Wojtek Figat
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91a8a670d5
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Merge branch 'lightmap-material-nodes' of https://github.com/Swiggies/FlaxEngine into Swiggies-lightmap-material-nodes
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2024-07-25 09:25:15 +02:00 |
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Olly Rybak
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751c1f20dc
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Returns lightmap UV correctly with no errors
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2024-07-03 18:35:32 +10:00 |
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6436fb3bde
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Update AssImp to latest version
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2024-06-21 21:55:30 +03:00 |
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Wojtek Figat
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210c443b30
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Cleanup code
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2024-06-11 09:48:53 +02:00 |
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Wojtek Figat
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f95e7e96bf
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Codestyle fixes and some nodes docs
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2024-06-11 08:43:31 +02:00 |
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Wojtek Figat
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735aa70b53
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Merge branch 'RadialMenu-and-material-nodes' of https://github.com/cNori/FlaxEngineFork into cNori-RadialMenu-and-material-nodes
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2024-06-11 08:21:40 +02:00 |
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Norite SC
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d4145179a9
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RadialMenu and material nodes
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2024-06-02 02:23:48 +02:00 |
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fef124a01d
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Fix crash when trying to import unsupported EXR-file
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2024-06-01 21:36:22 +03:00 |
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Wojtek Figat
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568a69081d
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Fix animated model skinning precision issues
#2460
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2024-04-22 13:18:52 +02:00 |
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Wojtek Figat
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1072b90c5b
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Fix blend shapes normals usage
#2459
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2024-04-20 16:52:07 +02:00 |
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Wojtek Figat
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6aacea99ab
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Fix blend shapes transformation applying
#2459
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2024-04-20 16:16:01 +02:00 |
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Wojtek Figat
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1a87e5a2ca
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Add support for importing .exr textures
#2375
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2024-04-16 15:19:33 +02:00 |
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Wojtek Figat
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daf3671233
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Fix model tool importing to use temp file only for Assimp
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2024-04-16 14:38:12 +02:00 |
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Wojtek Figat
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5fd808af19
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Update DirectXTex to mar2024
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2024-04-16 13:40:42 +02:00 |
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Wojtek Figat
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00492a33a3
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Fix crash when reimporting animation with translation set
#2445
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2024-04-15 13:03:11 +02:00 |
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Wojtek Figat
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97bd90d4be
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Change default collision type to ConvexMesh from TriangleMesh
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2024-04-05 15:23:09 +02:00 |
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Wojtek Figat
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3696501050
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Fix invalid shader codegen when using ddx/ddy in material vertex shader
#2376
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2024-03-29 18:07:10 +01:00 |
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Wojtek Figat
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9e11d45c1c
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Update copyright year
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2024-03-19 21:52:46 +01:00 |
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Wojtek Figat
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14902dc29e
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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01d123b099
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Add support for importing material emissive and roughness from fbx file
#2153
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2024-02-23 17:46:27 +01:00 |
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Wojtek Figat
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9c9aabcae3
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Minor tweaks to #2147
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2024-02-20 10:49:45 +01:00 |
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Wojtek Figat
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10180de9c6
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Source/Editor/Utilities/EditorUtilities.cpp
# Source/Editor/Utilities/EditorUtilities.h
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2024-02-19 22:26:16 +01:00 |
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Menotdan
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027d29c6cd
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Merge branch 'FlaxEngine:master' into model-prefab-fix
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2024-02-18 12:29:45 -05:00 |
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Wojtek Figat
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42363e411e
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Various tweaks
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2024-02-14 18:21:30 +01:00 |
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Menotdan
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f36dc0c5af
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Merge branch 'FlaxEngine:master' into model-prefab-fix
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2024-02-11 02:38:24 -05:00 |
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Wojtek Figat
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d08843900e
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Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass
#1429 #2152
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2024-02-09 15:37:29 +01:00 |
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Wojtek Figat
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d1f40d1c47
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Fix missing visibleIf attr
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2024-02-07 18:53:55 +01:00 |
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Wojtek Figat
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697db443ac
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Skip astc on macOS x64 due to precompiled lib with too new clang ver
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2024-01-11 17:58:02 +01:00 |
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Wojtek Figat
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0075184a99
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Merge branch 'master' into 1.8
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2024-01-05 17:13:51 +01:00 |
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Wojtek Figat
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78b13ace5c
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Minor tweak
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2024-01-05 12:19:37 +01:00 |
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Wojtek Figat
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8ec4030e1a
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Merge branch 'PE-2023-DEC' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-2023-DEC
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2024-01-05 12:19:08 +01:00 |
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Wojtek Figat
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b4f5623537
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Merge branch 'skip-existing-mats' of https://github.com/Menotdan/FlaxEngine into Menotdan-skip-existing-mats
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2024-01-05 10:40:21 +01:00 |
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Menotdan
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7e948de2db
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Handle multiple nodes having the same mesh (probably?)
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2024-01-04 15:29:23 -05:00 |
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Menotdan
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35832e5b1c
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Proper fix now?
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2024-01-04 00:57:20 -05:00 |
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Menotdan
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7d07ed20ea
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major improvements
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2024-01-03 22:20:59 -05:00 |
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Menotdan
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1b9984c728
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Fix static import of GLTF (and presumably other assimp) model types.
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2024-01-03 20:16:57 -05:00 |
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Wojtek Figat
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85afde43af
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Add profiler events to texture tool
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2024-01-03 22:08:41 +01:00 |
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Wojtek Figat
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c49c875165
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Add astc lib for Windows x64
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2024-01-03 22:05:25 +01:00 |
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Menotdan
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8273656793
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Fix major issue with transformation.
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2024-01-01 20:24:13 -05:00 |
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Menotdan
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045943ef27
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Fix prefab scale and rotation.
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2024-01-01 19:11:45 -05:00 |
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Menotdan
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8bcc526dd6
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Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs.
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2024-01-01 01:24:36 -05:00 |
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Menotdan
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5cf20b8eee
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Add an option to skip existing materials when reimporting.
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2023-12-31 21:11:39 -05:00 |
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Preben Eriksen
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35becc674a
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PE: Fix problem with Procedural Texture Sample flicker if using scaled UVs.
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2023-12-25 12:08:34 +01:00 |
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Wojtek Figat
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3c6ed303fe
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Dont use astc on windows/limux yet
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2023-12-24 22:45:44 +01:00 |
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Wojtek Figat
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53a2ebbd17
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Add more ASTC texture formats with larger block sizes
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2023-12-20 15:12:12 +01:00 |
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Wojtek Figat
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c6c53baff2
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Improvements for astc format
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2023-12-18 09:59:29 +01:00 |
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Wojtek Figat
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4726552d8b
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Merge remote-tracking branch 'origin/master'
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2023-12-18 09:50:57 +01:00 |
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Wojtek Figat
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ed6220005f
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Fixes for astc compression usage
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2023-12-15 15:33:09 +01:00 |
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Wojtek Figat
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799fde1a26
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Add ‘astc’ encoder lib
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2023-12-15 14:33:09 +01:00 |
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