Wojtek Figat
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9f7f764359
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Format code
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2022-07-18 22:38:01 +02:00 |
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Wojtek Figat
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9ff0ad4734
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Fix order of Large Worlds Real using
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2022-07-18 20:20:12 +02:00 |
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Wojtek Figat
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63c9cdfc31
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Fix snapping object to the group in Editor to skip trigger volumes
#522
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2022-07-18 20:14:40 +02:00 |
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Wojtek Figat
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e346fa1dca
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Fix material editor preview error
#704
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2022-07-18 19:40:37 +02:00 |
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Wojciech Figat
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6061a0a344
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Add support for baking env probes in cooked game
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2022-07-18 16:32:50 +02:00 |
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Wojciech Figat
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60f868a08b
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Add real-time environment probes support
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2022-07-18 14:50:41 +02:00 |
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Wojciech Figat
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5010903c78
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Merge branch 'rider_detection_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_detection_fix
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2022-07-18 09:29:24 +02:00 |
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Wojtek Figat
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25790bd0c9
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Fix selecting Debug Log window entries with left-mouse button
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2022-07-17 17:06:26 +02:00 |
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Wojtek Figat
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3239150a61
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Refactor scene objects initialization to call OnAwake before all OnStart
#520
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2022-07-17 17:05:59 +02:00 |
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Wojtek Figat
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9aff782907
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Fix mouse centering regression from 7f3a32a69b
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2022-07-17 16:25:36 +02:00 |
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Wojtek Figat
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7f3a32a69b
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Improve cursor clipping logic (fix after alt+tab and confine to game window in Editor)
#691
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2022-07-17 00:09:59 +02:00 |
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Wojtek Figat
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5f6d2b175d
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Minor adjustments to smoothstep and step nodes #729
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2022-07-15 20:33:52 +02:00 |
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Wojtek Figat
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12558567ec
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Merge branch 'MaterialNodes' of https://github.com/whocares77/FlaxEngine into whocares77-MaterialNodes
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2022-07-15 20:25:05 +02:00 |
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Wojciech Figat
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0d8ebd332e
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Add Global Illumination sampling option to transparent materials (eg. particles)
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2022-07-14 14:28:42 +02:00 |
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Wojciech Figat
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85f351663b
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Add Transparent Lighting Modes for material with option to use non-directional shading
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2022-07-14 09:22:32 +02:00 |
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Wojtek Figat
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89688f93e1
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Add GPU Dispatch calls in GPU profiler draw calls collumn
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2022-07-13 21:45:43 +02:00 |
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Wojciech Figat
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7b041bbaa5
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Hide editor control from Visual Scripts api
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2022-07-08 16:54:49 +02:00 |
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Wojciech Figat
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f89ba20d9c
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Minor fix if saved editor viewport camera location gets corrupted
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2022-07-08 16:43:43 +02:00 |
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Wojciech Figat
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5437f7cc1a
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Fix editor viewport capturing mouse if window is not foreground
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2022-07-08 09:30:35 +02:00 |
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Wojciech Figat
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f221bc6361
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Minor improvements
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2022-07-07 15:34:15 +02:00 |
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Wojciech Figat
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02dbd07506
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Add utility buttons to check/uncheck all Material Instance parameters overrides in Editor window
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2022-07-06 09:29:25 +02:00 |
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Wojciech Figat
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bd90280da7
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Missing improvement from 9192375ddb into Material Instance parameters editor
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2022-07-05 16:00:39 +02:00 |
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Wojciech Figat
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9192375ddb
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Improve properties display (group all parameters from the same group together)
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2022-07-05 10:36:36 +02:00 |
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Wojtek Figat
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2e947ab85a
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Fixes for large worlds
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2022-07-04 20:35:29 +02:00 |
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Wojtek Figat
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5708f2ae0b
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Fix vertex paint with Large Worlds
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2022-07-03 16:14:27 +02:00 |
