Commit Graph

9925 Commits

Author SHA1 Message Date
Wojtek Figat
f025f923ae Increase limit on Global Surface Atlas objects culling to prevent artifacts in dense scenes 2024-08-12 15:35:29 +02:00
Wojtek Figat
fbd3b9372b Fix crash when reading invalid data from file 2024-08-12 15:35:02 +02:00
Wojtek Figat
824d6701d8 Add improved default value detection for scripting object references in bindings generator 2024-08-12 15:34:39 +02:00
Wojtek Figat
63bee0c78d Add IndirectLightingIntensity to Sky for GI intensity control 2024-08-12 15:34:08 +02:00
Wojtek Figat
bcb0200435 Fix GPU-based SDF generation to reject negative distance from far away triangles 2024-08-12 10:55:27 +02:00
Chandler Cox
9c4129a2a3 Add todo for immediate transition. 2024-08-11 13:24:57 -05:00
Wojtek Figat
8f18d654ee Add copy/paste for material instance parameters via context menu on Parameters group header 2024-08-10 20:46:33 +02:00
Wojtek Figat
97ab8940f0 Fix bug with missing baked SDF data on save when asset data chunk memory was freed by GC 2024-08-10 20:45:59 +02:00
Chandler Cox
ae7a21504b Increase Lerp node size 2024-08-10 10:42:27 -05:00
Chandler Cox
c871613616 Change terrain modes to not be visible if no terrain panel is showing 2024-08-10 10:30:26 -05:00
Chandler Cox
94334ae52d Dont zoom in edit game window if shift is clicked and window is not focused 2024-08-10 10:02:31 -05:00
Chandler Cox
002aac08e8 Add resizing foliage paint gizmo with shift scroll. 2024-08-10 09:31:00 -05:00
Chandler Cox
9d7d66f235 Add check for not having right mouse button down for changing terrain gizmo sizes. 2024-08-10 09:19:34 -05:00
Chandler Cox
e954417c2f Set EnableHRTF on audio init to match audio settings value. 2024-08-09 13:31:27 -05:00
Wojtek Figat
7224494ce6 Add improved material instance setup on model import with base material 2024-08-09 18:44:47 +02:00
Wojtek Figat
0023014cc2 Add MaterialInstance.ResetParameters 2024-08-09 18:39:47 +02:00
Wojtek Figat
43afa76e60 Optimize StaticModel draw into SDF and SurfaceAtlas if SDF texture is unused 2024-08-09 18:26:16 +02:00
Chandler Cox
a599615c1a use bucket index instead of anim for check. 2024-08-09 10:47:52 -05:00
Chandler Cox
588861757a Only reset starting value once time has progressed past zero. 2024-08-09 10:00:36 -05:00
Chandler Cox
830db22dcc Blend out of anim slots when stopped. 2024-08-09 09:05:53 -05:00
envision3d
143014e9c9 fix crash with prefab window open on script reload 2024-08-09 00:16:38 -05:00
Wojtek Figat
7ca45e1f54 Add clearing render target pool textures to pink during in Debug builds 2024-08-08 21:25:08 +02:00
Wojtek Figat
1c24f5d3ce Update meshoptimizer to version v0.21 2024-08-08 15:30:47 +02:00
Wojtek Figat
ca62a6c4bf Fix directional lights shadows jittering when using TAA 2024-08-08 14:05:57 +02:00
Wojtek Figat
788d719f2a Add Git cloning plugin project inside Git repo as submodule 2024-08-08 00:34:02 +02:00
Wojtek Figat
2b9c050911 Add Graphics.ShadowUpdateRate to control global shadows atlas update rate 2024-08-07 23:46:18 +02:00
Wojtek Figat
5ae2196a01 Add support for customizing Dropdown popup visuals 2024-08-07 22:44:38 +02:00
ddbdf479ae Add assertion check for normalized rections to C# Ray constructor 2024-08-07 21:18:12 +03:00
f759f94cfa Use CHECK_DEBUG over ASSERT in normalized direction checks 2024-08-07 21:18:09 +03:00
a066e0078d Add CHECK_DEBUG soft check for non-release builds 2024-08-07 21:17:45 +03:00
Chandler Cox
03de914dbc Add Requesting engine exit event. Expose Fatal erro and requesting exit to c# 2024-08-07 12:16:07 -05:00
Wojtek Figat
143d9bcce6 Fix border placement in Dropdown control 2024-08-07 17:50:23 +02:00
Wojtek Figat
6e01cca9ad Add TextFormat, SelectedItemChanged, and text alignment options to Dropdown 2024-08-07 17:46:30 +02:00
Wojtek Figat
1c02f3d8fe Add text alignment options to Button 2024-08-07 17:44:47 +02:00
Wojtek Figat
28ce224caa Reduce shadow atlas fragmentation to favor bigger tile sizes 2024-08-07 17:14:31 +02:00
Wojtek Figat
15d6f9861c Fix shadow atlas resizing bug 2024-08-07 17:14:06 +02:00
Chandler Cox
3186b58ba8 Change to use near equal for float compare. 2024-08-06 21:43:38 -05:00
Chandler Cox
201fa888dd Add comment 2024-08-06 21:39:45 -05:00
Chandler Cox
443bc347ef Fix vector type floats from .f to .0 2024-08-06 17:37:04 -05:00
Chandler Cox
3140865780 Add physics and lights debug drawing in prefabs when enabled. 2024-08-06 17:06:23 -05:00
Chandler Cox
36eec5bf95 Better fix 2024-08-06 13:01:28 -05:00
Chandler Cox
002ab366fe Only sort surface parameters alphabetically if script member order is set to Alphabetical. 2024-08-06 12:56:08 -05:00
Chandler Cox
08f286253c Handle cpp .f in bindings generator. 2024-08-06 12:30:59 -05:00
Chandler Cox
e2df50a21a Use visject surface description panel for material surface and anim graph surface. 2024-08-06 12:02:19 -05:00
Chandler Cox
17a444ad49 Fix disabled streaming audio not resetting state correctly. 2024-08-05 17:55:38 -05:00
Wojtek Figat
ffb760d8f3 Fix GPU particles issues with Global SDF far away from scene geometry 2024-08-05 22:43:00 +02:00
Wojtek Figat
52b00644c6 Update after merge with master 2024-08-05 20:33:46 +02:00
Chandler Cox
3674d149dc Add check return for index in Level.GetScene 2024-08-05 13:25:35 -05:00
Wojtek Figat
bc313c8630 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-05 20:00:39 +02:00
Wojtek Figat
0b03a5da0d Merge branch 'Tryibion-asset-options' 2024-08-05 19:55:23 +02:00