Commit Graph

313 Commits

Author SHA1 Message Date
Wojtek Figat
91a8a670d5 Merge branch 'lightmap-material-nodes' of https://github.com/Swiggies/FlaxEngine into Swiggies-lightmap-material-nodes 2024-07-25 09:25:15 +02:00
Olly Rybak
751c1f20dc Returns lightmap UV correctly with no errors 2024-07-03 18:35:32 +10:00
6436fb3bde Update AssImp to latest version 2024-06-21 21:55:30 +03:00
Wojtek Figat
210c443b30 Cleanup code 2024-06-11 09:48:53 +02:00
Wojtek Figat
f95e7e96bf Codestyle fixes and some nodes docs 2024-06-11 08:43:31 +02:00
Wojtek Figat
735aa70b53 Merge branch 'RadialMenu-and-material-nodes' of https://github.com/cNori/FlaxEngineFork into cNori-RadialMenu-and-material-nodes 2024-06-11 08:21:40 +02:00
Norite SC
d4145179a9 RadialMenu and material nodes 2024-06-02 02:23:48 +02:00
fef124a01d Fix crash when trying to import unsupported EXR-file 2024-06-01 21:36:22 +03:00
Wojtek Figat
568a69081d Fix animated model skinning precision issues
#2460
2024-04-22 13:18:52 +02:00
Wojtek Figat
1072b90c5b Fix blend shapes normals usage
#2459
2024-04-20 16:52:07 +02:00
Wojtek Figat
6aacea99ab Fix blend shapes transformation applying
#2459
2024-04-20 16:16:01 +02:00
Wojtek Figat
1a87e5a2ca Add support for importing .exr textures
#2375
2024-04-16 15:19:33 +02:00
Wojtek Figat
daf3671233 Fix model tool importing to use temp file only for Assimp 2024-04-16 14:38:12 +02:00
Wojtek Figat
5fd808af19 Update DirectXTex to mar2024 2024-04-16 13:40:42 +02:00
Wojtek Figat
00492a33a3 Fix crash when reimporting animation with translation set
#2445
2024-04-15 13:03:11 +02:00
Wojtek Figat
97bd90d4be Change default collision type to ConvexMesh from TriangleMesh 2024-04-05 15:23:09 +02:00
Wojtek Figat
3696501050 Fix invalid shader codegen when using ddx/ddy in material vertex shader
#2376
2024-03-29 18:07:10 +01:00
Wojtek Figat
9e11d45c1c Update copyright year 2024-03-19 21:52:46 +01:00
Wojtek Figat
14902dc29e Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
01d123b099 Add support for importing material emissive and roughness from fbx file
#2153
2024-02-23 17:46:27 +01:00
Wojtek Figat
9c9aabcae3 Minor tweaks to #2147 2024-02-20 10:49:45 +01:00
Wojtek Figat
10180de9c6 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Source/Editor/Utilities/EditorUtilities.cpp
#	Source/Editor/Utilities/EditorUtilities.h
2024-02-19 22:26:16 +01:00
Menotdan
027d29c6cd Merge branch 'FlaxEngine:master' into model-prefab-fix 2024-02-18 12:29:45 -05:00
Wojtek Figat
42363e411e Various tweaks 2024-02-14 18:21:30 +01:00
Menotdan
f36dc0c5af Merge branch 'FlaxEngine:master' into model-prefab-fix 2024-02-11 02:38:24 -05:00
Wojtek Figat
d08843900e Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass

#1429 #2152
2024-02-09 15:37:29 +01:00
Wojtek Figat
d1f40d1c47 Fix missing visibleIf attr 2024-02-07 18:53:55 +01:00
Wojtek Figat
697db443ac Skip astc on macOS x64 due to precompiled lib with too new clang ver 2024-01-11 17:58:02 +01:00
Wojtek Figat
0075184a99 Merge branch 'master' into 1.8 2024-01-05 17:13:51 +01:00
Wojtek Figat
78b13ace5c Minor tweak 2024-01-05 12:19:37 +01:00
Wojtek Figat
8ec4030e1a Merge branch 'PE-2023-DEC' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-2023-DEC 2024-01-05 12:19:08 +01:00
Wojtek Figat
b4f5623537 Merge branch 'skip-existing-mats' of https://github.com/Menotdan/FlaxEngine into Menotdan-skip-existing-mats 2024-01-05 10:40:21 +01:00
Menotdan
7e948de2db Handle multiple nodes having the same mesh (probably?) 2024-01-04 15:29:23 -05:00
Menotdan
35832e5b1c Proper fix now? 2024-01-04 00:57:20 -05:00
Menotdan
7d07ed20ea major improvements 2024-01-03 22:20:59 -05:00
Menotdan
1b9984c728 Fix static import of GLTF (and presumably other assimp) model types. 2024-01-03 20:16:57 -05:00
Wojtek Figat
85afde43af Add profiler events to texture tool 2024-01-03 22:08:41 +01:00
Wojtek Figat
c49c875165 Add astc lib for Windows x64 2024-01-03 22:05:25 +01:00
Menotdan
8273656793 Fix major issue with transformation. 2024-01-01 20:24:13 -05:00
Menotdan
045943ef27 Fix prefab scale and rotation. 2024-01-01 19:11:45 -05:00
Menotdan
8bcc526dd6 Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs. 2024-01-01 01:24:36 -05:00
Menotdan
5cf20b8eee Add an option to skip existing materials when reimporting. 2023-12-31 21:11:39 -05:00
Preben Eriksen
35becc674a PE: Fix problem with Procedural Texture Sample flicker if using scaled UVs. 2023-12-25 12:08:34 +01:00
Wojtek Figat
3c6ed303fe Dont use astc on windows/limux yet 2023-12-24 22:45:44 +01:00
Wojtek Figat
53a2ebbd17 Add more ASTC texture formats with larger block sizes 2023-12-20 15:12:12 +01:00
Wojtek Figat
c6c53baff2 Improvements for astc format 2023-12-18 09:59:29 +01:00
Wojtek Figat
4726552d8b Merge remote-tracking branch 'origin/master' 2023-12-18 09:50:57 +01:00
Wojtek Figat
ed6220005f Fixes for astc compression usage 2023-12-15 15:33:09 +01:00
Wojtek Figat
799fde1a26 Add ‘astc’ encoder lib 2023-12-15 14:33:09 +01:00