Commit Graph

1358 Commits

Author SHA1 Message Date
Wojtek Figat
9857fb12c4 Fix crash when using C# script that inherits from C++ script 2021-04-20 11:47:32 +02:00
Wojtek Figat
5b31a8222c Fix crash when using C# script that inherits from C++ script 2021-04-20 11:47:21 +02:00
Wojtek Figat
1eacb36256 Minor tweaks 2021-04-20 10:58:14 +02:00
Wojtek Figat
eabab8301d Fix compilation of bindings code with API_EVENT in some cases
#459
2021-04-20 10:35:09 +02:00
Wojtek Figat
20331bc858 Fix crash when using Actor GetScript or GetChild with invalid index
#462
2021-04-20 10:12:57 +02:00
Wojtek Figat
6387e87a30 Merge branch 'stefnotch-fix-get-child-at' 2021-04-20 10:05:31 +02:00
stefnotch
08d08133c1 GetChildAt should do it in reverse order to respect z order 2021-04-18 09:49:25 +02:00
Wojtek Figat
0d422ec169 Remove unused include 2021-04-17 19:38:31 +02:00
Wojtek Figat
c5dd3674c1 Optimize WriteStream::WriteText 2021-04-17 19:38:23 +02:00
Wojtek Figat
cf0a16e875 Fix handling crash when loading scripting api bindings cache during build 2021-04-17 19:37:51 +02:00
Wojtek Figat
841a336581 Fix using AssetsCache in game code 2021-04-17 19:37:11 +02:00
Wojtek Figat
b2729e35c2 Fixes for UWP build 2021-04-17 19:36:38 +02:00
Wojtek Figat
698ce4c0ce Fix crash on bokeh in dof on d3d12 2021-04-13 19:03:04 +02:00
Wojtek Figat
df07529f21 Fix game build 2021-04-13 09:34:23 +02:00
Wojtek Figat
bc7660fbf8 Merge branch 'TaylerMauk-bugfix-3d-audio-placement' 2021-04-13 09:32:10 +02:00
Wojtek Figat
857b7e522f Merge branch 'bugfix-3d-audio-placement' of git://github.com/TaylerMauk/FlaxEngine into TaylerMauk-bugfix-3d-audio-placement 2021-04-13 09:32:05 +02:00
Wojtek Figat
af9962c30f Fix render layers mask usage for shadows rendering 2021-04-13 09:28:34 +02:00
Tayler Mauk
a7e29c5784 Fix 3D audio placement for XAudio2 and OpenAL
Corrected inverted x-axis for XAudio2
Corrected inverted z-axis for OpenAL
2021-04-12 22:06:01 -07:00
Wojtek Figat
3a03fe5f7f Format code 2021-04-12 23:26:49 +02:00
Wojtek Figat
f1eebd3835 Merge branch 'jb-perrier-pxupvector' 2021-04-12 23:25:32 +02:00
Wojtek Figat
40ed499889 Merge branch 'pxupvector' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-pxupvector 2021-04-12 23:25:24 +02:00
Wojtek Figat
55155630ca Fix duplicating spline
#452
2021-04-12 21:06:34 +02:00
Wojtek Figat
3bfeb1db76 Add BoxBrush::SetMaterial 2021-04-12 19:07:18 +02:00
Wojtek Figat
b2d041c9b3 Merge branch 'stefnotch-tweak-random-byte' 2021-04-12 18:37:22 +02:00
Wojtek Figat
e5ab536db4 Merge branch 'tweak-random-byte' of git://github.com/stefnotch/FlaxEngine into stefnotch-tweak-random-byte 2021-04-12 18:37:14 +02:00
Wojtek Figat
0dafa2f562 Expose TickData to scripting API 2021-04-12 13:24:59 +02:00
Wojtek Figat
5ab554f61c Fix using Camera refs 2021-04-12 12:57:15 +02:00
Wojtek Figat
8a725ec243 Fix natvis for StringBuilder 2021-04-12 12:51:26 +02:00
Wojtek Figat
cd1f57b634 Fix doc comments 2021-04-12 12:51:10 +02:00
Wojtek Figat
c47db14c83 Fix using Sorting in C++ game code 2021-04-12 12:50:59 +02:00
Wojtek Figat
81305a10cf Fix crash on relocation in BitArray 2021-04-12 12:50:46 +02:00
stefnotch
a58645da0f Slightly improve the random byte generation code 2021-04-12 10:46:00 +02:00
Wojtek Figat
27400cffe4 Merge branch 'stefnotch-fix-spline-precision' 2021-04-10 11:12:48 +02:00
stefnotch
5b1c5824c8 Fix #408 by being more precise in some places
IEEE floating point numbers are fun ™️
2021-04-10 09:13:19 +02:00
Wojtek Figat
3e080c44c6 Fix using curl lib on Linux (use self compiled static lib) 2021-04-08 22:12:55 +02:00
Jean-Baptiste Perrier
eff5d0899d Order + Attributes + Return _up. 2021-04-08 20:35:01 +02:00
Wojtek Figat
9a17f2141b Add lock for Gameplay Globals access 2021-04-07 22:21:37 +02:00
Wojtek Figat
d073a13f57 Fix removing Gameplay Globals
#427
2021-04-07 21:10:09 +02:00
Wojtek Figat
7e622a69a6 Fix AutoFocus saved in data for controls 2021-04-07 20:53:18 +02:00
Wojtek Figat
6001eb88fa Fix Dropdown control
#334
2021-04-07 20:52:22 +02:00
Jean-Baptiste Perrier
1610af3f3f Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into pxupvector 2021-04-07 17:01:52 +02:00
Jean-Baptiste Perrier
60e926a62f Serialize UpDirection. 2021-04-07 17:01:37 +02:00
Wojtek Figat
ecc055d8b8 Fix compilation warnings 2021-04-06 12:40:24 +02:00
Wojtek Figat
2622482b12 Change libcurl dependency on Linux 2021-04-06 12:17:32 +02:00
Wojtek Figat
ca6a075d8c Fix typos and code style 2021-04-06 11:46:30 +02:00
Wojtek Figat
ca3d4a84ad Fix text wrapping when no scene is loaded 2021-04-06 11:46:23 +02:00
Wojtek Figat
6eec0b396d Merge branch 'GoaLitiuM-capsule_physics_queries' 2021-04-06 11:42:20 +02:00
GoaLitiuM
e7edb9d38c Add sweep and overlap physics queries for capsule shapes 2021-04-05 19:36:36 +03:00
Wojtek Figat
2f42321551 Merge branch 'stefnotch-dpi-scale-tool-windows' 2021-03-31 23:54:08 +02:00
Wojtek Figat
98da5525f3 Merge branch 'dpi-scale-tool-windows' of git://github.com/stefnotch/FlaxEngine into stefnotch-dpi-scale-tool-windows 2021-03-31 23:54:02 +02:00