stefnotch
|
419ca4e630
|
Reduce width of mask nodes
|
2021-01-10 09:56:10 +01:00 |
|
mafiesto4
|
ee1b7bad56
|
Fix Editor build on Linux
|
2021-01-10 09:46:37 +01:00 |
|
mafiesto4
|
c7547b3a46
|
Merge remote-tracking branch 'origin/master' into linux-editor
|
2021-01-10 09:14:03 +01:00 |
|
Jean-Baptiste Perrier
|
01e904e702
|
Fixing Windows position (on startup) being always on the top left corner.
|
2021-01-10 00:17:47 +01:00 |
|
Jean-Baptiste Perrier
|
d2888d0007
|
Adding Convert feature to Actor context menu.
|
2021-01-09 23:21:31 +01:00 |
|
stefnotch
|
9e1c1ecb9a
|
Implement basic node formatter
|
2021-01-09 21:46:41 +01:00 |
|
Jean-Baptiste Perrier
|
cd5db384a4
|
Adding Camera Orientation to editor view menu.
|
2021-01-09 19:40:06 +01:00 |
|
Wojtek Figat
|
f073e07de7
|
Fix error on CI running on Linux machine
|
2021-01-09 18:37:05 +01:00 |
|
Wojtek Figat
|
698cfd0c0a
|
Fix BlurPanel crashes due to slider for BlurStrength
|
2021-01-09 18:09:39 +01:00 |
|
stefnotch
|
ef2dbb7818
|
Fix double context menu invokation
SurfaceNode.cs already takes care of opening the context menu
|
2021-01-09 11:26:29 +01:00 |
|
W2.Wizard
|
2d2d45f568
|
Increased precision by 5 digits
|
2021-01-08 23:14:09 +01:00 |
|
W2.Wizard
|
0d0340e11a
|
Added golden ratio value
|
2021-01-08 12:06:17 +01:00 |
|
VNC
|
2252cd73f9
|
Removed unnecessary check
|
2021-01-07 00:06:43 +01:00 |
|
VNC
|
6deb64e587
|
Fix to disable terrain and foliage buttons if no scene is present
This will fix the issues described in #99.
|
2021-01-07 00:02:04 +01:00 |
|
Wojtek Figat
|
0e768694b5
|
Add using additional temporary temp param in scripting bindings glue code for array parameters using BytesContainer
|
2021-01-07 00:01:53 +01:00 |
|
Wojtek Figat
|
dca6736a6f
|
Inline Vulkan func
|
2021-01-06 23:53:22 +01:00 |
|
W2.Wizard
|
6f727aa483
|
Corrected additional typos
|
2021-01-06 22:20:16 +01:00 |
|
Wojtek Figat
|
eec6957b08
|
Fix using unsigned integer properties in Visual Script editor
|
2021-01-06 11:31:38 +01:00 |
|
VNC
|
6da5c704b1
|
Change 'for' to 'to'
|
2021-01-06 01:03:19 +01:00 |
|
mafiesto4
|
f10c6b4ff6
|
Fix Linux build
|
2021-01-05 19:51:47 +01:00 |
|
mafiesto4
|
efa5d05f5f
|
Fixes for building editor for Linux
|
2021-01-05 16:23:02 +01:00 |
|
Wojtek Figat
|
336a3bd484
|
Move shader source code length adjustment to the main compilation routine
|
2021-01-05 14:25:38 +01:00 |
|
Wojtek Figat
|
6adb489276
|
Fix PCF shadow uvs vector trunc warning
|
2021-01-05 14:17:20 +01:00 |
|
Wojtek Figat
|
12f34f33b3
|
Fix PlatformSettings typedef on Android
|
2021-01-05 14:17:15 +01:00 |
|
Wojtek Figat
|
4992d21747
|
Fix using AssetRefEditor for editing asset reference on Guid property
|
2021-01-05 14:17:11 +01:00 |
|
Wojtek Figat
|
0c1d797511
|
Fix null character at shader sources at during game cooking
|
2021-01-05 14:17:05 +01:00 |
|
Wojtek Figat
|
bd3f2b3019
|
Update DirectXShaderCompiler to 1.6
|
2021-01-05 14:16:57 +01:00 |
|
Wojtek Figat
|
153cfad507
|
Merge remote-tracking branch 'origin/1.0' into 1.1
|
2021-01-05 14:16:23 +01:00 |
|
Wojtek Figat
|
d7224670c5
|
Fix PCF shadow uvs vector trunc warning
|
2021-01-05 14:16:17 +01:00 |
|
Wojtek Figat
|
31bab88a5b
|
Fix PlatformSettings typedef on Android
|
2021-01-05 14:15:49 +01:00 |
|
Wojtek Figat
|
1e383fde5c
|
Fix using AssetRefEditor for editing asset reference on Guid property
|
2021-01-05 14:15:42 +01:00 |
|
Wojtek Figat
|
f5b9a95522
|
Fix null character at shader sources at during game cooking
|
2021-01-05 14:15:32 +01:00 |
|
Wojtek Figat
|
199683897a
|
Update DirectXShaderCompiler to 1.6
|
2021-01-05 14:15:22 +01:00 |
|
Wojtek Figat
|
be319c446d
|
Refactor settings types to use scripting API
|
2021-01-05 14:14:34 +01:00 |
|
W2.Wizard
|
4d8cc9aef7
|
Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
|
2021-01-05 02:14:21 +01:00 |
|
VNC
|
6ab300025b
|
Fixed a ton of typos
|
2021-01-05 02:13:15 +01:00 |
|
W2.Wizard
|
f7c17d96ce
|
Fixed a typo
|
2021-01-05 01:06:42 +01:00 |
|
Jean-Baptiste Perrier
|
f5ac18915a
|
Fixing open save dialog.
|
2021-01-04 22:44:40 +01:00 |
|
Jean-Baptiste Perrier
|
ed92489a60
|
Fixing open file dialog.
|
2021-01-04 21:59:57 +01:00 |
|
Wojtek Figat
|
946d69a3ef
|
Bump up the build number
|
2021-01-04 19:38:02 +01:00 |
|
Wojtek Figat
|
cc8e78b505
|
Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
|
2021-01-04 14:31:56 +01:00 |
|
Wojtek Figat
|
b38ccb0fbd
|
Remove submodules
|
2021-01-04 14:30:33 +01:00 |
|
Wojtek Figat
|
953f8da84d
|
Update copyright year
|
2021-01-04 14:25:21 +01:00 |
|
Wojtek Figat
|
cd8a27ca26
|
Fix typo
|
2021-01-04 14:20:00 +01:00 |
|
Wojtek Figat
|
c5568c8eae
|
Add support for loading JsonAsset instance objects if they implement ISerializable interface
|
2021-01-04 14:19:51 +01:00 |
|
Wojtek Figat
|
8dc5b11f51
|
Add API_INTERFACE to scripting API bindings for implementing interfaces
|
2021-01-04 14:18:59 +01:00 |
|
stefnotch
|
10cdbc8fbc
|
Add dragging existing connection from input box
|
2021-01-04 12:33:29 +01:00 |
|
Wojtek Figat
|
7bbdd25a9e
|
Merge branch 'dev' of git://github.com/VNNCC/FlaxEngine into VNNCC-dev
|
2021-01-03 23:41:33 +01:00 |
|
Wojtek Figat
|
566a653c0a
|
Fix using ApiToken constant
|
2021-01-03 23:38:43 +01:00 |
|
Wojtek Figat
|
464523f318
|
Add missing control reference clear
|
2021-01-03 23:38:30 +01:00 |
|