Commit Graph

3056 Commits

Author SHA1 Message Date
Wojtek Figat
dc32386590 Merge branch 'change-wrap-words' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-wrap-words 2023-04-17 12:51:02 +02:00
Wojtek Figat
e9bdc8b319 Fix crash when starting drag&drop with invalid control state (detached from window) 2023-04-17 12:36:59 +02:00
Wojtek Figat
b85184eee0 Optimize vectors normalization 2023-04-17 11:10:14 +02:00
Wiktor Kocielski
2e1691c2f1 CSharp Math.Remap method obsoletion 2023-04-17 05:52:02 +03:00
Wojtek Figat
c3cc78b7c2 Cleanup code after #1001 2023-04-16 19:46:36 +02:00
Wojtek Figat
e1ea6a0676 Merge branch 'cpp-clamp-length' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-clamp-length 2023-04-16 19:42:55 +02:00
Wojtek Figat
f5c9dce34a Fix network RPC object id mapping back to server id when sent from client 2023-04-16 18:55:31 +02:00
PrecisionRender
17aca44a3b Add MoveTowards functions to C++ Math 2023-04-15 16:40:03 -05:00
PrecisionRender
49e05bc206 Add ClampLength functions to C++ Vector3 2023-04-15 12:53:19 -05:00
Wojtek Figat
e4804db160 Add NetworkRpcParams for sending RPC to specific set of clients or to read sender id 2023-04-15 12:04:40 +02:00
Chandler Cox
da85771472 Small fixes 2023-04-14 15:07:06 -05:00
Chandler Cox
e8aa2f922b Allow word wrapping to wrap on capital letters and underscores. 2023-04-14 15:00:50 -05:00
Chandler Cox
685a68b7b8 Fix c# math sign functions for #993 2023-04-14 09:31:49 -05:00
Wojtek Figat
a52b352bd9 Add NetworkManager::GetClient by uint32 clientId 2023-04-14 15:03:16 +02:00
Wojtek Figat
89704bebe9 Add Span<T> support for scripting fields 2023-04-14 15:01:22 +02:00
Wojtek Figat
62fdfe2519 Add NetworkStream::SenderId to detect message sender during object replication or RPC code 2023-04-14 14:25:18 +02:00
Wojtek Figat
2c653f8c92 Improve display names of the platform enum items 2023-04-13 21:56:08 +02:00
Wojtek Figat
4bdeb26e74 Add NetworkReplicator::EnableLog to optionally enable verbose logging of networking 2023-04-13 13:06:39 +02:00
Wojtek Figat
91c017713c Merge remote-tracking branch 'origin/master' into 1.6 2023-04-13 12:12:33 +02:00
Wojtek Figat
a379c551cb Fix memory leak when exporting png texture via stb 2023-04-13 11:21:15 +02:00
Wojtek Figat
8a44ea5a99 Fix TextureMipData::GetPixels to properly copy pixels of the same format
Fixes #988
2023-04-13 11:20:56 +02:00
Wojtek Figat
898a5c4561 Merge branch 'scroll-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-scroll-change 2023-04-13 10:38:37 +02:00
Wojtek Figat
b0966c9114 Add logging PixelFormat as string instead of integer value for better readability 2023-04-13 10:31:40 +02:00
Wojtek Figat
c5491eea97 Add Mono AOT for iOS to run C# 2023-04-13 08:34:49 +02:00
Wojtek Figat
bedb056645 Fix codestyle #989 2023-04-12 17:03:30 +02:00
Wojtek Figat
2e5adca99a Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master 2023-04-12 17:02:10 +02:00
Wojtek Figat
9e5a48af4b Fix bug when using material instance of material that uses GlobalSDF 2023-04-12 16:59:59 +02:00
Wojtek Figat
abf68328e6 Fix bug when using material instance of material that uses GlobalSDF 2023-04-12 16:59:03 +02:00
Wojtek Figat
609217a3bb Fix using Nullable<T> in C# properties
Fixes #935
2023-04-12 15:47:03 +02:00
Wojtek Figat
f8cf82a005 Fix comment copy/paste typo 2023-04-12 15:43:03 +02:00
Wojtek Figat
0bea917ef1 Merge branch 'fix_method_invoker' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_method_invoker 2023-04-12 15:05:24 +02:00
Wojtek Figat
b747031e2f Merge branch 'lagless_networklagdriver' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-lagless_networklagdriver 2023-04-12 15:04:05 +02:00
Wojtek Figat
66a140f402 Fix build 2023-04-12 14:59:15 +02:00
Wojtek Figat
99566a0f0f Fix typo 2023-04-12 11:21:55 +02:00
Wojtek Figat
1a604e24a0 Disable tests code when not in test build 2023-04-12 10:41:42 +02:00
Wojtek Figat
9ecfe90708 Fix typo 2023-04-11 18:27:43 +02:00
Wojtek Figat
f9e8ad7c12 Add env var DOTNET_ROOT support for dotnet location probing 2023-04-11 18:14:28 +02:00
Wiktor Kocielski
96609815ec Fix C++ API for Vector2/3 Normalization 2023-04-11 15:56:46 +03:00
e186adc90e Support handling network events immediately in NetworkLagDriver 2023-04-09 18:25:45 +03:00
7df5a7c646 Fix managed method invoker delegate caching 2023-04-09 18:25:14 +03:00
Chandler Cox
06ba894e39 Various changes to scroll bar to make it feel better 2023-04-08 23:00:43 -05:00
Wojtek Figat
0c167f38b7 Add TaskGraphSystem.RemoveDependency and automatically cleanup dependencies on system destroy 2023-04-05 22:43:05 +02:00
Wojtek Figat
f4e62afe8a Fix compilation with C# disabled 2023-04-05 19:39:04 +02:00
Wojtek Figat
2475706df4 Merge remote-tracking branch 'origin/master' into 1.6 2023-04-04 18:08:25 +02:00
Wojtek Figat
a8c6b2b619 Fix crash on end play when one of the actors has been manually disabled 2023-04-04 15:56:56 +02:00
Wojtek Figat
e48e15f02f Fix tests compilation 2023-04-03 23:50:59 +02:00
Wojtek Figat
bb84a51478 Add FileSystem::GetDirectorySize 2023-04-03 18:22:57 +02:00
Wojtek Figat
03b16875c7 Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging 2023-04-03 18:03:28 +02:00
Wojtek Figat
84bb56d68b Minor dotnet tweaks 2023-04-03 14:12:27 +02:00
Wojtek Figat
e995736012 Optimize out System.ComponentModel.TypeConverter assembly usage to reduce cooked game builds 2023-04-03 13:51:33 +02:00