Wojtek Figat
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976d0992df
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Fix DateTime::GetDate calculations
#2089 #2086
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2024-01-05 11:13:41 +01:00 |
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Wojtek Figat
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a3b3fd2efe
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Merge branch 'expose-csm-settings' of https://github.com/Menotdan/FlaxEngine into Menotdan-expose-csm-settings
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2024-01-05 10:42:09 +01:00 |
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Wojtek Figat
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6fb5c43e2a
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Merge branch 'fix-file-time' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-file-time
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2024-01-05 10:41:05 +01:00 |
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Wojtek Figat
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b4f5623537
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Merge branch 'skip-existing-mats' of https://github.com/Menotdan/FlaxEngine into Menotdan-skip-existing-mats
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2024-01-05 10:40:21 +01:00 |
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Wojtek Figat
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f145809765
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Merge branch 'multi-visibleif' of https://github.com/Menotdan/FlaxEngine into Menotdan-multi-visibleif
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2024-01-05 10:39:38 +01:00 |
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Wojtek Figat
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ba70f351ef
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Merge branch 'Blender-Link' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Blender-Link
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2024-01-05 10:38:38 +01:00 |
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Wojtek Figat
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28e64da4b4
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Merge branch 'profiling_hotkey_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-profiling_hotkey_fix
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2024-01-04 11:28:09 +01:00 |
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Wojtek Figat
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70298e8ae8
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Merge branch 'px_kinematic_move_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-px_kinematic_move_fix
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2024-01-04 11:27:38 +01:00 |
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Wojtek Figat
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7f5dd78349
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Merge branch 'null_networkdriver' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-null_networkdriver
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2024-01-04 11:27:13 +01:00 |
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Wojtek Figat
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da7840cb6c
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Merge branch 'rider_cpp_intellisense_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_cpp_intellisense_fix
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2024-01-04 11:26:33 +01:00 |
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Wojtek Figat
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05d6767dd3
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Merge branch 'master' of https://github.com/z1dev/FlaxEngine into z1dev-master
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2024-01-04 11:25:53 +01:00 |
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Wojtek Figat
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6f78a9775e
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Merge branch 'dropunreliablerpc' of https://github.com/Withaust/FlaxEngine into Withaust-dropunreliablerpc
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2024-01-04 11:25:09 +01:00 |
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Wojtek Figat
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33d2dfc5c9
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Merge branch 'guid-picker' of https://github.com/Tryibion/FlaxEngine into Tryibion-guid-picker
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2024-01-04 11:24:34 +01:00 |
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Wojtek Figat
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408c8fbdf0
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Merge branch 'save-editor-window-docking' of https://github.com/MineBill/FlaxEngine into MineBill-save-editor-window-docking
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2024-01-04 11:23:28 +01:00 |
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Wiktor Kocielski
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8e331e4d13
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Silently drop unreliable RPC calls if we failed to find an object
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2024-01-04 08:54:04 +03:00 |
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Wojtek Figat
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329bab1102
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Fix minor issue
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2024-01-02 11:06:54 +01:00 |
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z1dev
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e0cb94ec74
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Fix for editor view's cached "CameraNearPlaneValue" getting overwritten.
Changing the editor's camera sometimes results in empty views in editors. It was caused by writing the _farPlane with the wrong name in the cache.
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2024-01-02 00:08:00 +01:00 |
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a8913d89ac
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Fix C++ Intellisense not working with latest version of Rider
Project `IncludePath` doesn't seem to include NMake include paths
anymore in Rider, populate the property with same paths to work around
the issue.
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2024-01-01 17:47:04 +02:00 |
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Menotdan
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8bcc526dd6
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Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs.
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2024-01-01 01:24:36 -05:00 |
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Menotdan
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5cf20b8eee
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Add an option to skip existing materials when reimporting.
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2023-12-31 21:11:39 -05:00 |
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Menotdan
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4839ef5ddc
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Move all ShowCascadeX definitions into an engine class instead of an editor class to allow game builds.
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2023-12-31 19:42:13 -05:00 |
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Chandler Cox
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8bff9556de
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Code cleanup
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2023-12-31 16:36:34 -06:00 |
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Chandler Cox
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57d4f0ff7d
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Clean up code
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2023-12-31 16:09:32 -06:00 |
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Chandler Cox
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826a330f63
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Add asset reference to Guid editor for easy picking of specific Guid based on type in editor.
