Commit Graph

9066 Commits

Author SHA1 Message Date
Wojtek Figat
0b1ac3d0fe Merge branch 'patch-1' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-1 2021-01-20 13:19:52 +01:00
Wojtek Figat
214ae3c440 Merge branch 'bugfixes' of git://github.com/intolerantape/FlaxEngine into intolerantape-bugfixes 2021-01-20 13:18:46 +01:00
Wojtek Figat
ef5e98efaa Fix assertion during engine shutdown after crash during rendering 2021-01-20 13:12:11 +01:00
Wojtek Figat
ea489fbf2a Fix crash in motion blur tile size calculation 2021-01-20 13:11:45 +01:00
Wojtek Figat
9ae79b8307 Add IFunctionDependantNode for Visject nodes 2021-01-20 11:13:09 +01:00
Wojtek Figat
f8bf87e0b1 Fixes 2021-01-20 09:14:30 +01:00
intolerantape
75d197cb84 Spelling fixes. 2021-01-19 23:02:33 -08:00
Wojtek Figat
db6a02e20f Merge branch 'patch-2' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-2 2021-01-19 21:53:07 +01:00
Wojtek Figat
0a0c856a64 Add more splash screen quotes 2021-01-19 21:10:45 +01:00
stefnotch
bd7a681700 Add more descriptive error message 2021-01-19 21:08:26 +01:00
Wojtek Figat
c4e6d013c1 Add more splash screen quotes 2021-01-18 22:47:31 +01:00
Wojtek Figat
6caffdc23f Merge branch 'nearequalnode' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-nearequalnode 2021-01-18 21:10:05 +01:00
Wojtek Figat
c02faf51a0 Merge branch 'AboutFlaxAdjustment' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-AboutFlaxAdjustment 2021-01-18 21:07:49 +01:00
Wojtek Figat
ef240ce986 Add culling for decals (via DrawMinScreenSize property) 2021-01-18 15:53:15 +01:00
Wojtek Figat
e58332723a Fix compilation 2021-01-18 15:32:40 +01:00
Wojtek Figat
81daaf663b Fix Assimp on Linux 2021-01-18 15:27:57 +01:00
mafiesto4
a9e4d6d908 Fix exposing Mono API when using dynamic linking 2021-01-18 15:26:55 +01:00
mafiesto4
5f7f53304d Fix crash on GPUDeviceVulkan dispose if compute queue was using graphics queue 2021-01-18 15:26:45 +01:00
mafiesto4
3e0b753498 Refactor mono on Linux to use dynamic linking 2021-01-18 15:26:40 +01:00
mafiesto4
4bd76b70f2 Fix UseNativeWindowSystem option to be Windows-only 2021-01-18 15:26:28 +01:00
Wojtek Figat
d19c31555b Add support for dynamic updating navmesh when moving NavModifierVolume 2021-01-18 15:08:00 +01:00
Wojtek Figat
e0f1f18998 Move Actor static flags helper methods to be manually implemented (less bindings) 2021-01-18 15:07:39 +01:00
Wojtek Figat
f80c33f381 Add Actor.HasStaticFlag 2021-01-18 15:07:01 +01:00
Wojtek Figat
2bfcc15f66 Add invoking BoxVolume::OnBoundsChanged after transform changed 2021-01-18 15:00:35 +01:00
Wojtek Figat
fdc8e371c4 Add support for using NavAreas for navigation 2021-01-18 13:18:26 +01:00
Wojtek Figat
ba050b9eaa Add default spacing for CollectionEditor to 10 for cleaner UI when working with arrays and lists in Editor 2021-01-18 11:42:50 +01:00
Wojtek Figat
c1216a4318 Add NavAreaProperties 2021-01-18 11:42:17 +01:00
Wojtek Figat
2ae78b9afd Fix navmesh tiles build 2021-01-18 10:51:55 +01:00
mafiesto4
f33a2d8fe5 Remove assimp file 2021-01-17 22:14:37 +01:00
mafiesto4
1943de62e9 Add icon for Editor on Linux 2021-01-17 22:14:16 +01:00
mafiesto4
fcc4b371b9 Fix using dynamic libraries resolving path on Linux 2021-01-17 21:50:58 +01:00
mafiesto4
837174582b Fixes for Editor on Linux 2021-01-17 21:48:15 +01:00
mafiesto4
6b0d34a21d Fix C# assemblies id generation to use cross-platform hash code impl 2021-01-17 21:44:37 +01:00
Jean-Baptiste Perrier
50f87c8bfb Remove unused (). 2021-01-17 12:36:53 +01:00
Jean-Baptiste Perrier
edb103f8e7 Fix NearEqual (GPU Particle) missing implementation. 2021-01-17 12:13:48 +01:00
W2.Wizard
8fd0af3f39 Fixed Typos and padding 2021-01-17 10:18:30 +01:00
stefnotch
4db3c6ca71 Increase default distance between nodes 2021-01-16 19:23:35 +01:00
stefnotch
aa4ecab271 Improve Visject bracket positioning 2021-01-16 19:20:36 +01:00
stefnotch
3356013858 Improve empty space finding 2021-01-16 18:16:48 +01:00
stefnotch
8003055ba6 Improve node layout algorithm 2021-01-15 20:23:40 +01:00
stefnotch
c112274666 Add additional comments to the formatting algorithm 2021-01-15 19:51:23 +01:00
Wojtek Figat
01a30faa62 Add NavMesh Modifier Volume actor type 2021-01-15 16:46:40 +01:00
Wojtek Figat
070faf12da Fixes for the rotated navmeshes building 2021-01-15 12:48:22 +01:00
Wojtek Figat
65d3883f03 Add support for masking navmesh agents in NavMeshBoundsVolume 2021-01-15 11:59:21 +01:00
Wojtek Figat
2c2c1af97f Add NavAgentMask 2021-01-15 11:59:04 +01:00
Wojtek Figat
f80f7cdd33 Fix crash on Android if GPU doesn't support linear sampling of the shadow map 2021-01-14 22:23:22 +01:00
Wojtek Figat
b76d5d34ea Fix lambda 2021-01-14 21:21:08 +01:00
Wojtek Figat
d7949b5405 Remove deprecated comment 2021-01-14 14:29:27 +01:00
Wojtek Figat
f8624ae768 Fix crash during navmesh build when actor gets removed 2021-01-14 14:18:40 +01:00
Wojtek Figat
98d272a903 Add support for SphereCollider and CapsuleCollider for navmesh 2021-01-14 14:18:22 +01:00