Luke Schneider
ad28a3fdbf
Better light theme (Style) support, and a Default light theme (as a secondary option)
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1) Added ForegroundViewport as a new color. It is used in the main game viewport (ViewportWidgetButton), and the viewport for rendering of particles and materials. It is needed because the default foreground in a Light theme is black, but black does not work well in a viewport. A new color seemed appropriate.
2) Fixed the profiler window to use the Foreground color in multiple text elements, instead of Color.White (or no default TitleColor). This includes the Row class, Asset class, SingleChart class, Timeline Class, and more.
3) Added a second theme/Style (DefaultLight) to include with the engine. It uses RGB float values because those were easier to transfer from the saved values that I had created (and they're easier for me to edit if necessary). I tried to emulate how the Default theme is created/loaded/etc as closely as possible.
2023-09-27 21:54:34 -05:00
Wojtek Figat
2c70b74814
Refactor widowing on macOS to support screen scale and highDpi mode
2023-03-12 10:58:55 +01:00
Wojciech Figat
a7e428a21c
Merge branch 'master' into 1.5
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# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Wojtek Figat
084fe6f063
Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder
2023-01-01 18:55:09 +01:00
Wojtek Figat
98473487bc
Fix Editor Analytics tracking option file SetupStyle
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#727
2022-06-14 19:51:38 +02:00
Wojtek Figat
6da3dff5de
Fix editor options startup to not log error on missing file
2022-03-14 20:32:10 +01:00
Wojciech Figat
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00
Wojtek Figat
484bc409d4
Add support for NotNullItems option in collections editors
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#542
2021-06-09 10:58:54 +02:00
Crawcik
9b55ffdf6c
Adding collections background color in global settings
2021-06-03 14:29:42 +02:00
W2.Wizard
887b52c18a
Merge branch '1.2' into IconOverhaul
2021-05-13 15:21:36 +02:00
W2Wizard
d54efc73f1
Adapt to new spritehandle names
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Lots of files! However only change was renaming the icons overall.
2021-05-13 15:16:45 +02:00
Wojtek Figat
02856273ad
Add error message box on Editor Options saving error
2021-04-21 23:47:27 +02:00
W2.Wizard
7877f77242
Add Scalar Icon, PS & XBox
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A separate scalar icon for the value box
2021-04-13 10:41:04 +02:00
W2.Wizard
8b3fc9842d
Apply review changes
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Applied review changes and one additional skip of an unused variable
2021-02-21 17:03:58 +01:00
W2.Wizard
92fafe877c
Cleanup 2
2021-02-21 10:23:01 +01:00
VNC
6ab300025b
Fixed a ton of typos
2021-01-05 02:13:15 +01:00
Jean-Baptiste Perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
stefnotch
96dbd3a937
Prevent loading 'null' style
2020-12-30 10:28:17 +01:00
Wojtek Figat
6fb9eee74c
You're breathtaking!
2020-12-07 23:40:54 +01:00