Commit Graph

1508 Commits

Author SHA1 Message Date
Wojtek Figat
6eec0b396d Merge branch 'GoaLitiuM-capsule_physics_queries' 2021-04-06 11:42:20 +02:00
Wojtek Figat
2d6f8cc406 Change default Update FPS in time settings to 60
#414
2021-04-06 10:42:11 +02:00
Wojtek Figat
80fc3d82b0 Merge branch 'honzapatCZ-patch-4' into 1.2 2021-04-06 09:51:37 +02:00
Wojtek Figat
1bb64fdf5d Merge branch 'patch-4' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-4 2021-04-06 09:51:34 +02:00
GoaLitiuM
e7edb9d38c Add sweep and overlap physics queries for capsule shapes 2021-04-05 19:36:36 +03:00
honzapatCZ
c4dd5ef5c8 anchor preset popup shift + ctrl 2021-04-02 17:47:39 +02:00
honzapatCZ
73e92e33fd local positions 2021-04-02 17:38:30 +02:00
Wojtek Figat
3a5c3cabba Add missing doc comment 2021-04-02 16:51:12 +02:00
Wojtek Figat
0b4408bc78 Fix Transform Node/Bone in replace mode when transform is identity 2021-04-01 14:16:16 +02:00
Wojtek Figat
2f42321551 Merge branch 'stefnotch-dpi-scale-tool-windows' 2021-03-31 23:54:08 +02:00
Wojtek Figat
98da5525f3 Merge branch 'dpi-scale-tool-windows' of git://github.com/stefnotch/FlaxEngine into stefnotch-dpi-scale-tool-windows 2021-03-31 23:54:02 +02:00
Wojtek Figat
20f9bdc209 Fix regression in adding model material slots 2021-03-31 21:25:12 +02:00
Nejcraft
df6dc6b21f Bump up default Update FPS
This cant possibly do any harm as if it is too much it will get skipped and work like it is on these FPSs while remaining to work consistantly, while if it is possible to get to the 60 fps, things like scripted camera, ChracterController etc. will move more better.
2021-03-31 16:51:11 +02:00
Wojtek Figat
df10d6560b Fix dead-lock 2021-03-31 15:42:10 +02:00
Wojtek Figat
a2825eac87 Add support uint64 values in EnumComboBox 2021-03-31 12:15:57 +02:00
Wojtek Figat
51926f517e Add support for masking Material Slots when cooking Collision Data 2021-03-31 12:15:38 +02:00
Wojtek Figat
382a35aabf Fix regression in adding model material slots 2021-03-31 10:12:05 +02:00
stefnotch
93f23af92e Scale dockwindow size by DPI scale
For those gangstas with 4k screens ;)
2021-03-30 23:03:56 +02:00
Wojtek Figat
d8a4814542 Merge branch 'jb-perrier-overwriteprompt' 2021-03-30 22:30:43 +02:00
Wojtek Figat
6c37673787 Merge branch 'overwriteprompt' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-overwriteprompt 2021-03-30 22:30:41 +02:00
Wojtek Figat
77f9716932 Fix selecting spline points
#409
2021-03-30 22:27:24 +02:00
Wojtek Figat
ece77065ca Merge branch 'stefnotch-patch-8' 2021-03-30 22:10:44 +02:00
Wojtek Figat
15186cafe0 Merge branch 'patch-8' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-8 2021-03-30 22:10:39 +02:00
Wojtek Figat
b35795f1ff Merge branch 'stefnotch-dpi-root-window-fix' 2021-03-30 22:09:24 +02:00
Wojtek Figat
d667084d11 Merge branch 'dpi-root-window-fix' of git://github.com/stefnotch/FlaxEngine into stefnotch-dpi-root-window-fix 2021-03-30 22:09:18 +02:00
Wojtek Figat
f8d6f8ffb5 Fix using references to projects outside the main project
#397
2021-03-30 22:07:40 +02:00
Jean-Baptiste Perrier
a3ca6b0dca Add overwrite prompt for SaveDialog. 2021-03-30 21:47:18 +02:00
Jean-Baptiste Perrier
2524d93f6b Add Set/Get Up direction. 2021-03-30 21:43:03 +02:00
Wojtek Figat
b0fe4e9945 Merge remote-tracking branch 'origin/master' into 1.2 2021-03-30 17:58:29 +02:00
Wojtek Figat
a6d488c4ef Add support for generating Collision Data from Skinned Models 2021-03-30 17:58:24 +02:00
Wojtek Figat
e01a0585a8 Add MeshBase as shared impl part for Mesh and SkinnedMesh 2021-03-30 17:57:53 +02:00
Wojtek Figat
3e1356ba2d Remove unused LimitAttribute into simple Limit 2021-03-30 12:28:33 +02:00
Wojtek Figat
9581f7b10e Fix using cross-module references inside C++ game project 2021-03-29 20:37:43 +02:00
Wojtek Figat
a83ee4014e Expose more wheel settings in vehicle 2021-03-29 17:07:17 +02:00
Wojtek Figat
4264a36dd0 Fix tooltip attribute generation for multi line xml doc comments 2021-03-29 16:49:26 +02:00
Wojtek Figat
dd00c83f74 Add clutch strength option 2021-03-29 16:48:59 +02:00
Wojtek Figat
6ad8e8b133 Expose Setup on WheeledVehicle 2021-03-29 16:40:06 +02:00
Wojtek Figat
f17e347a15 Add differential settings to WheeledVehicle 2021-03-29 16:25:25 +02:00
Wojtek Figat
d95d3efe33 Fix 2021-03-29 15:38:04 +02:00
Wojtek Figat
d21ccac63e Add engine settings to WheeledVehicle 2021-03-29 15:36:55 +02:00
Wojtek Figat
427541b488 Fix using cross-module references inside C++ game project 2021-03-29 14:41:29 +02:00
Wojtek Figat
b27c832cb7 Add error log when trying to load bytes from file data that is too big 2021-03-29 13:49:49 +02:00
Wojtek Figat
3162d4e770 Add option for WheeledVehicle drive type 2021-03-29 13:41:25 +02:00
stefnotch
2abb215034 Update CONTRIBUTING.md 2021-03-29 12:06:24 +02:00
stefnotch
12fd7274a9 Fix DPI regression: use the overrideable RootWindow instead of _root 2021-03-29 10:54:48 +02:00
Wojtek Figat
7456bf38f7 Fix for editor on linux 2021-03-28 23:26:08 +02:00
Wojtek Figat
d85a020971 Fix picking game binaries target when EditorTarget is not SetupTargetEnvironment
#398
2021-03-28 23:25:52 +02:00
Wojtek Figat
6f83330321 Fix building game for linux on windows 2021-03-28 21:31:21 +02:00
Wojtek Figat
0a7f2fc043 Improve deploy of editor on linux 2021-03-28 21:14:03 +02:00
Wojtek Figat
c32e869c56 Fix packaging Editor on Linux 2021-03-28 20:11:24 +02:00