Wojtek Figat
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b69d54a5ca
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Add AudioBackendTools for sharing spatial audio impl for consoles
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2024-02-05 16:03:31 +01:00 |
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Wojtek Figat
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7d4004a42a
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Tweak shadows rendering
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2024-02-02 14:54:50 +01:00 |
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Wojtek Figat
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8488a8d387
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Add support for stencil buffer on Vulkan and D3D11/D3D12
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2024-02-01 14:47:17 +01:00 |
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Wojtek Figat
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7fd6c43f84
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Add more profier events to Vulkan backed
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2024-01-30 18:45:34 +01:00 |
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Wojtek Figat
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fa58b171ec
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Add support for using Tracy profiler on Switch
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2024-01-30 18:14:53 +01:00 |
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Wojtek Figat
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320024399d
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Add support for overriding some defaults for GPU per-platform
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2024-01-30 15:43:39 +01:00 |
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Wojtek Figat
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9bad65e359
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Add better logging for mono messages
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2024-01-30 10:04:10 +01:00 |
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Wojtek Figat
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bb00d29098
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Codestyle fixes and optimizations
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2024-01-29 13:46:50 +01:00 |
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Wojtek Figat
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1b33a2aa0d
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Optimize render targets freeing on the start of the game
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2024-01-28 23:11:24 +01:00 |
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Wojtek Figat
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10bed94357
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Refactor engine systems to use platform time seconds rather than date time
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2024-01-28 22:15:34 +01:00 |
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Wojtek Figat
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69b7a10c1f
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Add Stopwatch for accurate duration measuring
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2024-01-28 20:31:03 +01:00 |
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Wojtek Figat
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ecf593e7a4
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Remove unused SaveTime/LoadTime from Scene
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2024-01-28 20:28:29 +01:00 |
|
Wojtek Figat
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2a70d0c011
|
Fix invalid log timing when log file is disabled in cooked build
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2024-01-28 19:52:31 +01:00 |
|
Wojtek Figat
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c60058758b
|
Minor fixes
|
2024-01-28 01:15:29 +01:00 |
|
Wojtek Figat
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a0e127b9cc
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Various porting patches
|
2024-01-22 21:17:58 +01:00 |
|
Wojtek Figat
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8e3123a129
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Add better stack trace reporting in crashes when running on non-Windows platforms
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2024-01-18 16:06:34 +01:00 |
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Wojtek Figat
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b4186052df
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Add printing stack trace even when not using log file
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2024-01-18 16:04:22 +01:00 |
|
Wojtek Figat
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6d6b678b29
|
Minor changes from porting
|
2024-01-18 16:03:27 +01:00 |
|
Wojtek Figat
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ec6fb459bb
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Merge remote-tracking branch 'origin/1.8' into 1.8
