Wojtek Figat
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53ba5968fd
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Fix missing default value usage on GPU particle shape rotation and simplify CPU code
#3104
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2025-01-27 11:42:59 +01:00 |
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Chandler Cox
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3ba1ebb847
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Add rotate position shape as particle module.
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2024-12-12 20:41:11 -06:00 |
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Wojtek Figat
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ffb760d8f3
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Fix GPU particles issues with Global SDF far away from scene geometry
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2024-08-05 22:43:00 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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2104dbc682
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Add new **Noise** library for C++/C#/VisualScript/HLSL utilities
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2022-07-31 22:20:38 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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e56b280f5b
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Format code for shader generators
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2022-03-28 14:01:29 +02:00 |
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Wojciech Figat
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3a9edabd03
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Add Collision (Global SDF) particle module
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2022-03-28 13:39:20 +02:00 |
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Wojciech Figat
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bcc4a2c0a4
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Add Position (Global SDF) particle module
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2022-03-28 10:27:33 +02:00 |
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Wojciech Figat
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f608d2537f
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Fix
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2022-03-25 15:45:49 +01:00 |
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Wojciech Figat
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a917397090
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Add Conform to Global SDF to GPU particles
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2022-03-25 15:36:00 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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0e75dba142
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Optimize C++ compilation time
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2021-04-30 16:27:57 +02:00 |
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Wojtek Figat
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dd1dd2ef8a
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Add Particle Radius to in-built particle attributes
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2021-03-05 14:33:31 +01:00 |
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Wojtek Figat
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25f35b22be
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Add safety checks for particles data to prevent division by 0
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2021-02-06 15:58:12 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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