Wojtek Figat
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c639a3103c
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Add memory profiling events to the main areas of the engine
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2025-05-22 04:47:01 +02:00 |
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Wojtek Figat
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9c3fd052cd
|
Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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98834131f1
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Add smooth shadows blending between directional light cascades
It was deprecated in 1.9 in favor for dithering between cascades. Bing back that option for games that don't use TAA.
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2025-03-27 10:48:35 +01:00 |
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Wojtek Figat
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0fa88b23c6
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Add DriverVersion to GPUAdapter for checking on old GPU drivers
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2025-03-07 11:39:54 +01:00 |
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Wojtek Figat
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1c2c010ddc
|
Merge branch 'fix/nullable' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/nullable
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2024-10-25 15:38:44 +02:00 |
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Wojtek Figat
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0b1263a9e2
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Disable VK_EXT_tooling_info check for debugger on Linux
|
2024-10-22 21:54:38 +02:00 |
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Wojtek Figat
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ff495e1319
|
Add safety check to exit game in Release mode when running with graphics debugger attached
|
2024-10-11 20:15:17 +02:00 |
|
Mateusz Karbowiak
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db06f4f72e
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Fixed implicit type conversion for type specialization
|
2024-10-05 21:22:36 +02:00 |
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Wojtek Figat
|
2b9c050911
|
Add Graphics.ShadowUpdateRate to control global shadows atlas update rate
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2024-08-07 23:46:18 +02:00 |
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Wojtek Figat
|
aa57db03bb
|
Revert debug change
|
2024-07-24 14:09:02 +02:00 |
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Wojtek Figat
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3aa8e67551
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Add option for smooth DDGI cascades blending
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2024-07-18 23:51:03 +02:00 |
|
Wojtek Figat
|
bee39dda58
|
Fix commandline options in build
|
2024-07-06 12:57:19 +02:00 |
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Wojtek Figat
|
b8100e9417
|
Fix missing GPU events when using shaders profiling/debugging or graphics dev tools are enabled
|
2024-07-03 18:29:42 +02:00 |
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Wojtek Figat
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9c161121b3
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Add Graphics::SpreadWorkload to disable graphics workloads amortization over several frames when debugging graphics perf
|
2024-06-19 14:03:55 +02:00 |
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Wojtek Figat
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1cbcddf410
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Add IsDebugToolAttached to GPUDevice for detecting gpu debugger tools attached and auto-enable GPU profiler in that case
|
2024-06-03 09:24:27 +02:00 |
|
Wojtek Figat
|
0cc6669cbd
|
Reimplement cascaded shadow maps blending via dithering
|
2024-04-05 10:59:34 +02:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
a2b8312fba
|
Cleanup stuff in #2019
|
2024-02-18 19:48:43 +01:00 |
|
ExMatics HydrogenC
|
23b71e7d3e
|
Make font fallbacking the default option
|
2023-12-03 15:11:47 +08:00 |
|
Wojtek Figat
|
201a1f0264
|
Fix PostFx settings in Graphics Settings to be only used when checked as override
|
2023-11-19 22:10:11 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
98c29c4a4e
|
Optimize compilation time
|
2022-12-03 10:42:58 +01:00 |
|
Wojciech Figat
|
c9726ab05b
|
Compact graphics settings
|
2022-09-02 14:10:04 +02:00 |
|
Wojciech Figat
|
a8579cadcc
|
Move DefaultProbeResolution from Graphics to GraphicsSettings only (not runtime option)
#728
|
2022-07-14 15:37:54 +02:00 |
|
Wojciech Figat
|
e210e58644
|
Merge branch 'master' of https://github.com/whocares77/FlaxEngine into whocares77-master
|
2022-07-14 14:49:04 +02:00 |
|
Wojciech Figat
|
9cbaeb21f5
|
Add GI probes spacing setting
|
2022-06-20 10:09:09 +02:00 |
|
artkez
|
e548dbfb19
|
EnvironmentProbe selectable resolution
|
2022-06-16 10:28:57 +03:00 |
|
Wojciech Figat
|
cf1f8487e7
|
Merge remote-tracking branch 'origin/master' into gi
|
2022-06-15 10:37:24 +02:00 |
|
Wojtek Figat
|
b49e5e9984
|
Format more engine code
|
2022-06-14 20:17:00 +02:00 |
|
Wojciech Figat
|
2522d84a21
|
Add default Post Process options to Graphics Settings
|
2022-06-14 12:01:16 +02:00 |
|
Wojciech Figat
|
78afe60343
|
Add Global Surface Atlas resolution setting
|
2022-06-13 12:38:01 +02:00 |
|
Wojciech Figat
|
d4839b9c78
|
Add Global Illumination options to PostFx Settings
|
2022-06-10 18:48:17 +02:00 |
|
Wojciech Figat
|
f685c67275
|
Add Global SDF quality setting and support for variable cascades count and resolution
|
2022-06-10 14:30:40 +02:00 |
|
Wojciech Figat
|
f801e7ffd9
|
Fixes
|
2022-01-21 16:23:30 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
48a867ef16
|
Add PS5 platform defines and types
|
2021-10-08 16:25:16 +02:00 |
|
Wojtek Figat
|
05fc1b8dd1
|
Refactor GDK platform to be base for Xbox consoles
|
2021-08-26 17:28:16 +02:00 |
|
honzapatCZ
|
c17d86a134
|
removal of old XboxOneStuff
|
2021-07-21 15:10:39 +02:00 |
|
Wojtek Figat
|
3fb0b56c10
|
Add Vulkan support on Switch
|
2021-03-15 15:47:54 +01:00 |
|
Wojtek Figat
|
ef5e98efaa
|
Fix assertion during engine shutdown after crash during rendering
|
2021-01-20 13:12:11 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
|