Wojtek Figat
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4f71976958
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CoreCRL fixes and tweaks
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2023-01-27 14:24:53 +01:00 |
|
Wojtek Figat
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adfe3ad165
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Add SortOrder to drawable object types for transparency sorting override
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2023-01-26 18:37:40 +01:00 |
|
Ruan Lucas
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82e9923be3
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change IsAnyKeyDown to IsAnyButtonDown and add Float2.Normalized
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2023-01-26 08:54:15 -04:00 |
|
Wojtek Figat
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08ae1917e8
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Fix proper readlink usage on Linux to get app path
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2023-01-25 20:33:23 +01:00 |
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Wojtek Figat
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e779c3ca17
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Merge commit '997baa3b774ac4dea739e15a55070519b0863afc' into dotnet7
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2023-01-25 20:13:34 +01:00 |
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Wojtek Figat
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0847ccc360
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Fix loading xml docs for assembly
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2023-01-25 19:52:06 +01:00 |
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PrecisionRender
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0461a78cdb
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Fix audio settings not applying doppler factor
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2023-01-24 22:14:45 -06:00 |
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Wojtek Figat
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6931161dce
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Merge branch 'add-arrow-to-groups' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-arrow-to-groups
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2023-01-24 19:41:37 +01:00 |
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Wojtek Figat
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29815e0dd6
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Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org
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2023-01-24 19:20:23 +01:00 |
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Wojtek Figat
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c1e0d70646
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Fix name overlap
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2023-01-24 19:14:18 +01:00 |
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Wojtek Figat
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35ea0b5447
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Add more explicit error message on LibraryImport unit test error
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2023-01-24 16:55:28 +01:00 |
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Wojtek Figat
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f665642e71
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Fix build
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2023-01-24 12:32:41 +01:00 |
|
Wojtek Figat
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6fb604a9a0
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Update comment
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2023-01-24 10:13:08 +01:00 |
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Wojtek Figat
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02e3697817
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Fix using proper engine native module for importing symbols
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2023-01-24 10:13:08 +01:00 |
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Wojciech Figat
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798b950046
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Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
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2023-01-24 09:30:38 +01:00 |
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Wojciech Figat
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c9c35eb74e
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Merge remote-tracking branch 'origin/1.5' into dotnet7
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2023-01-24 09:25:45 +01:00 |
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Wojciech Figat
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f1f5dacb6f
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Add unit test to verify LibraryImport attributes usage for proper bindings
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2023-01-24 09:25:39 +01:00 |
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Wojtek Figat
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9e90cb260a
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Add support for custom icons for actors in ViewportIconsRenderer
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2023-01-23 23:43:59 +01:00 |
|
Wojtek Figat
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c854b657c1
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Add actor virtual functions OnDebugDraw/OnDebugDrawSelected/OnEnable/OnDisable to override in scripting
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2023-01-23 23:43:16 +01:00 |
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Wojciech Figat
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405ae519dd
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Refactor generated bindings P/Invoke to support name mangling for symbols
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2023-01-23 18:41:12 +01:00 |
|
Wojciech Figat
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f3366178ea
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Refactor manually written managed bindings to use C-style exported P/Invoke
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2023-01-23 18:14:38 +01:00 |
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Wojciech Figat
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38fcfee9a4
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Merge branch '1.5' into dotnet7
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2023-01-23 14:47:12 +01:00 |
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Chandler Cox
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e21c8e5fe9
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Organize physics actors a little better in CM, added wheeled vehicle to list. minor change in CM to not add actors that have a parent with the attribute (more selective).
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2023-01-22 18:52:28 -06:00 |
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a917567e92
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Fix passing weak managed string handles in marshallers
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2023-01-22 17:29:30 +02:00 |
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Chandler Cox
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66fd5e716c
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various fixes and improvements. size changes for headers, deactivate containement for collections.
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2023-01-21 13:35:51 -06:00 |
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Ruan Lucas
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d20bce9967
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Add Vector2.Normalized
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2023-01-19 20:52:20 -04:00 |
|
Ruan Lucas
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8669a291fb
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Add methods IsAnyKeyDown on Mouse/Gamepad class
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2023-01-19 15:21:50 -04:00 |
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Wojciech Figat
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c1c1f5d60e
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Fix sending client RPC to all clients (including the owner)
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2023-01-19 14:47:29 +01:00 |
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Wojciech Figat
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689a042e88
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Fix sending client RPC from host that is both server and client
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2023-01-18 13:39:51 +01:00 |
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Wojciech Figat
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04727cf2bc
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Add error log if the RPC is invoked on non-networked object
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2023-01-18 13:38:18 +01:00 |
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Wojciech Figat
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ec2bdb7437
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Fix crash when copying empty span of data into DataContainer
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2023-01-18 13:20:24 +01:00 |
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Wojtek Figat
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32440d6993
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Add support for using system-installed Vulkan SDK on Linux
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2023-01-17 15:34:45 +01:00 |
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Wojciech Figat
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7b20bc38a4
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Merge branch '1.5' into dotnet7
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
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2023-01-17 11:52:52 +01:00 |
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Wojciech Figat
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fc65e5a7a6
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Fix leftover UI control state when it gets disabled/hidden/reparented
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2023-01-16 15:08:57 +01:00 |
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Wojciech Figat
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5dd91d0cdc
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Adjustments for high-level networking usage #878
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2023-01-16 12:04:00 +01:00 |
|
Wojciech Figat
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831fc80971
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Fix game build
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2023-01-16 11:14:13 +01:00 |
|
Wojtek Figat
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eff24ed836
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Add support for editing path to the asset within AssetRefEditor
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2023-01-15 23:05:58 +01:00 |
|
Wojtek Figat
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a2af46845d
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Merge branch 'master' into 1.5
# Conflicts:
# Source/Engine/Renderer/AmbientOcclusionPass.cpp
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2023-01-15 18:27:49 +01:00 |
|
Wojtek Figat
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675aa92b53
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Fix crash in SSAO when using very low render resolution
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2023-01-15 14:08:24 +01:00 |
|
Wojtek Figat
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b89f2e39c9
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Expose RandomUtil to Visual Scripting and cleanup codestyle
#843
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2023-01-15 13:47:06 +01:00 |
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Wojtek Figat
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3622b77034
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Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master
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2023-01-15 13:38:10 +01:00 |
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Wojtek Figat
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50fb39d238
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Merge remote-tracking branch 'origin/master' into 1.5
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2023-01-15 12:44:45 +01:00 |
|
Wojtek Figat
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f127bbebe1
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Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
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2023-01-15 12:44:39 +01:00 |
|
|
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1a1fadcc2f
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Fix incorrect marshalling of TextureImportEntry fields
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2023-01-14 17:50:25 +02:00 |
|
Wojciech Figat
|
986fa13585
|
Reuse texture sampling code for procedural sampling node #872
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2023-01-13 11:37:53 +01:00 |
|
Wojciech Figat
|
2d44ae3a4d
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Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node
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2023-01-13 10:40:16 +01:00 |
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Wojciech Figat
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59ba9102a6
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Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
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2023-01-12 15:15:40 +01:00 |
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Wojciech Figat
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daa92db25c
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Add support for using managed method thunks on dotnet7 in all cases
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2023-01-12 15:14:43 +01:00 |
|
Wojciech Figat
|
824ce1cacf
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Run native tests on Windows CI
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2023-01-11 16:25:29 +01:00 |
|
Wojciech Figat
|
474ce10e7e
|
Update test projects to properly build and run under dotnet7
|
2023-01-11 14:27:17 +01:00 |
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