e3093e0e09
Fix Debug Log scrolling when many entries are added at once
2024-04-09 20:05:58 +03:00
02d5609f66
Fix .NET runtime validity checks with daily runtime builds
2024-04-09 20:05:37 +03:00
Wojtek Figat
e7bef5e880
Bring back Optimized PCF sampling for shadow maps
...
61323f8526
2024-04-09 17:55:29 +02:00
Wojtek Figat
ff7c986fb1
Add better stability to Cascaded Shadow Maps projection
2024-04-09 16:58:22 +02:00
Norite SC
137de0a8b2
forgotten how to do loops 🐛 😆
2024-04-08 01:27:58 +02:00
Wojtek Figat
708fba5136
Add variable rate update for shadow maps atlas based on distance to light
2024-04-08 00:04:57 +02:00
Norite SC
85f3fdd438
Update Vector3.cs
2024-04-07 23:29:19 +02:00
Norite SC
55be82a2c4
Update Vector3.cs
2024-04-07 03:23:52 +02:00
Norite SC
0b19d8639b
changed float to Real
2024-04-07 03:02:47 +02:00
Norite SC
92b35ab3e7
GetClosest for vectos
2024-04-07 02:40:35 +02:00
Wojtek Figat
7d92779e99
Merge remote-tracking branch 'origin/master' into 1.9
2024-04-05 21:50:42 +02:00
Wojtek Figat
b2f9da4113
Fix default diffuse color value when importing material
2024-04-05 16:54:10 +02:00
Wojtek Figat
a83b589e12
Fix error when applying prefab changes with Spline
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#2384
2024-04-05 16:43:18 +02:00
Wojtek Figat
7578e1dbe3
Fix errors on using spline editor in Prefab window
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#2383
2024-04-05 16:37:11 +02:00
Wojtek Figat
ae79f3ef0b
Merge branch 'Zode-master'
2024-04-05 15:49:29 +02:00
Wojtek Figat
f164626c41
Merge branch 'master' of https://github.com/Zode/FlaxEngine into Zode-master
2024-04-05 15:49:20 +02:00
Wojtek Figat
354972fd9c
Merge branch 'rkrahn-master'
2024-04-05 15:47:01 +02:00
Wojtek Figat
082733cb97
Merge branch 'master' of https://github.com/rkrahn/FlaxEngine into rkrahn-master
2024-04-05 15:46:30 +02:00
Wojtek Figat
97bd90d4be
Change default collision type to ConvexMesh from TriangleMesh
2024-04-05 15:23:09 +02:00
Wojtek Figat
4c8528dcae
Remove branch macro as it's just texture sample in lights shader
2024-04-05 12:48:34 +02:00
Wojtek Figat
3efd1e4e84
Optimize local lights sphere mesh rendering to match the area better
2024-04-05 12:48:09 +02:00
Wojtek Figat
0cc6669cbd
Reimplement cascaded shadow maps blending via dithering
2024-04-05 10:59:34 +02:00
Wojtek Figat
e788be46af
Merge branch 'GoaLitiuM-win_dev_build_speed_fix'
2024-04-04 18:35:37 +02:00
Wojtek Figat
afd56974ef
Merge branch 'win_dev_build_speed_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-win_dev_build_speed_fix
2024-04-04 18:35:31 +02:00
Wojtek Figat
84e04de23d
Add more improvements to optional tess/geo shaders
2024-04-04 18:35:26 +02:00
Wojtek Figat
8bd409e95d
DIsable certain shader features in Volumetric Fog shader
2024-04-04 14:35:22 +02:00
Wojtek Figat
3d0d41ebff
Add reducing shadows quality for smaller local lights
2024-04-04 13:29:38 +02:00
Wojtek Figat
61323f8526
Refactor shadows rendering to use Shadow Map Atlas
2024-04-04 12:54:07 +02:00
Norite SC
18d641e2aa
correct spelling mistakes and doc's
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Co-Authored-By: Menotdan <32620310+Menotdan@users.noreply.github.com >
2024-04-03 14:34:51 +02:00
Wojtek Figat
017def29d4
Rename ShadowSamplerPCF to ShadowSamplerLinear
2024-04-03 13:29:45 +02:00
Norite SC
bfa3507cc6
missing cpp funcion 💩
2024-04-03 06:36:33 +02:00
Norite SC
137a60ccef
will it explode ?
2024-04-03 06:34:22 +02:00
Norite SC
58d4bad400
Update Vector3.cpp
2024-04-03 06:16:46 +02:00
Norite SC
f6f1f0023a
fixed compile errors
2024-04-03 06:03:31 +02:00
Norite SC
f6313b4427
Extended math lib
...
added
GetRotacionFromNormal
AlignRotacionToNormalAndSnapToGrid
SnapToRotatedGrid
SnapToRotatedGridWithOffset
2024-04-03 04:53:11 +02:00
Wojtek Figat
13a04c2941
Add stencilValue for stencil buffer clearing
2024-04-02 14:56:26 +02:00
Wojtek Figat
bc9cdf5cdb
Update version
2024-04-02 14:34:43 +02:00
rkrahn
07c0b4567e
Merge branch 'master' of https://github.com/rkrahn/FlaxEngine
2024-04-01 09:54:34 -07:00
e25448e10e
Trade minor optimizations in MSVC Development builds for compile speed
...
Enabled the disabled optimization flags with whole program optimization
flag where the compilation speed doesn't seem to be affected at all, but
binary size is slightly smaller.
2024-03-31 19:05:35 +03:00
Wojtek Figat
d12630d815
Fix
2024-03-31 00:03:45 +01:00
Wojtek Figat
fb0d70d555
Fix
2024-03-30 23:58:50 +01:00
Wojtek Figat
c5e1abb08c
Add setter for crword agent position and velocity
2024-03-30 22:29:43 +01:00
Wojtek Figat
294b4c4006
Add CPU profiler events for UI drawing
2024-03-30 22:20:41 +01:00
Wojtek Figat
e1944bce96
Add statically disabled geometry shaders on mobile
2024-03-30 22:08:44 +01:00
Wojtek Figat
369c19bd5d
Add statically disabled tessellation on macOS/iOS
2024-03-30 18:46:37 +01:00
Zode
55383c3fa4
Patch numpad enter to normal enter on Linux
2024-03-30 02:35:11 +02:00
rkrahn
926a81c84b
Merge branch 'FlaxEngine:master' into master
2024-03-29 13:40:36 -07:00
rkrahn
d331e6b848
Merge remote-tracking branch 'upstream/master'
2024-03-29 13:38:38 -07:00
Wojtek Figat
ce07edd1ec
Fix packaging for macOS
2024-03-29 21:08:43 +01:00
Wojtek Figat
0b0115aa10
Fix missing scripting api
2024-03-29 18:46:00 +01:00