Commit Graph

598 Commits

Author SHA1 Message Date
Wojtek Figat
3e608e6dec Merge branch 'fix-ui-issues' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-ui-issues 2021-02-15 10:22:55 +01:00
mafiesto4
025ae99901 Implement process starting on Linux platform 2021-02-14 23:05:23 +01:00
Wojtek Figat
b4bf488e3c Fix double-click mouse event not setting mouse button down
Fixes #235
2021-02-14 18:41:28 +01:00
Wojtek Figat
3bbda838a2 Fix error when spawning prefab with rigidbody 2021-02-14 16:50:35 +01:00
Wojtek Figat
ed1a3c2964 Update mono 2021-02-14 14:54:56 +01:00
GoaLitiuM
ccc60af4b6 Fix crash in Windows platform logging with long lines 2021-02-13 01:03:08 +02:00
stefnotch
311793dd7e Fix StartMouseCapture(true) with secondary monitors on the left
Yes, negative mouse coordinates are a thing
2021-02-12 22:50:47 +01:00
Wojtek Figat
bd5897eaab Fixes and tweaks to SplineRopeBody 2021-02-12 17:18:32 +01:00
Wojtek Figat
8661091337 Add Spline Rope Body actor for ropes, chains and cables physics 2021-02-12 15:16:04 +01:00
Wojtek Figat
74c1ac89c8 Add DebugDraw.DrawWireTriangles for wireframe geometry debug drawing 2021-02-12 11:43:46 +01:00
Wojtek Figat
4dd8e19f79 Fix Scene Queries to lock scene access 2021-02-12 11:27:47 +01:00
Wojtek Figat
0e78d13146 Add support for navmesh on spline collider 2021-02-12 11:15:51 +01:00
Wojtek Figat
80e2aee92b Fixes and tweaks 2021-02-12 10:57:45 +01:00
Wojtek Figat
5a23df6478 Fix missing saving Pre Rotation 2021-02-12 10:34:50 +01:00
Wojtek Figat
62acae10a5 Fix compile error 2021-02-11 16:48:21 +01:00
Wojtek Figat
04b650cbc3 Add Pre Rotation to Spline Model and Spline Collider 2021-02-11 16:48:10 +01:00
Wojtek Figat
4ba82047e0 Improve CollisionCooking 2021-02-11 16:47:50 +01:00
Wojtek Figat
49758fbfff Add Spline Collider 2021-02-11 16:47:43 +01:00
Wojtek Figat
8158c94d26 Fix low-level WindowsPlatform::Log to not print invalid characters 2021-02-10 23:13:16 +01:00
Wojtek Figat
6c253ce892 Fix DebugDraw DrawTriangles crash 2021-02-10 17:20:05 +01:00
Wojtek Figat
29521b1b03 Remove Spline init from OnEnable to prevent double setup on SplineModel and SplineCollider 2021-02-10 17:19:45 +01:00
Wojtek Figat
8bce445ab0 Refactor Collider base class to improve code sharing across collider shape types 2021-02-10 14:33:16 +01:00
Wojtek Figat
5cb2322270 Add default Deformable material for splines 2021-02-10 11:37:34 +01:00
Wojtek Figat
81e41d51c8 Remove Unlink from asset reference 2021-02-10 11:37:14 +01:00
Wojtek Figat
191694725a Add SoftObjectReference for lazy references to assets and objects 2021-02-10 11:12:05 +01:00
Wojtek Figat
73efa35008 Add Level.GetActors and Level.GetScripts 2021-02-09 23:31:23 +01:00
Wojtek Figat
cad7887957 Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-02-09 22:58:36 +01:00
mafiesto4
8fe04d6db4 Fix window auto-focus on Linux 2021-02-09 21:52:34 +01:00
mafiesto4
dc63d908b8 Fix resizing and maximizing window on Linux 2021-02-09 19:54:46 +01:00
Vizepi
6673d70d0a [C++] Add missing header forcing client code to include two headers instead of one 2021-02-09 18:20:20 +01:00
Vizepi
cb6b96dea6 [C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker 2021-02-09 18:08:50 +01:00
W2.Wizard
042694f45e Added random enum 2021-02-09 17:11:44 +01:00
Wojtek Figat
d4f959b681 Add support for Deformable material preview 2021-02-09 16:46:10 +01:00
Wojtek Figat
311dad7b82 Add Spline Model 2021-02-09 16:04:47 +01:00
mafiesto4
be7024784e Fix PathRemoveRelativeParts for rooted paths 2021-02-08 23:17:50 +01:00
mafiesto4
b30ab38ef2 Window impl on Linux progress 2021-02-08 22:53:32 +01:00
mafiesto4
dfe7963436 Fix window maximize on Linux if it's not shown yet 2021-02-08 22:19:18 +01:00
mafiesto4
034890ee7c Window impl on Linux progress 2021-02-08 21:33:38 +01:00
Wojtek Figat
58350c87e2 Fix missing CharacterController bounds if controller is missing 2021-02-08 20:20:39 +01:00
Wojtek Figat
c9860f21ec Fix scripting object issue 2021-02-08 19:42:04 +01:00
Wojtek Figat
85167b2d4b Fix using Bezier curve for Transform 2021-02-08 15:45:39 +01:00
Wojtek Figat
8e87c98644 Cleanup material shaders code 2021-02-08 15:45:22 +01:00
Wojtek Figat
da784e98e5 Add Deformable material domain 2021-02-08 15:44:38 +01:00
stefnotch
20d9c7181f Untested cross platform implementation 2021-02-08 10:07:47 +01:00
stefnotch
8f8f0266ce Add DpiScale to RootWindow 2021-02-08 09:48:57 +01:00
stefnotch
c7feeb624d Tweaks 2021-02-08 09:48:46 +01:00
Wojtek Figat
103d630d80 Fix tooltips generation for native properties to reflect getter and setter docsa 2021-02-07 21:41:17 +01:00
Wojtek Figat
57fab6a7f7 Merge branch 'master' of git://github.com/Evildea/FlaxEngine into Evildea-master 2021-02-07 21:12:39 +01:00
Wojtek Figat
2325de3ddc Fix missing terrain bounds update after modifying terrain
Fixes #5
2021-02-07 21:11:04 +01:00
Wojtek Figat
04bb83fe31 Fixes 2021-02-07 20:19:10 +01:00