Commit Graph

4245 Commits

Author SHA1 Message Date
Chandler Cox
4f38a87eed Changed using screen coords to using window points. 2022-11-19 16:33:09 -06:00
54e30c35e9 Fix crash when shader cache file is empty 2022-11-17 21:22:32 +02:00
911ca7f995 Support MSBuild in preview version Visual Studio in build scripts 2022-11-17 21:17:39 +02:00
Wojtek Figat
bdea0930da Add info about .Net Framework SDK for engine devs
#821
2022-11-16 23:33:14 +01:00
Wojtek Figat
ff8e002d33 Fix missing output clear when reading text array in OpenFBX
https://github.com/nem0/OpenFBX/pull/80
2022-11-16 18:37:12 +01:00
Wojtek Figat
26ff8e62eb Additional change to vscode project 2022-11-16 17:55:20 +01:00
Wojtek Figat
84bd7da620 Revert part of 5b212bb8bc #743 2022-11-16 17:54:18 +01:00
Wojciech Figat
1b7a7dc15c Add network RPCs to C# codegen 2022-11-16 17:31:28 +01:00
Wojciech Figat
efb48697fa Add network RPCs 2022-11-16 17:31:28 +01:00
Wojciech Figat
91ff0f76f8 Add network stats API for transport layer 2022-11-16 17:31:27 +01:00
Wojciech Figat
e113d5c549 Add NetworkLagDriver for lag simulation over low-level network transport layer 2022-11-16 17:31:26 +01:00
Wojciech Figat
c0f596a00e Add ScriptingObjectReference for Read/WriteStream and scripting interop as an array 2022-11-16 17:31:26 +01:00
Wojtek Figat
c41d67c4ac Update engine materials 2022-11-16 09:57:23 +01:00
Wojtek Figat
16ebc72099 Fix rendering of custom actors lists in Editor viewports 2022-11-16 09:57:17 +01:00
Wojtek Figat
20661fc902 Fix custom interpolators register index 2022-11-16 09:56:36 +01:00
Wojtek Figat
3b4d91924f Add draw call sorting keys generation during draw calls collection (async) 2022-11-16 09:20:56 +01:00
Wojtek Figat
eb281a7574 Additional improvements to scene rendering 2022-11-15 22:39:03 +01:00
Wojtek Figat
a2670dc3b5 Refactor ConcurrentArray into RenderListBuffer for specialized usage in renderer 2022-11-15 17:43:30 +01:00
Chandler Cox
ade5166977 fix editor updating base values 2022-11-14 20:00:54 -06:00
Chandler Cox
68a5073b29 fixed issue when asset picker has no value on particle effect 2022-11-14 18:45:44 -06:00
Wojtek Figat
b47d95205f Add optional async scene drawing and improve stability 2022-11-11 15:47:33 +01:00
Wojtek Figat
881880fc34 Fixes for ConcurrentArray usage 2022-11-10 23:46:59 +01:00
Wojtek Figat
72244be201 Add separate async job for each foliage type drawing 2022-11-10 23:46:43 +01:00
Wojtek Figat
aa978ce0e4 Minor improvements 2022-11-10 23:45:58 +01:00
Wojtek Figat
4ba1531cda Add async scene drawing for Foliage and Terrain 2022-11-10 23:43:36 +01:00
Wojtek Figat
ea5e38fdd1 Fixes for overriden draw calls material in debug views 2022-11-10 00:22:23 +01:00
Wojtek Figat
e53623e854 Fix crash with custom SelectionOutline postfx object in Editor viewport 2022-11-08 19:52:47 +01:00
Wojtek Figat
81c13825c5 Merge branch 'Tryibion-actor-CM' 2022-11-06 23:05:59 +01:00
Wojtek Figat
e98621b887 Code style fix
#814
2022-11-06 23:05:36 +01:00
Wojtek Figat
735b07f0d7 Merge branch 'actor-CM' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-CM 2022-11-06 22:22:45 +01:00
Wojtek Figat
81f7f91d73 Merge branch 'plemsoft-PE-1.4-2' 2022-11-06 22:19:06 +01:00
Wojtek Figat
08f71f4469 Merge branch 'PE-1.4-2' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-2 2022-11-06 22:17:58 +01:00
Wojtek Figat
299f5e8732 Merge branch 'Tryibion-prefab-tree-fix' 2022-11-06 22:05:44 +01:00
Wojtek Figat
ac89b395af Merge branch 'prefab-tree-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-tree-fix 2022-11-06 22:05:22 +01:00
Chandler Cox
3ac77121f5 made readonly text and fixed sizing 2022-11-06 13:45:06 -06:00
Wojtek Figat
f2170a09cd Optimize GlobalSDF actors drawing CPU perf 2022-11-06 20:44:44 +01:00
Wojtek Figat
9c7da16c1a Add multi-threaded scene rendering with Job System 2022-11-06 20:44:43 +01:00
Wojtek Figat
183636289a Optimize shadow projections rendering contexts to collect draw call indices only (draw calls from main render list) 2022-11-06 20:44:42 +01:00
Chandler Cox
14f64b5b20 dont close when clicking on view editor CM buttons that are not buttons. 2022-11-04 12:58:42 -05:00
Chandler Cox
6ace0961b3 added to resize the x and y on text changed 2022-11-04 10:57:47 -05:00
Chandler Cox
c817b63927 made it easier to scroll and resize the material source window. and added the ability to change if the text can be scrolled in the text box 2022-11-04 10:53:29 -05:00
Chandler Cox
de4d3d97f2 removed not needed variable 2022-11-04 07:10:24 -05:00
Wojciech Figat
996d38b61d Add scripts dragging support to scene tree for reparenting 2022-11-04 12:49:46 +01:00
Wojciech Figat
e38ab163c4 Add support for hierarchical objects ownership 2022-11-03 14:34:35 +01:00
Wojciech Figat
007a5cb5ca Add Float2/Float3/Float4 replication in C# 2022-11-03 14:33:39 +01:00
Chandler Cox
2dca30305f added shader source and removed unused variables/includes 2022-11-03 08:12:40 -05:00
Wojciech Figat
0c9001e3d1 Fixes 2022-11-03 08:53:09 +01:00
Wojciech Figat
b816e2b3a9 Add INetworkObject and implement various networking features 2022-11-03 08:53:09 +01:00
Wojciech Figat
957a34866b Fix null String serialization over network via C# API 2022-11-03 08:53:08 +01:00
Wojciech Figat
70cfbada04 Add support for spawning network object on custom set of clients 2022-11-03 08:53:07 +01:00