Wojtek Figat
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1421e63aa8
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Minor cleanup #891
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2023-01-15 13:33:07 +01:00 |
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Chandler Cox
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87e69ca564
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Changed interface for script compliation error
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2023-01-13 18:02:10 -06:00 |
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Chandler Cox
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5c1d89b145
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Added fail progress bar to building game failure.
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2023-01-13 10:37:06 -06:00 |
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Chandler Cox
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e8c8021fd5
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Added failed status bar to indicate if a progress has failed.
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2023-01-13 09:54:16 -06:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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2bc6ca089f
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Add HasTypedUAVLoad to GPULimits (use for GPU lightmaps support baking detection)
#526
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2021-06-08 16:11:27 +02:00 |
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Wojtek Figat
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6cbeac6537
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
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2021-01-22 11:31:22 +01:00 |
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Wojtek Figat
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57d7508e25
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Fix some editor UI controls visible in Visual Scripting
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2021-01-21 14:26:22 +01:00 |
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VNC
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6ab300025b
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Fixed a ton of typos
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2021-01-05 02:13:15 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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da389eea03
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Fix preserving Editor undo actions during play mode
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2020-12-24 00:01:33 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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