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2023-12-31 16:06:38 -06:00 |
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Menotdan
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bf6cb90a78
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Expose partition mode, and cascade spacing.
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2023-12-31 15:09:07 -05:00 |
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9077e0cf22
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Fix crash while moving simulation disabled kinematic actors
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2023-12-31 14:36:38 +02:00 |
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4b6ada7289
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Fix profiling hotkeys not working while profiler window is closed
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2023-12-31 13:10:55 +02:00 |
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MineBill
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1e797c244f
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Restore floating window data.
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2023-12-30 18:57:33 +02:00 |
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MineBill
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343d7b4973
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Save the dock state of custom editor windows between script reloads.
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2023-12-30 18:30:26 +02:00 |
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NoriteSC
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8841a603f6
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Virtual proxy
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2023-12-29 23:15:03 +01:00 |
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f10840efb4
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Fix uninitialized value of NetworkConfig NetworkDriver field
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2023-12-29 19:51:29 +02:00 |
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nothingTVatYT
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e851d18227
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same in UnixFile.cpp
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2023-12-29 01:20:17 +01:00 |
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nothingTVatYT
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21c4667f8c
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same problem for Android and Apple
|
2023-12-28 22:36:33 +01:00 |
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nothingTVatYT
|
8174e8ab77
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fix getting file access time for Linux
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2023-12-28 22:24:34 +01:00 |
|
Wojtek Figat
|
b275ffc146
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Fix PostFx Materials blending for duplicated entries
#1991
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2023-12-27 21:18:28 +01:00 |
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Wojtek Figat
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b4c23c969a
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Fix unlink usag on Unix systems to properly use returned value
#2078
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2023-12-27 21:11:01 +01:00 |
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Wojtek Figat
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ef930375b4
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Merge branch 'colorball-add' of https://github.com/Tryibion/FlaxEngine into Tryibion-colorball-add
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2023-12-27 21:03:36 +01:00 |
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Wojtek Figat
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7d633865ac
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Merge branch 'select-after-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-select-after-spawn
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2023-12-27 21:02:33 +01:00 |
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Wojtek Figat
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4a8c94e9d4
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Fix missing asset update when dependant asset gets saved in Editor
#1489
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2023-12-27 20:57:37 +01:00 |
|
Wojtek Figat
|
4d9ef32abc
|
Fix auto-docking windows on open when system DPI scale is not 1
|
2023-12-27 00:29:30 +01:00 |
|
Wojtek Figat
|
55066cd738
|
Add red tint highlight for CPU profiler table entries based on event duration
|
2023-12-26 13:12:51 +01:00 |
|
Chandler Cox
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435341abd3
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Add color box to ColorTrackBall.
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2023-12-20 10:51:38 -06:00 |
|
Chandler Cox
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0d5d11e184
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Add selecting and starting rename on actors spawned in the prefab window.
|
2023-12-20 10:03:38 -06:00 |
|
Wojtek Figat
|
4e34524a08
|
Add profile event
|
2023-12-19 13:02:48 +01:00 |
|
Wojtek Figat
|
dfd3bcdcb7
|
Minor improvements for play mode
|
2023-12-19 12:57:23 +01:00 |
|
Wojtek Figat
|
3f1d851f82
|
Fix regression from bc2e130281
|
2023-12-19 12:37:47 +01:00 |
|
Wojtek Figat
|
8a94e053a8
|
Fix crash when resizing navmesh capacity with crowd created for that navmesh
|
2023-12-18 21:45:27 +01:00 |
|
Wojtek Figat
|
bc2e130281
|
Fix calling script OnDestroy when removing actors or scripts from the scene
|
2023-12-18 21:43:13 +01:00 |
|
Menotdan
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51c36223e6
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Rename 'text' to 'sprite' to avoid confusion in the future.
|
2023-12-17 12:03:44 -05:00 |
|
Menotdan
|
ea744ab4ac
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Prevent performing default spawn behavior when spawning from a prefab.
|
2023-12-17 12:02:56 -05:00 |
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