Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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60c5fbeba3
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Disable spline node snapping when using viewport movement
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2025-04-07 18:20:02 +02:00 |
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Wojtek Figat
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7e145c56fd
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/Windows/Profiler/Memory.cs
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2025-03-25 13:37:15 +01:00 |
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Wojtek Figat
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abe5b14f72
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Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix
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2025-03-18 14:20:20 +01:00 |
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Wojtek Figat
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62354e81e2
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Fix rubber band to ignore inactive actors
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2025-03-17 11:40:23 +01:00 |
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Wojtek Figat
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23c251ea80
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Fix new colider transform when using 'Add collider' option
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2025-03-16 12:34:05 +01:00 |
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Wojtek Figat
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5d3da8a8d0
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/SceneGraph/Actors/StaticModelNode.cs
# Source/Engine/Graphics/Models/Mesh.cs
# Source/Engine/Graphics/Models/ModelData.h
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2025-03-13 11:23:01 +01:00 |
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xxSeys1
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862c2db11a
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fix some typos
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2025-03-11 21:18:23 +01:00 |
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Wojtek Figat
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a54299a560
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Optimize ViewportRubberBandSelector
#3151
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2025-03-11 13:05:15 +01:00 |
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Wojtek Figat
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273b366f44
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Merge branch 'scene-actor-multi-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-actor-multi-select
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2025-03-11 10:24:00 +01:00 |
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Chandler Cox
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7a83bce996
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Add using c: in search filtering to find control types.
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2025-03-10 12:46:30 -05:00 |
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Chandler Cox
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54dc66d22e
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Add base check to control and canvas nodes.
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2025-03-08 09:41:00 -06:00 |
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Chandler Cox
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5ea6e7b49d
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Refactor to ViewportRubberBandSelector class and use actor node virtual methods.
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2025-03-08 09:38:01 -06:00 |
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Wojtek Figat
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5bdbbb6d38
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-03-07 23:41:02 +01:00 |
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Wojtek Figat
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a3822b6669
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Fix spline node to support prefab editor
#3257
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2025-03-03 23:38:41 +01:00 |
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Wojtek Figat
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819ce2222d
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Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
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2025-03-03 23:32:27 +01:00 |
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Wojtek Figat
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4846852762
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Fix crash when spline actor gets removed
(speculative fix)
#3180
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2025-03-02 10:45:51 +01:00 |
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9f8faf4f17
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Clear references holding on to types in game assemblies
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2025-02-26 20:29:19 +02:00 |
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Wojtek Figat
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2ab9adab24
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-02-24 23:27:56 +01:00 |
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Wojtek Figat
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fc4b79239b
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Refactor new scene tree double click feature to support both prefab and scene editing
#1502
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2025-02-23 21:23:09 +01:00 |
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Wojtek Figat
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a6fb651ff4
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
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2025-02-18 09:19:59 +01:00 |
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Chandler Cox
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c72fac335f
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Check for null in Actor node IsActive.
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2025-01-23 21:28:09 -06:00 |
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Wojtek Figat
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addc6d5216
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Content/Editor/Gizmo/Material.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Source/Editor/Windows/Assets/ModelWindow.cs
# Source/Editor/Windows/Assets/SkinnedModelWindow.cs
# Source/Engine/Core/Types/Variant.cpp
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2025-01-13 18:07:54 +01:00 |
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Wojtek Figat
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db4d7d2a05
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**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
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2025-01-06 22:47:19 +01:00 |
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Chandler Cox
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f9e125f795
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Select dropped actors that are reparented.
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2024-12-03 17:59:30 -06:00 |
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Chandler Cox
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2a7dcff5c4
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Fix scene tree menu options being enabled when not supposed to be
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2024-11-21 20:24:16 -06:00 |
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Wojtek Figat
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a18565fd61
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-23 00:05:00 +02:00 |
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Wojtek Figat
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fc66738dca
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Add automatic heightmap files removal on Editor shutdown for deleted terrains
#1902
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2024-08-22 23:29:42 +02:00 |
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Wojtek Figat
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bc313c8630
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 20:00:39 +02:00 |
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Chandler Cox
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0d42b6d7ee
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Add actor type and script type to search filters.
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2024-07-30 21:41:50 -05:00 |
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Wojtek Figat
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97be8ee8cc
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Content/Storage/FlaxStorage.cpp
# Source/Engine/Renderer/GBufferPass.cpp
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2024-05-15 23:49:05 +02:00 |
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Chandler Cox
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f22105c2c3
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Allow adding script via drag drop
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2024-05-10 16:58:40 -05:00 |
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Wojtek Figat
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e7508538e0
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Flax.flaxproj
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2024-05-08 19:27:56 +02:00 |
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Chandler Cox
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3c487dff47
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Trim actor name on rename.
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2024-05-01 12:01:01 -05:00 |
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Wojtek Figat
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863794d3c0
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Add playback buttons and info label to Video Player actor editor
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2024-05-01 01:30:03 +02:00 |
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Chandler Cox
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18660140b0
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Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
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2024-04-27 15:55:25 -05:00 |
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Wojtek Figat
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2c1b2d2b7c
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Optimize ActorTreeNode reparent when it's not collapsed but one of the parents is
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2024-04-25 18:01:06 +02:00 |
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4dcdd8b5f7
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Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
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2024-04-20 20:58:55 +03:00 |
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Wojtek Figat
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7578e1dbe3
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Fix errors on using spline editor in Prefab window
#2383
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2024-04-05 16:37:11 +02:00 |
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Wojtek Figat
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551337f7a0
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Minor improvement in spline editor
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2024-03-29 17:14:35 +01:00 |
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Chandler Cox
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981fe9482c
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Fix multi collider to work in prefab window.
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2024-03-24 15:51:33 -05:00 |
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Chandler Cox
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fd756f7bae
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Allow multiple collision actors to be created from context menu.
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2024-03-22 10:35:53 -05:00 |
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Wojtek Figat
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56a33e4c98
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Fix bug in actors duplicate action due to incorrect actors list setup
#2309
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2024-03-07 20:23:00 +01:00 |
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Wojtek Figat
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c561d684eb
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Refactor undo logic for actors reparenting in Editor
#1741
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2024-03-06 19:01:36 +01:00 |
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Wojtek Figat
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2e305da286
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Fix crash when scene graph node gets somehow duplicated by internal error in Editor
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2024-03-05 16:31:14 +01:00 |
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Wojtek Figat
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e4583907e2
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Fix build regression from #2299
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2024-03-04 21:30:04 +01:00 |
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Wojtek Figat
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32501101b1
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Cleanup comments and implement todo to use LOD0 only
#2299
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2024-03-04 20:27:11 +01:00 |
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Norite SC
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33bd6a56ce
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vertex snapping refactor corrections
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2024-03-04 19:15:15 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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124832b076
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Fixes to vertex snapping
#2045
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2024-02-24 23:35:56 +01:00 |
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