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2024-01-12 13:44:57 +01:00 |
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Wojtek Figat
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5b3e7f0bf8
|
Fix FileSystem::CopyDirectory not failing when source folder is missing
|
2024-01-12 13:44:01 +01:00 |
|
Wojtek Figat
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1da803c5fb
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Fix compilation without GPU resources naming enabled
|
2024-01-11 17:59:34 +01:00 |
|
Wojtek Figat
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697db443ac
|
Skip astc on macOS x64 due to precompiled lib with too new clang ver
|
2024-01-11 17:58:02 +01:00 |
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Wojtek Figat
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0075184a99
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Merge branch 'master' into 1.8
|
2024-01-05 17:13:51 +01:00 |
|
Wojtek Figat
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b6337c748c
|
Fix stopping slot animations and playing the same frame
#1927
|
2024-01-05 17:11:41 +01:00 |
|
Wojtek Figat
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78b13ace5c
|
Minor tweak
|
2024-01-05 12:19:37 +01:00 |
|
Wojtek Figat
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8ec4030e1a
|
Merge branch 'PE-2023-DEC' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-2023-DEC
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2024-01-05 12:19:08 +01:00 |
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Wojtek Figat
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60fd4702a6
|
Fix crash when using degenerated triangle in Multi Blend 2D to properly sample animation
#2118
|
2024-01-05 11:52:28 +01:00 |
|
Wojtek Figat
|
d9ca3e5b57
|
Add sanity check to prevent crashes when Animated Model has NaN in skeleton pose
#2118
|
2024-01-05 11:29:53 +01:00 |
|
Wojtek Figat
|
37da55896c
|
Remove unused DateTime apis and cleanup constants
|
2024-01-05 11:15:32 +01:00 |
|
Wojtek Figat
|
976d0992df
|
Fix DateTime::GetDate calculations
#2089 #2086
|
2024-01-05 11:13:41 +01:00 |
|
Wojtek Figat
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a3b3fd2efe
|
Merge branch 'expose-csm-settings' of https://github.com/Menotdan/FlaxEngine into Menotdan-expose-csm-settings
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2024-01-05 10:42:09 +01:00 |
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Wojtek Figat
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6fb5c43e2a
|
Merge branch 'fix-file-time' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-file-time
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2024-01-05 10:41:05 +01:00 |
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Wojtek Figat
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b4f5623537
|
Merge branch 'skip-existing-mats' of https://github.com/Menotdan/FlaxEngine into Menotdan-skip-existing-mats
|
2024-01-05 10:40:21 +01:00 |
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Wojtek Figat
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f145809765
|
Merge branch 'multi-visibleif' of https://github.com/Menotdan/FlaxEngine into Menotdan-multi-visibleif
|
2024-01-05 10:39:38 +01:00 |
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Wojtek Figat
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70298e8ae8
|
Merge branch 'px_kinematic_move_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-px_kinematic_move_fix
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2024-01-04 11:27:38 +01:00 |
|
Wojtek Figat
|
7f5dd78349
|
Merge branch 'null_networkdriver' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-null_networkdriver
|
2024-01-04 11:27:13 +01:00 |
|
Wojtek Figat
|
af91c13b5c
|
Fix crash on Mono
|
2024-01-04 09:14:27 +01:00 |
|
Wiktor Kocielski
|
8e331e4d13
|
Silently drop unreliable RPC calls if we failed to find an object
|
2024-01-04 08:54:04 +03:00 |
|
Wojtek Figat
|
df33de7176
|
Add ASTC texture compression on Android
|
2024-01-03 23:01:33 +01:00 |
|
Wojtek Figat
|
85afde43af
|
Add profiler events to texture tool
|
2024-01-03 22:08:41 +01:00 |
|
Wojtek Figat
|
c49c875165
|
Add astc lib for Windows x64
|
2024-01-03 22:05:25 +01:00 |
|
Menotdan
|
8bcc526dd6
|
Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs.
|
2024-01-01 01:24:36 -05:00 |
|
Menotdan
|
5cf20b8eee
|
Add an option to skip existing materials when reimporting.
|
2023-12-31 21:11:39 -05:00 |
|
Menotdan
|
4839ef5ddc
|
Move all ShowCascadeX definitions into an engine class instead of an editor class to allow game builds.
|
2023-12-31 19:42:13 -05:00 |
|
Menotdan
|
bf6cb90a78
|
Expose partition mode, and cascade spacing.
|
2023-12-31 15:09:07 -05:00 |
|
|
|
9077e0cf22
|
Fix crash while moving simulation disabled kinematic actors
|
2023-12-31 14:36:38 +02:00 |
|
|
|
f10840efb4
|
Fix uninitialized value of NetworkConfig NetworkDriver field
|
2023-12-29 19:51:29 +02:00 |
|
nothingTVatYT
|
e851d18227
|
same in UnixFile.cpp
|
2023-12-29 01:20:17 +01:00 |
|
nothingTVatYT
|
21c4667f8c
|
same problem for Android and Apple
|
2023-12-28 22:36:33 +01:00 |
|
nothingTVatYT
|
8174e8ab77
|
fix getting file access time for Linux
|
2023-12-28 22:24:34 +01:00 |
|