Wojtek Figat
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8fcbef863e
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Add GPUResourceMapMode.NoWait flag to control buffer data reading
c68b75a298
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2025-07-30 08:42:26 +02:00 |
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Wojtek Figat
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c68b75a298
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Fix GPUBufferDX11::Map to wait on data to avoid missing data when reading staging buffers
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2025-07-29 21:43:09 +02:00 |
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Wojtek Figat
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8f63a99a2c
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Fix game splash screen to wait fr texture to be streamed in, not just allocated
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2025-07-29 21:42:37 +02:00 |
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Wojtek Figat
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6d05bf16b1
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Optimize Asset::GetPath in cooked build
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2025-07-29 21:41:59 +02:00 |
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Wojtek Figat
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b8218e9ab4
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Fix shader asset path in debug name in cooked build
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2025-07-29 17:34:42 +02:00 |
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Wojtek Figat
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99323c1d2f
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Add customizable per-platform affinity for content and pool threads
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2025-07-29 10:41:41 +02:00 |
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Wojtek Figat
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17c0892ff1
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Add debug name for PSO catching on D3D12/Vulkan during profiling incl. Development builds
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2025-07-28 23:08:26 +02:00 |
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Wojtek Figat
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ad6764e6d7
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Fix Asset.WaitForLoaded to yield or sleep thread for proper multithreading on some platforms
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2025-07-28 18:35:37 +02:00 |
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Wojtek Figat
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0bfd38e065
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Fix compilation on platforms without cloth sim
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2025-07-28 18:34:29 +02:00 |
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Wojtek Figat
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a00ffe6ec3
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Add Platform::Yield
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2025-07-28 18:33:05 +02:00 |
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Wojtek Figat
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a7ffd9e57f
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Add more profiler events
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2025-07-28 15:15:09 +02:00 |
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Wojtek Figat
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354eaac56c
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Add optional testing utility for malloc/free operations
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2025-07-27 23:20:06 +02:00 |
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Wojtek Figat
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8c51ea511a
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Fix incorrect documentation comments on HashSet/Dictionary item removal
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2025-07-27 11:07:58 +02:00 |
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Wojtek Figat
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2af266727f
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Add utility names to gamepad buttons doc and add usefull profiler event for mono
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2025-07-26 00:12:10 +02:00 |
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Wojtek Figat
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acc1777638
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Add shared utility for command line arguments merging
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2025-07-24 12:38:52 +02:00 |
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Wojtek Figat
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69585618ed
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Optimize scripting objects spawning on AOT platforms
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2025-07-24 12:27:28 +02:00 |
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Wojtek Figat
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af0ea65d78
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Add option to disable pipeline cache on specific Vulkan platforms
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2025-07-24 12:20:09 +02:00 |
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Wojtek Figat
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c3cf8fba98
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Optimize managed code
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2025-07-23 18:17:10 +02:00 |
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Wojtek Figat
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6f172f8f2c
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Fix crash when prefab root object failed to deserialize
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2025-07-23 18:16:32 +02:00 |
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Wojtek Figat
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892e2e0d1e
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Fix fullscreen borderless window on macOS
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2025-07-19 16:46:10 +02:00 |
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Wojtek Figat
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90551b32bc
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Add version to game settings
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2025-07-19 16:40:34 +02:00 |
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Wojtek Figat
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f87e2c2229
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Merge branch '1.11' of https://gitlab.flaxengine.com/flax/flaxengine into 1.11
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2025-07-19 11:14:58 +02:00 |
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Wojtek Figat
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18035a8604
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Fix incorrect image buffer usage in Render Output Control
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2025-07-19 11:14:54 +02:00 |
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Wojtek Figat
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6763436eff
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Add logging missing instance layer on Vulkan
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2025-07-15 20:10:01 +02:00 |
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Wojtek Figat
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3e0c085bf3
