:00 |
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Wojtek Figat
|
cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
|
2021-02-23 22:29:07 +01:00 |
|
W2.Wizard
|
52bc268ee7
|
Cleanup 1
|
2021-02-21 10:05:47 +01:00 |
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Wojtek Figat
|
788907f3b1
|
Remove deprecated and unused ISceneObject and ITransformable
|
2021-02-15 12:09:46 +01:00 |
|
Wojtek Figat
|
b2a2652b56
|
Fix not using hardcoded order for showing Actor main properties in editor
|
2021-01-13 15:35:53 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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