Commit Graph

172 Commits

Author SHA1 Message Date
Wojtek Figat
d719ef8d03 Fix crash when reimporting audio clip while it's being played 2023-04-20 10:56:57 +02:00
Wojtek Figat
6ec35e5175 Add audio clip preview refresh on asset reimport in Editor 2023-04-20 10:50:29 +02:00
Wojtek Figat
787414451e Add current playback position preview with seeking functionality to Audio Clip window in Editor 2023-04-19 15:17:01 +02:00
Wojtek Figat
086c2f155d Fix error when using nested Visject Surface context during State Machines editing in Anim Graph 2023-03-13 15:39:36 +01:00
Wojtek Figat
50faa49c0f Add spacebar for play/pause in animated model and particles previews 2023-02-02 15:53:55 +01:00
Wojtek Figat
36ba1d9953 Add play/pause widget and keybind for particles preview in asset Editor 2023-02-02 13:05:54 +01:00
Wojtek Figat
a0c6add732 Add ViewFlags::Sky for conditional sky/skybox rendering 2023-01-31 15:58:02 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
7184566b4b Merge branch 'master' into 1.5 2022-12-29 23:04:18 +01:00
Chandler Cox
bdbf931046 Added CM button in ParticleEmitterPreview 2022-12-27 23:08:16 -06:00
Chandler Cox
fc0befd773 Fixed some CM buttons that shouldnt close when clicked. 2022-12-23 11:08:14 -06:00
Wojtek Figat
2ad6eb0c72 Merge branch 'master' into 1.5 2022-11-22 19:58:53 +01:00
Wojtek Figat
e53623e854 Fix crash with custom SelectionOutline postfx object in Editor viewport 2022-11-08 19:52:47 +01:00
Chandler Cox
14f64b5b20 dont close when clicking on view editor CM buttons that are not buttons. 2022-11-04 12:58:42 -05:00
Wojtek Figat
6a61b692aa Refactor PostProcessEffect to support C++ scripting 2022-11-02 20:29:59 +01:00
Wojtek Figat
4ba93d9d86 Code cleanup #765 2022-10-29 12:04:42 +02:00
Wojtek Figat
f67d1412de Add undo/redo and navmesh dirtying when using selection rotate shortcut (R key)
#765
2022-10-29 11:50:16 +02:00
Preben Eriksen
148b15d473 Merge branch 'master' into PE-1.4 2022-10-25 09:19:01 +02:00
Wojtek Figat
d89e31d155 Code style fix
#777
2022-10-23 14:26:06 +02:00
Preben Eriksen
edf339a942 PE: Added - Bounding Box Snapping, it dont matter what size objects are they will always snap perfectly. 2022-10-23 09:48:18 +02:00
Preben Eriksen
b3bb860195 PE: Added - Use "R" key to rotate selections by 45 degrees. 2022-10-23 09:45:27 +02:00
Chandler Cox
dbcaf28f39 added if check on enum parse 2022-10-19 15:28:59 -05:00
Chandler Cox
13150ea553 changed snap enable to still use default values if cache data doesnt exist 2022-10-19 15:25:42 -05:00
Chandler Cox
9f9cc0e1ec cleaned up comments 2022-10-19 07:22:09 -05:00
Chandler Cox
6c470c1247 added caching of transform space and loading 2022-10-17 21:29:58 -05:00
Chandler Cox
456934c737 Added caching and loading snapping values 2022-10-17 21:18:46 -05:00
Chandler Cox
212fc0838a remove not needed include 2022-10-17 19:57:40 -05:00
Chandler Cox
2c3007eb2b cache viewport snapping enabled 2022-10-17 19:55:30 -05:00
Wojtek Figat
0b71549834 Add another editor viewport cam speed step 2022-08-25 19:42:01 +02:00
Wojtek Figat
db6cd541c2 Add separate GBuffer view modes in Editor viewport widget 2022-08-17 20:37:12 +02:00
Wojtek Figat
db24ea950e Fix build 2022-07-29 17:03:21 +02:00
Wojciech Figat
e16cbdbfd0 Add showing model screen size in the Model Preview 2022-07-29 13:29:02 +02:00
Wojciech Figat
a4478b9497 Add editor camera speed up for gamepad right trigger 2022-07-25 09:52:42 +02:00
Wojtek Figat
37fbc7600e Add don't auto-closing View -> View Flags menu to improve debug testing workflow in Editor viewport 2022-07-23 10:51:38 +02:00
Wojciech Figat
3d43586e0f Fix editor viewport input bug regression 2022-07-22 11:12:45 +02:00
Wojtek Figat
9f7f764359 Format code 2022-07-18 22:38:01 +02:00
Wojtek Figat
9ff0ad4734 Fix order of Large Worlds Real using 2022-07-18 20:20:12 +02:00
Wojtek Figat
e346fa1dca Fix material editor preview error
#704
2022-07-18 19:40:37 +02:00
Wojciech Figat
60f868a08b Add real-time environment probes support 2022-07-18 14:50:41 +02:00
Wojciech Figat
f89ba20d9c Minor fix if saved editor viewport camera location gets corrupted 2022-07-08 16:43:43 +02:00
Wojciech Figat
5437f7cc1a Fix editor viewport capturing mouse if window is not foreground 2022-07-08 09:30:35 +02:00
Wojtek Figat
d0955a5ac0 Fix editor selection with Large Worlds origin usage 2022-07-02 20:35:25 +02:00
Wojtek Figat
b1640515c4 Merge remote-tracking branch 'origin/gi'
# Conflicts:
#	Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
2022-06-28 18:16:28 +02:00
Wojtek Figat
5633d1bcb9 Fix editor viewport mouse selection regression 2022-06-23 18:56:02 +02:00
Wojtek Figat
134c8b99aa Add relative-to-camera rendering for large worlds 2022-06-21 20:03:13 +02:00
Wojciech Figat
1db65ac882 Add GlobalIllumination to debug GI probes 2022-06-17 15:07:58 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojtek Figat
785f8915b7 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
Wojtek Figat
782c3a0e3e Add Find references utility for graph parameters and methods 2022-05-09 18:10:47 +02:00