Wojtek Figat
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d719ef8d03
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Fix crash when reimporting audio clip while it's being played
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2023-04-20 10:56:57 +02:00 |
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Wojtek Figat
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6ec35e5175
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Add audio clip preview refresh on asset reimport in Editor
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2023-04-20 10:50:29 +02:00 |
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Wojtek Figat
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787414451e
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Add current playback position preview with seeking functionality to Audio Clip window in Editor
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2023-04-19 15:17:01 +02:00 |
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Wojtek Figat
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086c2f155d
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Fix error when using nested Visject Surface context during State Machines editing in Anim Graph
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2023-03-13 15:39:36 +01:00 |
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Wojtek Figat
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50faa49c0f
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Add spacebar for play/pause in animated model and particles previews
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2023-02-02 15:53:55 +01:00 |
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Wojtek Figat
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36ba1d9953
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Add play/pause widget and keybind for particles preview in asset Editor
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2023-02-02 13:05:54 +01:00 |
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Wojtek Figat
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a0c6add732
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Add ViewFlags::Sky for conditional sky/skybox rendering
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2023-01-31 15:58:02 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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7184566b4b
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Merge branch 'master' into 1.5
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2022-12-29 23:04:18 +01:00 |
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Chandler Cox
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bdbf931046
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Added CM button in ParticleEmitterPreview
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2022-12-27 23:08:16 -06:00 |
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Chandler Cox
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fc0befd773
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Fixed some CM buttons that shouldnt close when clicked.
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2022-12-23 11:08:14 -06:00 |
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Wojtek Figat
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2ad6eb0c72
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Merge branch 'master' into 1.5
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2022-11-22 19:58:53 +01:00 |
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Wojtek Figat
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e53623e854
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Fix crash with custom SelectionOutline postfx object in Editor viewport
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2022-11-08 19:52:47 +01:00 |
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Chandler Cox
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14f64b5b20
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dont close when clicking on view editor CM buttons that are not buttons.
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2022-11-04 12:58:42 -05:00 |
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Wojtek Figat
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6a61b692aa
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Refactor PostProcessEffect to support C++ scripting
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2022-11-02 20:29:59 +01:00 |
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Wojtek Figat
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4ba93d9d86
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Code cleanup #765
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2022-10-29 12:04:42 +02:00 |
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Wojtek Figat
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f67d1412de
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Add undo/redo and navmesh dirtying when using selection rotate shortcut (R key)
#765
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2022-10-29 11:50:16 +02:00 |
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Preben Eriksen
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148b15d473
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Merge branch 'master' into PE-1.4
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2022-10-25 09:19:01 +02:00 |
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Wojtek Figat
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d89e31d155
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Code style fix
#777
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2022-10-23 14:26:06 +02:00 |
|
Preben Eriksen
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edf339a942
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PE: Added - Bounding Box Snapping, it dont matter what size objects are they will always snap perfectly.
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2022-10-23 09:48:18 +02:00 |
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Preben Eriksen
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b3bb860195
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PE: Added - Use "R" key to rotate selections by 45 degrees.
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2022-10-23 09:45:27 +02:00 |
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Chandler Cox
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dbcaf28f39
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added if check on enum parse
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2022-10-19 15:28:59 -05:00 |
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Chandler Cox
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13150ea553
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changed snap enable to still use default values if cache data doesnt exist
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2022-10-19 15:25:42 -05:00 |
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Chandler Cox
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9f9cc0e1ec
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cleaned up comments
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2022-10-19 07:22:09 -05:00 |
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Chandler Cox
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6c470c1247
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added caching of transform space and loading
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2022-10-17 21:29:58 -05:00 |
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Chandler Cox
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456934c737
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Added caching and loading snapping values
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2022-10-17 21:18:46 -05:00 |
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Chandler Cox
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212fc0838a
|
remove not needed include
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2022-10-17 19:57:40 -05:00 |
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Chandler Cox
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2c3007eb2b
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cache viewport snapping enabled
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2022-10-17 19:55:30 -05:00 |
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Wojtek Figat
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0b71549834
|
Add another editor viewport cam speed step
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2022-08-25 19:42:01 +02:00 |
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Wojtek Figat
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db6cd541c2
|
Add separate GBuffer view modes in Editor viewport widget
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2022-08-17 20:37:12 +02:00 |
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Wojtek Figat
|
db24ea950e
|
Fix build
|
2022-07-29 17:03:21 +02:00 |
|
Wojciech Figat
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e16cbdbfd0
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Add showing model screen size in the Model Preview
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2022-07-29 13:29:02 +02:00 |
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Wojciech Figat
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a4478b9497
|
Add editor camera speed up for gamepad right trigger
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2022-07-25 09:52:42 +02:00 |
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Wojtek Figat
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37fbc7600e
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Add don't auto-closing View -> View Flags menu to improve debug testing workflow in Editor viewport
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2022-07-23 10:51:38 +02:00 |
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Wojciech Figat
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3d43586e0f
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Fix editor viewport input bug regression
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2022-07-22 11:12:45 +02:00 |
|
Wojtek Figat
|
9f7f764359
|
Format code
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2022-07-18 22:38:01 +02:00 |
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Wojtek Figat
|
9ff0ad4734
|
Fix order of Large Worlds Real using
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2022-07-18 20:20:12 +02:00 |
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Wojtek Figat
|
e346fa1dca
|
Fix material editor preview error
#704
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2022-07-18 19:40:37 +02:00 |
|
Wojciech Figat
|
60f868a08b
|
Add real-time environment probes support
|
2022-07-18 14:50:41 +02:00 |
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Wojciech Figat
|
f89ba20d9c
|
Minor fix if saved editor viewport camera location gets corrupted
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2022-07-08 16:43:43 +02:00 |
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Wojciech Figat
|
5437f7cc1a
|
Fix editor viewport capturing mouse if window is not foreground
|
2022-07-08 09:30:35 +02:00 |
|
Wojtek Figat
|
d0955a5ac0
|
Fix editor selection with Large Worlds origin usage
|
2022-07-02 20:35:25 +02:00 |
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Wojtek Figat
|
b1640515c4
|
Merge remote-tracking branch 'origin/gi'
# Conflicts:
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
|
2022-06-28 18:16:28 +02:00 |
|
Wojtek Figat
|
5633d1bcb9
|
Fix editor viewport mouse selection regression
|
2022-06-23 18:56:02 +02:00 |
|
Wojtek Figat
|
134c8b99aa
|
Add relative-to-camera rendering for large worlds
|
2022-06-21 20:03:13 +02:00 |
|
Wojciech Figat
|
1db65ac882
|
Add GlobalIllumination to debug GI probes
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2022-06-17 15:07:58 +02:00 |
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Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojtek Figat
|
785f8915b7
|
Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Core/Math/Vector3.h
|
2022-05-21 19:45:13 +02:00 |
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Wojtek Figat
|
782c3a0e3e
|
Add Find references utility for graph parameters and methods
|
2022-05-09 18:10:47 +02:00 |
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