Commit Graph

6317 Commits

Author SHA1 Message Date
Wojtek Figat
992cc381d5 Simplify Variant code with define for ManagedObject handle 2023-08-25 10:22:09 +02:00
Wojtek Figat
2026c84baa Hide node close button when read-only (eg. play mode) 2023-08-24 16:56:28 +02:00
Wojtek Figat
a27cb4e215 Refactor BT nodes methods to always use context structure as input 2023-08-24 16:51:25 +02:00
Wojtek Figat
8c1dfb3087 Add Time Limit and Cooldown decorators to BT 2023-08-24 16:41:01 +02:00
Wojtek Figat
d2034622cb Add Invert, ForceSuccess, ForceFailed and Loop decorators to BT 2023-08-24 13:06:55 +02:00
Wojtek Figat
69ab69c5cc Add Decorators support to BT graph 2023-08-24 13:05:54 +02:00
Wojtek Figat
0c206564be Fix generic typename to be properly converted to C# 2023-08-24 13:02:29 +02:00
Wojtek Figat
5f581bf156 Add OnPasted to Visject Surface nodes for custom post-paste logic 2023-08-24 10:43:59 +02:00
Wojtek Figat
952fe61515 Add SurfaceNodeActions for more contextual surface nodes scripting 2023-08-24 10:43:22 +02:00
Wojtek Figat
60e5c5446c Add SealedNodes feature to Visject Surface nodes 2023-08-24 10:41:02 +02:00
Wojtek Figat
c58dc51291 Various improvements to Visject Surface 2023-08-24 10:12:40 +02:00
Wojtek Figat
73c0758410 Add releasing nested nodes state when BT tree goes irrelevant 2023-08-23 13:43:46 +02:00
Wojtek Figat
3259af3368 Add Force Finish node to BT 2023-08-22 11:12:05 +02:00
Wojtek Figat
d86eb5a4c2 Add drag&drop for nested BT spawning in Editor 2023-08-22 10:45:50 +02:00
Wojtek Figat
863b6338ce Fix missing asset refs from BT nodes data 2023-08-21 18:28:05 +02:00
Wojtek Figat
cc5cde5bc7 Add Nested node to BT 2023-08-21 17:38:48 +02:00
Wojtek Figat
a6e503d21b Add Selector node to BT 2023-08-21 00:07:25 +02:00
Wojtek Figat
fce82247ab Add Delay node to BT 2023-08-20 21:42:43 +02:00
Wojtek Figat
2e9facc429 Add Random::RandRange 2023-08-20 21:41:20 +02:00
Wojtek Figat
a44c1521af Fix property value sliders usage in BT editor 2023-08-20 21:40:03 +02:00
Wojtek Figat
eee53dfbdc Add BehaviorKnowledgeSelector for Behavior Knowledge unified data access 2023-08-19 19:50:17 +02:00
Wojtek Figat
dee2f11ae4 Merge remote-tracking branch 'origin/master' into 1.7 2023-08-19 19:46:19 +02:00
Wojtek Figat
9afb8778e8 Merge branch 'GoaLitiuM-variant_fix' 2023-08-19 19:45:18 +02:00
Wojtek Figat
3498806588 Add support for accessing scripting properties via ManagedBinaryModule fields API 2023-08-19 17:45:42 +02:00
Wojtek Figat
de6254b5a5 Various fixes for scripting bindings codegen 2023-08-19 17:00:05 +02:00
Wojtek Figat
e36bf6e19a Add MarshalAs tag to APi structs/classes for custom marshaling via implicit casting 2023-08-19 16:59:39 +02:00
769a20002d Fix Variant move assignment operator with managed objects 2023-08-19 13:12:50 +03:00
Wojtek Figat
32c47949fa Fix error when scripting structure uses StringAnsi field 2023-08-18 13:32:06 +02:00
Wojtek Figat
f088f2b61d Merge remote-tracking branch 'origin/master' into 1.7 2023-08-18 10:33:51 +02:00
Wojtek Figat
122524bd19 Fix linux build 2023-08-18 09:12:10 +02:00
Wojtek Figat
430d55aada Merge branch 'GoaLitiuM-manageddict_cache' 2023-08-18 00:25:12 +02:00
Wojtek Figat
de270d7478 Merge branch 'manageddict_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-manageddict_cache 2023-08-18 00:25:07 +02:00
Wojtek Figat
fe9cc8576a Merge branch 'GoaLitiuM-actor_paste' 2023-08-18 00:18:55 +02:00
Wojtek Figat
52691d3230 Merge branch 'actor_paste' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-actor_paste 2023-08-18 00:18:50 +02:00
Wojtek Figat
595bb2b7fa Fix nested animation playrate when the framerate is different
#1258
2023-08-18 00:17:27 +02:00
Wojtek Figat
925b5abb78 Fix crash on Linux when using unmapped keyboard Keyboard
#1321
2023-08-17 21:47:02 +02:00
Wojtek Figat
b78db755ec Fix crash regression d9ee8f4665
#1318
2023-08-17 21:40:36 +02:00
Wojtek Figat
1e3e75cb99 Add relevancy to Behavior Tree nodes 2023-08-17 21:24:19 +02:00
Wojtek Figat
14ffd0aa08 Add Variant new value init for objects 2023-08-17 16:10:07 +02:00
Wojtek Figat
fad825690e Add BehaviorTree nodes sorting by X position on a surface 2023-08-17 15:44:30 +02:00
Wojtek Figat
70228ca355 Various improvements to Variant 2023-08-17 15:29:11 +02:00
Wojtek Figat
c15a48b0b4 Allow Scripting Object as BT blackboard but don't support plain classes 2023-08-17 15:29:00 +02:00
Wojtek Figat
5f79fdd5f9 Fix bt node sizing on spawm 2023-08-17 15:27:02 +02:00
Wojtek Figat
77f7d55f5a Fix log spam from TypeEditor if type is missing 2023-08-17 15:26:50 +02:00
Wojtek Figat
c18625e017 Add initial Behavior simulation 2023-08-17 15:26:31 +02:00
Wojtek Figat
d1e2d6699e Add bt nodes init 2023-08-16 22:28:48 +02:00
Wojtek Figat
6e85bb8f75 Add ScriptingType to msvc natvis 2023-08-16 22:27:52 +02:00
Wojtek Figat
66678fc219 Fix log spam from TypeEditor if type is missing 2023-08-16 22:27:17 +02:00
Wojtek Figat
dd8e05ed49 Add C#-only types for Variant value storage from 0cb049167b 2023-08-16 22:27:03 +02:00
3e33c63957 Optimize actor pasting performance with huge amount of actors
- Name lookups are cached to avoid checking the name from same Actor multiple times
- Avoid getting actor children multiple times for same parent
2023-08-16 20:24:19 +03:00