Wojtek Figat
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0b1ac3d0fe
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Merge branch 'patch-1' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-1
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2021-01-20 13:19:52 +01:00 |
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Wojtek Figat
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214ae3c440
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Merge branch 'bugfixes' of git://github.com/intolerantape/FlaxEngine into intolerantape-bugfixes
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2021-01-20 13:18:46 +01:00 |
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Wojtek Figat
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ef5e98efaa
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Fix assertion during engine shutdown after crash during rendering
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2021-01-20 13:12:11 +01:00 |
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Wojtek Figat
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ea489fbf2a
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Fix crash in motion blur tile size calculation
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2021-01-20 13:11:45 +01:00 |
|
Wojtek Figat
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9ae79b8307
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Add IFunctionDependantNode for Visject nodes
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2021-01-20 11:13:09 +01:00 |
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Wojtek Figat
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f8bf87e0b1
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Fixes
|
2021-01-20 09:14:30 +01:00 |
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intolerantape
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75d197cb84
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Spelling fixes.
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2021-01-19 23:02:33 -08:00 |
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Wojtek Figat
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db6a02e20f
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Merge branch 'patch-2' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-2
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2021-01-19 21:53:07 +01:00 |
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Wojtek Figat
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0a0c856a64
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Add more splash screen quotes
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2021-01-19 21:10:45 +01:00 |
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stefnotch
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bd7a681700
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Add more descriptive error message
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2021-01-19 21:08:26 +01:00 |
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Wojtek Figat
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c4e6d013c1
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Add more splash screen quotes
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2021-01-18 22:47:31 +01:00 |
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Wojtek Figat
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6caffdc23f
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Merge branch 'nearequalnode' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-nearequalnode
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2021-01-18 21:10:05 +01:00 |
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Wojtek Figat
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c02faf51a0
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Merge branch 'AboutFlaxAdjustment' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-AboutFlaxAdjustment
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2021-01-18 21:07:49 +01:00 |
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Wojtek Figat
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ef240ce986
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Add culling for decals (via DrawMinScreenSize property)
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2021-01-18 15:53:15 +01:00 |
|
Wojtek Figat
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e58332723a
|
Fix compilation
|
2021-01-18 15:32:40 +01:00 |
|
Wojtek Figat
|
81daaf663b
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Fix Assimp on Linux
|
2021-01-18 15:27:57 +01:00 |
|
mafiesto4
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a9e4d6d908
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Fix exposing Mono API when using dynamic linking
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2021-01-18 15:26:55 +01:00 |
|
mafiesto4
|
5f7f53304d
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Fix crash on GPUDeviceVulkan dispose if compute queue was using graphics queue
|
2021-01-18 15:26:45 +01:00 |
|
mafiesto4
|
3e0b753498
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Refactor mono on Linux to use dynamic linking
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2021-01-18 15:26:40 +01:00 |
|
mafiesto4
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4bd76b70f2
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Fix UseNativeWindowSystem option to be Windows-only
|
2021-01-18 15:26:28 +01:00 |
|
Wojtek Figat
|
d19c31555b
|
Add support for dynamic updating navmesh when moving NavModifierVolume
|
2021-01-18 15:08:00 +01:00 |
|
Wojtek Figat
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e0f1f18998
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Move Actor static flags helper methods to be manually implemented (less bindings)
|
2021-01-18 15:07:39 +01:00 |
|
Wojtek Figat
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f80c33f381
|
Add Actor.HasStaticFlag
|
2021-01-18 15:07:01 +01:00 |
|
Wojtek Figat
|
2bfcc15f66
|
Add invoking BoxVolume::OnBoundsChanged after transform changed
|
2021-01-18 15:00:35 +01:00 |
|
Wojtek Figat
|
fdc8e371c4
|
Add support for using NavAreas for navigation
|
2021-01-18 13:18:26 +01:00 |
|
Wojtek Figat
|
ba050b9eaa
|
Add default spacing for CollectionEditor to 10 for cleaner UI when working with arrays and lists in Editor
|
2021-01-18 11:42:50 +01:00 |
|
Wojtek Figat
|
c1216a4318
|
Add NavAreaProperties
|
2021-01-18 11:42:17 +01:00 |
|
Wojtek Figat
|
2ae78b9afd
|
Fix navmesh tiles build
|
2021-01-18 10:51:55 +01:00 |
|
mafiesto4
|
f33a2d8fe5
|
Remove assimp file
|
2021-01-17 22:14:37 +01:00 |
|
mafiesto4
|
1943de62e9
|
Add icon for Editor on Linux
|
2021-01-17 22:14:16 +01:00 |
|
mafiesto4
|
fcc4b371b9
|
Fix using dynamic libraries resolving path on Linux
|
2021-01-17 21:50:58 +01:00 |
|
mafiesto4
|
837174582b
|
Fixes for Editor on Linux
|
2021-01-17 21:48:15 +01:00 |
|
mafiesto4
|
6b0d34a21d
|
Fix C# assemblies id generation to use cross-platform hash code impl
|
2021-01-17 21:44:37 +01:00 |
|
Jean-Baptiste Perrier
|
50f87c8bfb
|
Remove unused ().
|
2021-01-17 12:36:53 +01:00 |
|
Jean-Baptiste Perrier
|
edb103f8e7
|
Fix NearEqual (GPU Particle) missing implementation.
|
2021-01-17 12:13:48 +01:00 |
|
W2.Wizard
|
8fd0af3f39
|
Fixed Typos and padding
|
2021-01-17 10:18:30 +01:00 |
|
stefnotch
|
4db3c6ca71
|
Increase default distance between nodes
|
2021-01-16 19:23:35 +01:00 |
|
stefnotch
|
aa4ecab271
|
Improve Visject bracket positioning
|
2021-01-16 19:20:36 +01:00 |
|
stefnotch
|
3356013858
|
Improve empty space finding
|
2021-01-16 18:16:48 +01:00 |
|
stefnotch
|
8003055ba6
|
Improve node layout algorithm
|
2021-01-15 20:23:40 +01:00 |
|
stefnotch
|
c112274666
|
Add additional comments to the formatting algorithm
|
2021-01-15 19:51:23 +01:00 |
|
Wojtek Figat
|
01a30faa62
|
Add NavMesh Modifier Volume actor type
|
2021-01-15 16:46:40 +01:00 |
|
Wojtek Figat
|
070faf12da
|
Fixes for the rotated navmeshes building
|
2021-01-15 12:48:22 +01:00 |
|
Wojtek Figat
|
65d3883f03
|
Add support for masking navmesh agents in NavMeshBoundsVolume
|
2021-01-15 11:59:21 +01:00 |
|
Wojtek Figat
|
2c2c1af97f
|
Add NavAgentMask
|
2021-01-15 11:59:04 +01:00 |
|
Wojtek Figat
|
f80f7cdd33
|
Fix crash on Android if GPU doesn't support linear sampling of the shadow map
|
2021-01-14 22:23:22 +01:00 |
|
Wojtek Figat
|
b76d5d34ea
|
Fix lambda
|
2021-01-14 21:21:08 +01:00 |
|
Wojtek Figat
|
d7949b5405
|
Remove deprecated comment
|
2021-01-14 14:29:27 +01:00 |
|
Wojtek Figat
|
f8624ae768
|
Fix crash during navmesh build when actor gets removed
|
2021-01-14 14:18:40 +01:00 |
|
Wojtek Figat
|
98d272a903
|
Add support for SphereCollider and CapsuleCollider for navmesh
|
2021-01-14 14:18:22 +01:00 |
|