Wojtek Figat
e6bffde301
Merge branch 'gh-actions'
2021-01-09 18:09:09 +01:00
Wojtek Figat
1b0e57408c
Separate checkout steps
2021-01-09 17:43:07 +01:00
Wojtek Figat
442135047f
Use manual LFS checkout
2021-01-09 17:41:56 +01:00
stefnotch
ef2dbb7818
Fix double context menu invokation
...
SurfaceNode.cs already takes care of opening the context menu
2021-01-09 11:26:29 +01:00
W2.Wizard
2d2d45f568
Increased precision by 5 digits
2021-01-08 23:14:09 +01:00
Wojtek Figat
617e25eb4c
Add lfs t repo clone
2021-01-08 23:08:51 +01:00
Wojtek Figat
24874376c3
Add initial build script for Windows editor and game
2021-01-08 23:00:08 +01:00
W2.Wizard
0d0340e11a
Added golden ratio value
2021-01-08 12:06:17 +01:00
VNC
2252cd73f9
Removed unnecessary check
2021-01-07 00:06:43 +01:00
VNC
6deb64e587
Fix to disable terrain and foliage buttons if no scene is present
...
This will fix the issues described in #99 .
2021-01-07 00:02:04 +01:00
Wojtek Figat
0e768694b5
Add using additional temporary temp param in scripting bindings glue code for array parameters using BytesContainer
2021-01-07 00:01:53 +01:00
Wojtek Figat
dca6736a6f
Inline Vulkan func
2021-01-06 23:53:22 +01:00
W2.Wizard
6f727aa483
Corrected additional typos
2021-01-06 22:20:16 +01:00
Wojtek Figat
eec6957b08
Fix using unsigned integer properties in Visual Script editor
2021-01-06 11:31:38 +01:00
VNC
6da5c704b1
Change 'for' to 'to'
2021-01-06 01:03:19 +01:00
mafiesto4
f10c6b4ff6
Fix Linux build
2021-01-05 19:51:47 +01:00
Wojtek Figat
336a3bd484
Move shader source code length adjustment to the main compilation routine
2021-01-05 14:25:38 +01:00
Wojtek Figat
6adb489276
Fix PCF shadow uvs vector trunc warning
2021-01-05 14:17:20 +01:00
Wojtek Figat
12f34f33b3
Fix PlatformSettings typedef on Android
2021-01-05 14:17:15 +01:00
Wojtek Figat
4992d21747
Fix using AssetRefEditor for editing asset reference on Guid property
2021-01-05 14:17:11 +01:00
Wojtek Figat
0c1d797511
Fix null character at shader sources at during game cooking
2021-01-05 14:17:05 +01:00
Wojtek Figat
bd3f2b3019
Update DirectXShaderCompiler to 1.6
2021-01-05 14:16:57 +01:00
W2.Wizard
4d8cc9aef7
Fixed additional typos
...
Went through the source with VNNCC to correct as many found typos as possible
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com >
2021-01-05 02:14:21 +01:00
VNC
6ab300025b
Fixed a ton of typos
2021-01-05 02:13:15 +01:00
W2.Wizard
f7c17d96ce
Fixed a typo
2021-01-05 01:06:42 +01:00
Jean-Baptiste Perrier
f5ac18915a
Fixing open save dialog.
2021-01-04 22:44:40 +01:00
Jean-Baptiste Perrier
ed92489a60
Fixing open file dialog.
2021-01-04 21:59:57 +01:00
Wojtek Figat
946d69a3ef
Bump up the build number
2021-01-04 19:38:02 +01:00
stefnotch
10cdbc8fbc
Add dragging existing connection from input box
2021-01-04 12:33:29 +01:00
Wojtek Figat
d715c0c0dd
Merge branch 'VNNCC-dev'
2021-01-03 23:41:36 +01:00
Wojtek Figat
7bbdd25a9e
Merge branch 'dev' of git://github.com/VNNCC/FlaxEngine into VNNCC-dev
2021-01-03 23:41:33 +01:00
Wojtek Figat
566a653c0a
Fix using ApiToken constant
2021-01-03 23:38:43 +01:00
Wojtek Figat
464523f318
Add missing control reference clear
2021-01-03 23:38:30 +01:00
Wojtek Figat
e68b54159d
Merge branch 'stefnotch-context-menu-focus-returning'
2021-01-03 23:36:11 +01:00
Wojtek Figat
0d4ac16d18
Merge branch 'context-menu-focus-returning' of git://github.com/stefnotch/FlaxEngine into stefnotch-context-menu-focus-returning
2021-01-03 23:36:08 +01:00
Wojtek Figat
9d66d5f6a7
Merge branch 'VNNCC-constants-update'
2021-01-03 23:19:31 +01:00
Wojtek Figat
717d02f073
Merge branch 'constants-update' of git://github.com/VNNCC/FlaxEngine into VNNCC-constants-update
2021-01-03 23:19:26 +01:00
Wojtek Figat
786f057971
Fix crash on scripting reload when using Anim Graph with custom nodes
2021-01-03 23:18:53 +01:00
Wojtek Figat
c1a83662d9
Add additional check for twice plugin initialization in case of error
2021-01-03 23:18:24 +01:00
VNC
e62ccd55ba
Make constants use the actual const keyword
...
All references are baked into the assembly with the corresponding IL instruction when compiling. Because no lookup will take place, it will "increase" the performance.
2021-01-03 22:56:54 +01:00
Wojtek Figat
1f9888b88c
Merge branch 'jb-perrier-gameplugin'
2021-01-03 22:52:59 +01:00
Wojtek Figat
0b3232d94b
Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin
2021-01-03 22:52:55 +01:00
Wojtek Figat
6c7529f6b3
Update link to Youtube channel
2021-01-03 22:14:04 +01:00
Wojtek Figat
bf9204f146
Add IconsScale to editor interface options
2021-01-03 22:13:31 +01:00
Wojtek Figat
4043e35b10
Merge branch 'DaveTheGameDev-IconScaling'
2021-01-03 21:06:29 +01:00
Wojtek Figat
add539392a
Merge branch 'IconScaling' of git://github.com/DaveTheGameDev/FlaxEngine into DaveTheGameDev-IconScaling
2021-01-03 21:06:25 +01:00
Wojtek Figat
7e4afbc4ff
Update shaders
2021-01-03 21:00:39 +01:00
Wojtek Figat
c39b201d3a
Add more updates for copyright year
2021-01-03 21:00:32 +01:00
Wojtek Figat
6fdb30b6af
Merge branch 'jb-perrier-copyright'
2021-01-03 20:27:15 +01:00
Wojtek Figat
cc399b51f0
Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright
2021-01-03 20:27:08 +01:00