Wojtek Figat
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2c7d62bb8e
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Add support for custom drag&drop into level/prefab viewports from custom asset items
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2021-05-24 18:34:19 +02:00 |
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Wojtek Figat
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5745e4e522
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Refactor settings assets proxies
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2021-05-14 18:48:35 +02:00 |
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Wojtek Figat
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11704740fe
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Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul
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2021-05-14 10:48:18 +02:00 |
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Wojtek Figat
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255255e45c
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Merge branch 'script-name' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-script-name
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2021-05-14 10:42:28 +02:00 |
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Jean-Baptiste Perrier
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41447d4ba0
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Add name restriction for scripts, no digits at start.
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2021-05-13 17:55:15 +02:00 |
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Jean-Baptiste Perrier
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2065b949b0
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Add IsFileNameValid in ContentProxy.
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2021-05-13 17:54:23 +02:00 |
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W2.Wizard
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887b52c18a
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Merge branch '1.2' into IconOverhaul
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2021-05-13 15:21:36 +02:00 |
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W2Wizard
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d54efc73f1
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Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
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2021-05-13 15:16:45 +02:00 |
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Wojtek Figat
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480947e0a9
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Fix sprite atlas serialization after editing
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2021-05-12 16:19:59 +02:00 |
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Wojtek Figat
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9195e37a23
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Refactor cpp script templates after new features
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2021-05-12 12:42:24 +02:00 |
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LcrW
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f9e1dc3ffb
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New Features
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2021-05-10 21:04:52 +01:00 |
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Wojtek Figat
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0e75dba142
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Optimize C++ compilation time
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2021-04-30 16:27:57 +02:00 |
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Wojtek Figat
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04836f037d
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Fix json proxy regression for Generic json assets
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2021-04-22 10:58:52 +02:00 |
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Wojtek Figat
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cca8200794
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Fix JsonAssetProxy.IsProxyFor
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2021-04-16 15:47:01 +02:00 |
|
Wojtek Figat
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0fb02a5aff
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Add LocalizationSettings
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2021-04-16 15:46:42 +02:00 |
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Wojtek Figat
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7448383079
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Add LocalizedStringTable
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2021-04-16 15:39:31 +02:00 |
|
Wojtek Figat
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e9215c1a9e
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Tweaks
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2021-04-16 11:34:10 +02:00 |
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Wojtek Figat
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653cdd8654
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Add support for importing assets into custom formats with AssetsImportingManager
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2021-04-15 16:48:01 +02:00 |
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W2.Wizard
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00cb802363
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Add missing doc
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2021-04-14 11:34:43 +02:00 |
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W2.Wizard
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325433aaf8
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Add GameSettings icon
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2021-04-13 16:09:35 +02:00 |
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W2.Wizard
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7877f77242
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Add Scalar Icon, PS & XBox
A separate scalar icon for the value box
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2021-04-13 10:41:04 +02:00 |
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W2.Wizard
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1e2a15d6c1
|
Initial Setup
Expose all settings as individual items and overhaul all icons.
Sorted all SpriteHandle fields alphabetically.
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2021-04-12 20:07:47 +02:00 |
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Wojtek Figat
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3a5c3cabba
|
Add missing doc comment
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2021-04-02 16:51:12 +02:00 |
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Wojtek Figat
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c930d32b2b
|
Add support for cooking game for Switch
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2021-03-15 14:32:10 +01:00 |
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Wojtek Figat
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146dffa732
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Merge branch 'patch-declarationSort' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-declarationSort
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2021-03-14 19:29:02 +01:00 |
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Wojtek Figat
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81f3a65a5f
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Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
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2021-03-08 20:50:31 +01:00 |
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honzapatCZ
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4593e4c669
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declaration order sorting
|
2021-03-04 19:46:27 +01:00 |
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Wojtek Figat
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d6b566a3fe
|
Add support for accessing Game Settings and related assets in C# API in game build
|
2021-03-01 16:17:01 +01:00 |
|
Wojtek Figat
|
4d73b271b8
|
Fix some minor issues with materials previews in Editor
|
2021-02-25 16:38:05 +01:00 |
|
Wojtek Figat
|
5a9ca6f130
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
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2021-02-23 22:32:17 +01:00 |
|
Wojtek Figat
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cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
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2021-02-23 22:29:07 +01:00 |
|
W2.Wizard
|
89734760fa
|
Revert previous checks, revert switch intend
|
2021-02-21 19:48:23 +01:00 |
|
W2.Wizard
|
35b687bf3d
|
Additional cleanup
Cleaned up some additional stuff that I found
|
2021-02-21 18:17:35 +01:00 |
|
W2.Wizard
|
694b20148d
|
Cleanup 5
|
2021-02-21 11:50:30 +01:00 |
|
W2.Wizard
|
20ba37e223
|
Cleanup 3
|
2021-02-21 11:09:04 +01:00 |
|
W2.Wizard
|
52bc268ee7
|
Cleanup 1
|
2021-02-21 10:05:47 +01:00 |
|
Wojtek Figat
|
161917977c
|
Add reusing created collision data for model when UI requests it
|
2021-02-18 11:12:36 +01:00 |
|
Wojtek Figat
|
f66b7ff785
|
Add support for Custom Define in Game Cooker for build scripts configuration
|
2021-02-16 13:54:57 +01:00 |
|
Wojtek Figat
|
312e4ad010
|
Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
|
2021-02-15 10:40:59 +01:00 |
|
stefnotch
|
c7feeb624d
|
Tweaks
|
2021-02-08 09:48:46 +01:00 |
|
Wojtek Figat
|
04bb83fe31
|
Fixes
|
2021-02-07 20:19:10 +01:00 |
|
Wojtek Figat
|
d27edbf5a9
|
Format code
|
2021-02-05 21:18:21 +01:00 |
|
W2.Wizard
|
0e57b32082
|
Fixed issue #210
This will fix the issue described in #210.
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
|
2021-02-05 15:49:01 +01:00 |
|
Wojtek Figat
|
6cbeac6537
|
Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
|
2021-01-22 11:31:22 +01:00 |
|
Wojtek Figat
|
4042d466d3
|
Add support for Events in Scripting API reflection in Editor
|
2021-01-21 14:40:53 +01:00 |
|
W2.Wizard
|
8fd0af3f39
|
Fixed Typos and padding
|
2021-01-17 10:18:30 +01:00 |
|
Wojtek Figat
|
be319c446d
|
Refactor settings types to use scripting API
|
2021-01-05 14:14:34 +01:00 |
|
Wojtek Figat
|
cc8e78b505
|
Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
|
2021-01-04 14:31:56 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
7b7ba7d73e
|
Merge branch 'enha-point-from-to-screen' of git://github.com/stefnotch/FlaxEngine into stefnotch-enha-point-from-to-screen
|
2020-12-29 23:13:21 +01:00 |
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