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Add error log when adding/removign actors during rendering or when ConcurrentSystemLocker deadlocks
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2025-07-15 12:34:40 +02:00 |
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Wojtek Figat
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9646dd3fc2
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Fix AutoFocus on ContainerControl to be false by default
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2025-07-15 12:33:33 +02:00 |
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Wojtek Figat
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c0cce748cc
|
Optimize Array::RemoveAtKeepOrder
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2025-07-15 00:12:31 +02:00 |
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Wojtek Figat
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20f1e67700
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Optimize Spline debug rendering far from camera
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2025-07-14 21:09:28 +02:00 |
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Wojtek Figat
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a22b33d3bb
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Fix missing sphere bounds update for splines
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2025-07-14 20:26:41 +02:00 |
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Wojtek Figat
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8ed2d6da56
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Optimize Debug Draw performance of splines to use frustum culling
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2025-07-14 20:26:24 +02:00 |
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Wojtek Figat
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349547f66c
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Particles/Particles.cpp
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2025-07-14 18:35:53 +02:00 |
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Wojtek Figat
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a1e4ed05c4
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Don't force load asset on asset clone if it's unused
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2025-07-14 18:14:09 +02:00 |
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Wojtek Figat
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10e9aee8ce
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Add particle data layout debugger tab
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2025-07-14 10:28:43 +02:00 |
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Wojtek Figat
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3e82e550f3
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Add option for debug shapes drawing for particle emitters
#3267
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2025-07-11 23:00:41 +02:00 |
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Wojtek Figat
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c27a9808c4
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Fix unwanted code
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2025-07-09 10:02:20 +02:00 |
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Wojtek Figat
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bdaf31b54f
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Optimize Arena Allocator to store page metadata within itself to save on allocs
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2025-07-09 00:22:35 +02:00 |
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Wojtek Figat
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3abbf08f1f
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Optimize foliage rendering with concurrent arena allocator
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2025-07-08 22:18:00 +02:00 |
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Wojtek Figat
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a8eb4fc140
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Add allocator tag support for Dictionary and HashSet
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2025-07-07 23:22:32 +02:00 |
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Wojtek Figat
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48c6339ebb
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Fix memory leak on material instances when updating layout of Text Render
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2025-07-04 12:21:25 +02:00 |
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Wojtek Figat
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2dd34b288c
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Merge remote-tracking branch 'origin/master' into 1.11
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2025-07-04 12:05:19 +02:00 |
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Wojtek Figat
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0bc595f16f
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Disable terarin normals smoothening
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2025-07-04 12:04:36 +02:00 |
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Wojtek Figat
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7abed93972
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Optimize terrain heightmap decoding to use shared code
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2025-07-04 11:31:27 +02:00 |
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Wojtek Figat
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4b10d7057a
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Fix crash when using material instance that has more parameters that base due to material error
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2025-07-03 20:33:14 +02:00 |
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Wojtek Figat
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85aed8c4d7
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Fix using material VS to PS node directly within material input
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2025-07-03 20:32:41 +02:00 |
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Wojtek Figat
|
da08be42b4
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Fix deadlock in Debug builds on object dtor
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2025-07-03 20:32:12 +02:00 |
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Wojtek Figat
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bf345f13ce
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Fix reflection probes capture seams on cube face edges due to volumetric fog
#3252
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2025-07-03 13:54:22 +02:00 |
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Wojtek Figat
|
a138c6b062
|
Optimize environment probes filtering shader
|
2025-07-03 11:45:12 +02:00 |
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Wojtek Figat
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33e58c12cb
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Optimize ProbesRenderer to use time-slicing for cubemap faces rendering and filtering
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2025-07-03 11:43:56 +02:00 |
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Wojtek Figat
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094a6562b8
|
Refactor ProbesRenderer
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2025-07-03 10:18:51 +02:00 |
|
Wojtek Figat
|
7f783bb7da
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Fix crash when importing mesh with incorrect triangulation
|
2025-07-02 17:23:04 +02:00 |
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