Wojtek Figat
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82a22b2a87
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Add vscode detection on macOS
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2023-02-28 18:49:32 +01:00 |
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Wojtek Figat
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f88dd50098
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Merge commit '272ffe2ea22eecb8f7cd6662efc1cadbe5593feb' into dotnet7
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2023-02-27 23:17:04 +01:00 |
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Wojtek Figat
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64752781ed
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Add arm64 support for macOS
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2023-02-21 18:15:22 +01:00 |
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Wojtek Figat
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0cf40729fa
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Merge remote-tracking branch 'origin/master' into dotnet7
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2023-02-19 15:04:02 +01:00 |
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Wojtek Figat
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51604302e2
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Merge branch 'rider_vcpp_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_vcpp_fix
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2023-02-16 10:42:23 +01:00 |
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Wojtek Figat
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30fa911832
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Merge remote-tracking branch 'origin/master' into dotnet7
# Conflicts:
# README.md
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2023-02-16 09:54:22 +01:00 |
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Wojtek Figat
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19c24e2a4d
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Fix missing game scripts types when starting editor from IDE with -skipCompile arg
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2023-02-13 17:14:53 +01:00 |
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Wojtek Figat
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ac59cc4633
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Merge remote-tracking branch 'origin/master' into dotnet7
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2023-02-13 10:05:51 +01:00 |
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Wojtek Figat
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bd513eabc6
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Improve 7fae0d9fb6
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2023-02-08 23:59:49 +01:00 |
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ffbd34c95a
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Improve Rider detection on Linux
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2023-02-03 22:37:33 +02:00 |
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Wojtek Figat
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173f4e8092
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Fix building scripts on Linux from Editor
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2023-01-25 20:11:11 +01:00 |
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Wojciech Figat
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405ae519dd
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Refactor generated bindings P/Invoke to support name mangling for symbols
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2023-01-23 18:41:12 +01:00 |
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Wojciech Figat
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59ba9102a6
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Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
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2023-01-12 15:15:40 +01:00 |
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Wojciech Figat
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eebc4951de
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Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
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2023-01-10 15:49:44 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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9f76e9e230
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Hide types in unloaded scripting assemblies
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2023-01-09 15:20:24 +02:00 |
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15af6502a0
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Log error whenever build tool fails to run
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2022-12-21 00:40:38 +02:00 |
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Wojciech Figat
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2fee75517d
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Updates for vs2022
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2022-12-20 18:23:20 +01:00 |
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96dc279ebd
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Implement .NET 7 runtime support and bindings generation
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2022-11-26 14:37:07 +02:00 |
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a66be45e72
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Detect Flatpak installations of Rider and Visual Studio Code
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2022-09-04 18:37:18 +03:00 |
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45dfa52512
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Detect Rider installations on Linux
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2022-09-04 18:36:58 +03:00 |
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Wojciech Figat
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ad37b8361b
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Add more tags to Rich Text Box
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2022-08-03 12:57:22 +02:00 |
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|
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81f62f58d7
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Improve JetBrains Rider installation detection
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2022-05-29 15:47:08 +03:00 |
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Wojtek Figat
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782c3a0e3e
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Add Find references utility for graph parameters and methods
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2022-05-09 18:10:47 +02:00 |
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Wojtek Figat
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4cedd0f30c
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Fix scripting type search regression from 26d4ebd3d5
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2022-05-06 17:37:07 +02:00 |
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Wojtek Figat
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26d4ebd3d5
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Fixes for Visual Scripting in Editor
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2022-05-01 21:11:15 +02:00 |
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Wojtek Figat
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74b23d0e00
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Add support for array of Visual Script objects
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2022-05-01 20:42:05 +02:00 |
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Wojtek Figat
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c5bfdc66a4
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Rename from a2eaab0ca3
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2022-04-28 23:05:02 +02:00 |
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Wojtek Figat
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a2eaab0ca3
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Split ScriptType into separate file to simply codebase
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2022-04-28 22:59:24 +02:00 |
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Wojtek Figat
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158c29e598
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Add **Dictionaries to Visual Scripting**
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2022-04-27 22:47:54 +02:00 |
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Wojtek Figat
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4ac9406b90
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Revert 017492dbfa
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2022-04-14 23:10:01 +02:00 |
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Wojtek Figat
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017492dbfa
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Optimize C# types searching with typename
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2022-04-13 19:48:39 +02:00 |
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Wojtek Figat
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56491569df
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Optimize C# bindings in Engine code to static functions that native ABI matches managed signature
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2022-02-19 00:29:09 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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c4b6865659
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Merge branch 'master' into mac
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2022-01-09 19:15:15 +01:00 |
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Wojtek Figat
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fa83869430
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Add minor changes
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2022-01-08 15:06:18 +01:00 |
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Wojtek Figat
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ca62cd2661
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Mac impl progress
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2022-01-03 13:59:52 +01:00 |
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Wojtek Figat
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9b991bcfdf
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Add Editor for Mac impl progress
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2021-12-31 17:12:55 +01:00 |
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Wojciech Figat
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cdcb2f8f7a
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Fixes and improvements
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2021-11-18 16:35:46 +01:00 |
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Wojciech Figat
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d33829f5eb
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Add option to change Visual Script parameter type
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2021-11-16 20:44:18 +01:00 |
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Wojtek Figat
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1f09c19c8d
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Add support for Visual Studio 2022 in Editor
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2021-11-10 19:21:56 +01:00 |
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Wojtek Figat
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8938f13a0b
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Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
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2021-10-23 16:43:15 +02:00 |
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Wojtek Figat
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a72ac91ebc
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Fix support for codeless game projects
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2021-10-05 15:54:55 +02:00 |
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Wojtek Figat
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e92c22585a
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Add support for using interfaces in Visual Scripting
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2021-10-04 12:26:35 +02:00 |
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Zbigniew Skowron
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b5f7c96c80
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Removed unnecessary NULL terminator in RunBuildTool() to fix #402: "Copying new log after clearing partially fails"
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2021-08-15 22:12:46 +02:00 |
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Baptiste Lepilleur
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7862ff4670
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Fixed crash on startup when 2 Rider installations are detected
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2021-08-07 21:43:58 +02:00 |
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Damian Korczowski
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6c70f2e14f
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Fix editor crash on startup when Rider 2021.1 is installed
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2021-08-06 18:58:19 +02:00 |
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Wojtek Figat
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3331753bcd
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Expose TypeUtils.GetType to public
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2021-07-29 10:05:20 +02:00 |
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GoaLitiuM
|
681c45dcbe
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Support Rider for Unreal Engine
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2021-07-17 21:18:09 +03:00 |
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GoaLitiuM
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ba266f74ed
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Improve detection of Rider installed via JetBrains Toolbox
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2021-07-17 21:17:49 +03:00 |
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