Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
317a9d63bc
|
Post-merge cleanup and improvements for #655
|
2022-01-11 15:04:40 +01:00 |
|
Nejcraft
|
7198539b33
|
Update Input.cpp
|
2021-11-05 00:47:51 +01:00 |
|
Nejcraft
|
e3505a40db
|
Fix GamepadAxis
really not sure how could this have gone unnoticed XD
|
2021-11-05 00:45:28 +01:00 |
|
Wojtek Figat
|
be1598b1c6
|
Fix parting Input Settings if they have invalid data
|
2021-10-17 18:08:58 +02:00 |
|
Wojtek Figat
|
7fc144b07b
|
Fix some memory leaks
|
2021-08-13 13:13:12 +02:00 |
|
Wojtek Figat
|
398fc4be37
|
Add Keyboard.IsAnyKeyDown
|
2021-06-02 09:47:37 +02:00 |
|
stefnotch
|
fb28cae2b4
|
Move ScreenToGameViewport from Engine to Screen
And make it accessible from the C# side
|
2021-03-15 20:18:53 +01:00 |
|
Wojtek Figat
|
dfb502621d
|
Fix crash in InputQueue handling when window object is deleted
|
2021-03-05 13:58:15 +01:00 |
|
Wojtek Figat
|
312e4ad010
|
Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
|
2021-02-15 10:40:59 +01:00 |
|
Wojtek Figat
|
b4bf488e3c
|
Fix double-click mouse event not setting mouse button down
Fixes #235
|
2021-02-14 18:41:28 +01:00 |
|
Wojtek Figat
|
23652d1bc5
|
Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Input/Input.cpp
|
2021-02-02 10:29:52 +01:00 |
|
Wojtek Figat
|
5d535fad6a
|
Move Mouse and Keyboard impl from headers to Input.cpp
|
2021-02-01 23:53:32 +01:00 |
|
Wojtek Figat
|
be319c446d
|
Refactor settings types to use scripting API
|
2021-01-05 14:14:34 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
|