Commit Graph

10454 Commits

Author SHA1 Message Date
Wojtek Figat
bd0bc42adc Fix regressionn from d7dc0b76e5 2023-07-05 12:18:03 +02:00
Wojtek Figat
04ef3c60d5 Fix regression from c79952a4d6 2023-07-05 09:27:21 +02:00
Wojtek Figat
a14de5e255 Fix Array For Each visual script node local vars setup 2023-07-04 17:58:32 +02:00
Wojtek Figat
90f377fa83 Remove leftover log 2023-07-04 17:58:06 +02:00
Wojtek Figat
c79952a4d6 Implement missing dotnet7 interop for field and stabilize interop 2023-07-04 17:57:59 +02:00
Wojtek Figat
d7dc0b76e5 Softly handle invalid scene rendering key to prevent crashes on scene unload 2023-07-04 13:32:51 +02:00
Wojtek Figat
27b3538b2f Fix regression from 9d640656e6 2023-07-04 13:15:09 +02:00
Wojtek Figat
74ca6b2c51 Add missing Shader Model 6 define 2023-07-04 13:12:48 +02:00
Wojtek Figat
d49def6f7e More stuff from d31fc32399 2023-07-04 11:46:42 +02:00
Wojtek Figat
72d1d8f085 More stuff from d31fc32399 2023-07-04 11:06:48 +02:00
Wojtek Figat
d31fc32399 Fix and update engine assets 2023-07-04 11:05:32 +02:00
Wojtek Figat
615ec636d4 Fix crash when window gets deleted before show/close sequence 2023-07-04 10:42:49 +02:00
Wojtek Figat
9f7ae5bb58 Fix warning 2023-07-03 22:13:13 +02:00
Wojtek Figat
e4c3461053 Merge remote-tracking branch 'origin/master' into 1.7 2023-07-03 22:01:50 +02:00
Wojtek Figat
5f756a6ceb Add TargetFrameworkAttribute to compiled C# assembly 2023-07-03 22:00:38 +02:00
Wojtek Figat
5d9e6b7364 Fix C# building to properly use reference assemblies for .NET 7 2023-07-03 22:00:23 +02:00
Wojtek Figat
9db3439d0d Fix compilation error 2023-07-03 16:17:46 +02:00
Wojtek Figat
53ee65a5a6 Add thickness to cloth to prevent intersecting with colliders 2023-07-03 14:13:35 +02:00
Wojtek Figat
544eb03f7e Add network replication support for in-built object/asset reference holders 2023-07-03 13:06:08 +02:00
Wojtek Figat
9d640656e6 Fix StringUtils::ConvertANSI2UTF16 to properly handle multi-byte characters Length
#1225
2023-07-03 12:10:06 +02:00
Wojtek Figat
9a1fd12a85 Fix sizeof struct within generic type instance
#1219
2023-07-03 11:42:15 +02:00
Wojtek Figat
422f2323d2 Merge branch 'managed_assembly_resolver_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managed_assembly_resolver_fix 2023-07-03 11:12:28 +02:00
Wojtek Figat
94e5a8b7bc Merge branch 'api_inject_code_newline' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-api_inject_code_newline 2023-07-03 11:11:16 +02:00
Wojtek Figat
df3969dae1 Merge branch 'new_project_defaultscene' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-new_project_defaultscene 2023-07-03 11:09:56 +02:00
Wojtek Figat
f81989a171 Add **Cloth** simulation with physics 2023-07-03 10:38:36 +02:00
Wojtek Figat
8818b3b07c Add NvCloth dependency 2023-07-03 09:51:42 +02:00
Wojtek Figat
99ee0b1bfe Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth) 2023-07-03 09:49:23 +02:00
4f78f79201 Support line-breaks in API_INJECT_CODE macro 2023-07-02 22:13:04 +03:00
28335478bd Fix managed library location resolver 2023-07-02 21:56:41 +03:00
Wojtek Figat
60181a29a3 Add copy/move ctor/operator to Delegate 2023-07-02 15:46:55 +02:00
Wojtek Figat
04963fef18 Various code fixes and tweaks 2023-07-02 15:46:29 +02:00
58618bd402 Fix garbage DefaultScene value in new projects 2023-06-30 14:41:14 +03:00
0ee6aad3ec Remove old hot-reload files in project references 2023-06-30 13:01:02 +03:00
Wojtek Figat
5079ddd20a Merge branch 'patch-1' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-patch-1 2023-06-30 11:03:15 +02:00
Wojtek Figat
2bd2bd5081 Fix crash when modifying animated model skeleton pose from gameplay code during update event 2023-06-30 11:02:58 +02:00
Wojtek Figat
d5100373be Fix bugs in C# codegen for network data serialization 2023-06-30 10:38:08 +02:00
Wojtek Figat
8c006f6e11 Fix crash due to replicated objects leak upon system destruction 2023-06-30 10:00:12 +02:00
ExMatics HydrogenC
804826fbc7 Fix multiplication mistake 2023-06-30 14:06:52 +08:00
ExMatics HydrogenC
0498f1488e Fix space conversion issue 2023-06-30 12:25:58 +08:00
Wojtek Figat
0d7e7edf80 Optimize BoundingBox::Transform 2023-06-29 16:50:53 +02:00
Wojtek Figat
e3cbe1458d Add MeshReference to ModelInstanceActor for easy mesh referencing and its data access interface 2023-06-29 16:50:00 +02:00
Wojtek Figat
656866c1d4 Various improvements in Editor code 2023-06-29 16:41:15 +02:00
Wojtek Figat
96589557b3 Fix access level 96a1f20bee 2023-06-28 20:09:18 +02:00
Wojtek Figat
3119c50789 Fix nullable warnings 2023-06-28 20:09:01 +02:00
Wojtek Figat
04c1cf469d Fix codegen for C++ RPS with Array ParameterDefinition
#1209
2023-06-28 20:08:35 +02:00
Wojtek Figat
70ab159dd4 Fix empty clients mask for NetworkReplicationHierarchy on client to properly replicate client-owned objects
#1205
2023-06-28 19:55:10 +02:00
Wojtek Figat
ac54838eea Fix custom editor window restore after hot-reload
#1208
2023-06-28 18:46:46 +02:00
Wojtek Figat
bb9711277a Cleanup code from #1213 2023-06-28 16:27:42 +02:00
Wojtek Figat
96a1f20bee Merge branch 'new_window_improvements' of https://github.com/PhyresiCompany/FlaxEngine into PhyresiCompany-new_window_improvements 2023-06-28 16:14:15 +02:00
Wojtek Figat
1b46c0921f Merge branch 'fix_vehicle_physics_debug' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix_vehicle_physics_debug 2023-06-28 16:13:33 +02:00