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Wojtek Figat
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d9dc23afc1
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Fixes for Foliage with Large Worlds usage
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2022-07-03 16:08:22 +02:00 |
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Wojtek Figat
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62ff305fad
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Fixes for Terrain with Large Worlds usage
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2022-07-03 15:38:39 +02:00 |
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Wojtek Figat
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400c4bb570
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Fix Editor play mode exit bug after closing maximized Game window
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2022-07-02 20:59:55 +02:00 |
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Wojtek Figat
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d0955a5ac0
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Fix editor selection with Large Worlds origin usage
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2022-07-02 20:35:25 +02:00 |
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Wojtek Figat
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33513834df
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Add support for Large Worlds in more engine systems
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2022-07-02 20:07:04 +02:00 |
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Wojtek Figat
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85fe22d7a7
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Fix typos
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2022-07-01 17:05:17 +02:00 |
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Wojtek Figat
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b1640515c4
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Merge remote-tracking branch 'origin/gi'
# Conflicts:
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
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2022-06-28 18:16:28 +02:00 |
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Wojciech Figat
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ea34207d07
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Fix play mode in Editor error
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2022-06-28 16:07:22 +02:00 |
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Wojtek Figat
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5633d1bcb9
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Fix editor viewport mouse selection regression
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2022-06-23 18:56:02 +02:00 |
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Wojtek Figat
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134c8b99aa
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Add relative-to-camera rendering for large worlds
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2022-06-21 20:03:13 +02:00 |
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Wojciech Figat
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41a58f3f2c
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Merge remote-tracking branch 'origin/master' into gi
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2022-06-20 08:26:06 +02:00 |
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Wojtek Figat
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1fbdabdcd0
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Fixes
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2022-06-19 13:07:19 +02:00 |
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Wojtek Figat
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2e2404dc5f
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Fix regression from 2522d84a21
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2022-06-19 13:07:07 +02:00 |
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Wojciech Figat
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1db65ac882
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Add GlobalIllumination to debug GI probes
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2022-06-17 15:07:58 +02:00 |
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artkez
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3c0e42ea78
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added Smoothstep and Step material nodes
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2022-06-17 12:38:14 +03:00 |
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Wojtek Figat
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9ba117cde3
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Refactor OrientedBoundingBox to use Transform for transformation instead of Matrix (for large worlds)
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2022-06-16 10:51:59 +02:00 |
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Wojciech Figat
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cf1f8487e7
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Merge remote-tracking branch 'origin/master' into gi
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2022-06-15 10:37:24 +02:00 |
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Wojtek Figat
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7c923198e0
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Minor tweaks to #716
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2022-06-14 19:56:58 +02:00 |
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Wojtek Figat
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47a3ac36cd
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Merge branch 'view_size_node' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-view_size_node
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2022-06-14 19:53:17 +02:00 |
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Wojtek Figat
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98473487bc
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Fix Editor Analytics tracking option file SetupStyle
#727
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2022-06-14 19:51:38 +02:00 |
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Wojtek Figat
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3294624849
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Add Double, Vector2/3/4 nodes to Visject graphs
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2022-06-14 18:56:00 +02:00 |
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Wojciech Figat
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2522d84a21
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Add default Post Process options to Graphics Settings
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2022-06-14 12:01:16 +02:00 |
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b89e3bb0ff
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Add "View Size" node for GUI materials
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2022-06-13 22:25:55 +03:00 |
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Wojtek Figat
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e43515f653
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Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Graphics/PostProcessSettings.cpp
# Source/Engine/Level/Actors/SkyLight.cpp
# Source/Engine/Renderer/GBufferPass.cpp
# Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.h
# Source/Engine/Renderer/RenderList.h
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2022-06-13 00:46:33 +02:00 |
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Wojtek Figat
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bc65057eb7
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Add property type tooltip to Visject properties
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2022-06-13 00:41:06 +02:00 |
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