Commit Graph

18 Commits

Author SHA1 Message Date
Wojtek Figat
19752e4f3b Add storing shader asset includes paths in compact format for portability 2023-11-04 15:26:18 +01:00
Wojtek Figat
677cd4e382 Fix build regression from 6f7f22eb47 2023-10-12 22:29:11 +02:00
Wojtek Figat
6f7f22eb47 Add outputting shader source code in Editor to text file when compilation fails for debugging 2023-10-12 18:57:27 +02:00
Wojtek Figat
734f8bcaf4 Fix shader compilation tracking to check for directory existence 2023-10-08 15:52:36 +02:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
32e052a87b Refactor native Stream serialization to new API 2022-10-20 17:28:12 +02:00
Wojtek Figat
c43f724189 Add reloading materials and particle emitters after shader compilation fail 2022-08-12 22:55:20 +02:00
Wojciech Figat
598876d8e3 Add shader reloading on header file edit for shaders with compilation errors 2022-04-08 13:53:23 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
6f84bffaad Add profiler events to shader compiler 2021-10-14 11:46:02 +02:00
Wojtek Figat
48a867ef16 Add PS5 platform defines and types 2021-10-08 16:25:16 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
Wojtek Figat
c25abfda65 Remove ProjectInfo.h include from Editor.h 2021-02-19 09:36:23 +01:00
Wojtek Figat
336a3bd484 Move shader source code length adjustment to the main compilation routine 2021-01-05 14:25:38 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
5e469a0ae3 Remove deprecated and unsued OpenGL backend 2020-12-30 11:27:37 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00